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Reality became a video game?!

*Insert synopsis here, unless you forget which probably you will. How do I know? I am you!*

S_only_S · Fantasy
Not enough ratings
8 Chs

Level up! Level up! Level up! Level up!

It's currently the 11th day since the game began. For the past few days I've been hunting goblins. I haven't managed to find an alternative food source. I've already thrown up more than 23 times while butchering goblins. I guess when you're not starving it's harder to bring yourself to do something so disgusting. The taste also isn't as good anymore, that was probably a temporary effect of eating meat after a long time... anyways, I've managed to get myself quite a lot of exp.

[Currently possessed exp: 2003]

I'm not gonna lie, I wasn't hunting goblins only for food. It's also because I like to see numbers go up. I have been hunting 10 hours a day. Since I'm no longer trying to spy on them, I've been looking for groups. I usually find groups ranging from 3-6 goblins. I've decided to invest my exp into levels once I reach 2000. And so here we are...

Let's start by raising my level to 2.

[Player's level has risen!]

[Level 2 privilege granted!]

[Inventory feature unlocked.]

[Currently possessed exp: 1903]

Judging by the exclamation marks, the system seems to be excited. I already knew the features of leveling up from the forum, however I only know them up till level 3. So let's go up to level 5!

[Player's level has risen!]

[Level 3 privilege granted!]

[Party feature unlocked.]

[Currently possessed exp: 1703]

[Player's level has risen!]

[Level 4 privilege granted!]

[Title feature unlocked.]

[Currently possessed exp: 1403]

[Player's level has risen!]

[Level 5 privilege granted!]

[Store feature unlocked.]

[Currently possessed exp: 1003]

Let's go over the features one after the other:

[Inventory] It's a feature that let's you store things, and also automatically collects loot. While goblins don't have any weapons or armor, apparently they do drop [mana dust] occasionally.

[Inventory:

-mana dust x136]

Let's skip the useless party feature and go onto the [Title feature]

[Titles are currently being calculated...]

I guess that'll have to wait. Since there's nothing to do let's check out the [Store].

[Store:

*Sections:

-weapons [locked till day 15]

-armor [locked till day 15]

-skills [partially unlocked]

-miscellaneous [partially unlocked]

*Wallet:

-2003 copper coins (Press to exchange)]

It seems like I unlocked the feature too early... let's see...

3 minutes later...

The skills section is only filled with normal rank skills however, since I seem to be in need of some combat skills, I bought 3!

[Skill: Basic Boxing

Rank: Normal (Passive)

Description:

You've thrown a few punches in your life.

Price: 250 copper coins]

Immediately after buying this skill, I have somehow gotten the experience of throwing about a hundred punches. It seems like buying a skill gives you the sensation of gaining it yourself. While this skill doesn't have specified effects I think it'll be useful in the future.

[Skill: Basic Throwing Mastery

Rank: Normal (Passive)

Description:

When throwing an object there's a slight increase in accuracy.

Price: 300 copper coins]

I've picked this skill since chasing after goblins is getting annoying and unless I get lucky I'm really bad at throwing.

[Skill: Basic Fighting Sense

Rank: Normal (Active)

Description:

When used you can predict your opponents movements with a slight accuracy. The accuracy is boosted by your knowledge.

Price: 1000 copper coins / 1 silver coin]

This skill sounds super useful, but the accuracy has to be really bad. However, I think I could fairly accurately predict the movements of goblins, since I've hunted so many.

And with that, my [Wallet] is almost empty!

[Wallet:

-453 copper coins (Press to exchange)]

Since that's taken care of, let's check up on the [Title] menu!

[Titles:

-Master of The Hunt]

OH! I've actually got a title!

[Title: Master of The Hunt

Description:

A reward for the first player to hunt over a thousand monsters on their own. Keep up the good work!

Effects: Grants the skill [Master Hunter].]

Interesting... let's take a look at that skill.

[Skill: Master Hunter

Rank: Legendary (Passive)

Level: 1 Proficiency: 0%

Description:

A skill developed by those who have devoted their lives to hunting. You will now gain 0.1% of your prey's strength.]

I wonder how it works... let's go check it out!