The Writing is sometimes clunky but the gramar is exelent and within 5 stars. Updates are rather stable every 1-2 days. The story development seems sometimes forced but is not bad. The MC is a combination of brooding dark and every one for himself and then still some good within. This could make for an interesting complicated character, but in this case it didn't work for me. It might be because the MC is so over the top of edgelord that it just doesn't work for me when he hates others for helping him without expecting benefits and refuses to even give a simple thank you while helping others for no benefits. The World would be prety interesting without the fate system. If one of the core concepts of your system is manipulation of probability you should get probability at least remotely right. In this story, if the probability of an event, the MC wants to hapen, is beyond 50% it hapens. If it is less it might hapen. (Like the same event has 16 times in a row an outcome with a 75% probability(and I probably did not count all of them)).
MellowGuy
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LIKEYes if it is 75% he has a high chance of geting it if he tries once, but if he uses 16 Statstones with a droprate of 2 at 25% and to fatepoints meaning 75% droprate, he should get around 4 with 1 or 3 points. The probability of 16 times getting the 75% probability is around 1%. Even if the probably is high, he does get it to often.
MellowGuy:As for probability, there was only one time where he got 1/4 chance. If it's 75% then it has a high chance of occurring.