the aspect ratio of the novel: 60% fights described in excruciating details and every single level up and mobs 35% fillers, very boring, Mostly the MC fighting mobs or expermanting 5% story ( I am being generous ) and the novel is so devoid of dialogue that I missed it honestly I think the authors should take a break and plan the story rather then fill it with fillers( the author said so ) he keeps introducing interesting characters without utilising them or saving them for the future And describing in details every mob fight is frustrating 😵💫😵💫😵💫😡😡😡
AnonymUser
Liked by 6 people
LIKEWhy do you have to go to either extreme? Not endless dialogue, but some meaningful and constructive dialogue that push the story forward. And detailed Descriptions should only be reserved for the majors fights that serve the overall story, not every single thing the MC does
AnonymUser:Ohh, so you are one of those that want just endless dialogues going on for chapters and want fight that are so plainly described that it sums up to "John defended and Hugo fireball him."
AnonymUser:Ohh, so you are one of those that want just endless dialogues going on for chapters and want fight that are so plainly described that it sums up to "John defended and Hugo fireball him."