H2Oz_Anxious
the detailed description about leveling up was good... necessary for people to understand the further story
At some point? Sure, but right now we don't need to know all (most) of this. Introducing it a bit at a time, when it's needed makes a lot more sense. If you do it like this most people aren't going to remember it anyways. It reminds me of some game-like story I read: Almost at the beginning the author decided to list off all 15-20 item rarity levels. That was just ridiculous...
The info dump was unsubtle and pretty rough, but for a webnovel, I've seen worse, I guess. It definitely would have served better if you introduced it piece-meal throughout the story as the information became relevant, if not for the sake of the readers, then at least as practice to improve your skills.
Not the worst I've seen, but it's much better to try and integrate such things into the flow of the story. At the very least you could have mentioned how he gathered all this info at his age (parents talking, setting through books etc.) Even if it's implied is better to keep things transparent to help readers to see things the way you do.