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Rebirth of a Nobody

Marcus, your every day normal gamer was one of the only dedicated players in The World. Down on his luck following the terrible string of being unsuccessful at finding employment following his graduation, suddenly passes away in an accident and wakes up to find himself 11 years younger just before the launch of his favorite MMO of all time. Armed with the knowledge of his past life, along with a second chance, can he right the wrongs of his past and save his family? A classic weak to strong story without an overbearing sense of OP MC plot armor, join the adventure as he works to uncover the mysteries of The World, and what went wrong in his past life and why he was brought back. Book Cover was found on DeviantArt and edited by the immensely talented Suoshi. If it belongs to you DM me for removal If you enjoy this work, consider becoming a Patron: https://www.patreon.com/OneWingedGaming Come join our Discord Channel to connect with me and fans: https://discord.gg/DHUyACuQ Vote for the story to receive daily bonus chapters! Chapters will be released daily, 5 minutes after server update! Power Stones: 025 PS = 1st Bonus Chapter 050 PS = 2nd Bonus Chapter 100 PS = 3rd Bonus Chapter Golden Tickets: 10 GT = 1st Bonus Weekly Chapter 25 GT = 3rd Bonus Weekly Chapter 50 GT = 5th Bonus Weekly Chapter Super Gifts: Magic Castle - 3 Bonus Chapters Spacecraft - 6 Bonus Chapters Golden Gachapon - 10 Bonus Chapters

One_Winged_Angel · Fantasy
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165 Chs

Chapter LXXIV - Version 1.1.0

The Developers worked throughout the night, diligently checking everything as they combed through the numerous lines of code. Everything had been triple-checked to prevent any bugs from being present when the servers went live and were double-checked by the Artificial Intelligence to ensure peak quality control.

The World was hailed as a game with no bugs. Everything that was implemented worked as intended. Despite this, one must know to never doubt the ingenuity of the player base and their ability to generate exploits or hacks that could prove detrimental to the integrity of the game.

To this end, the Artificial Intelligence would observe players consistently. Monitoring their actions led to it creating retroactive hotfixes that would put an end to their malicious behaviors before they could cause damage to the fragile ecosystem that every game strived to maintain.