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The Gamer's Arsenal

Synopsis: Getting the [Boosted Gear] is expected for Issei. What if he gained it a month early and another one as well? Let the Games Begin. . . . Read the complete novel in PDF, available at my Patreon Store! Subscribe to me Patreon for more advanced content... patreon.com/Nesto_

Nesto_ · Anime & Comics
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43 Chs

Chapter 16

Issei whistled at that. Those three spells were very useful. Well, the Tier 0 one was a bit useless, but it had possibilities outside of combat. His attention was drawn by another window popping up.

Congratulations!

You have learned your first three spells! These are the ones randomly generated by the system for you to receive. Each tier has ten spells apiece and you will now be able to receive spells in Skill Book form as monster drops. Every time you achieve a tier or tiers, you will receive one to three spells for that branch of magic at random (of that element and in any tier you have unlocked only) as a reward. Once you have collected all spells for a tier AND achieved Level Ten with them all, you will be able to proceed to the next Tier. Some tiers are unlocked under special conditions only.

"OK. Useful to know." He commented, "Now then, what is the other one…?"

He picked up the other Skill Book and looked at the window that popped up.

[You have acquired the [Hand-to-Hand Combat Mastery] Skill Book]

Do you wish to learn this?

Y/N

"Definitely something that I need." Issei muttered. He couldn't exactly pull out his swords in the middle of the street if the Purifiers attacked him, could he? Knowing how to fight hand-to-hand was probably the best bet.

Hitting 'Y' again, he waited for the window to pop up.

Congratulations! You have learned [Hand-to-Hand Combat Mastery]!

[Hand-to-Hand Combat Mastery] (Active/Passive) [Level 1, 00.00 EXP]

The oldest and most basic way to fight in the history of the world, using your fist and feet to fight is seen in these modern times as a quaint anachronism in the face of guns and the like. Yet, in the world of the supernatural, this can be vital and necessary for the sake of self-defence.

- Grants user the basic knowledge of how to fight unarmed.

- Grants an additional +1 to all unarmed attacks or with gloves/gauntlets.

- Gains bonus points to unarmed attacks for every ten points in STR. Current Bonus: +4

- Gains bonus points to unarmed defensive moves for every ten points in DEX. Current Bonus: +5

'Huh…so instead of giving me a type of fighting style, it makes me familiar with fighting in general.' He concluded after staring at the screen for a moment.

Closing it, he then opened his inventory again and pulled out the magic eyes and enchanted whips from the Packmasters. The new skill he received the previous day, [Observe], would be perfect to find out exactly what these things did. As it was only on Level 1, however, he would have to level it up before he would get any details on them.

"[Observe]" he said, staring at the first whip.

[Enchanted Whip]

Level 4

Whip

A whip enspelled with an unknown enchantment.

Piercing Damage: 0

Slashing Damage: S Divided by 2

Bludgeoning Damage: S+12

"A bit more than I was expecting from a Level 1 skill." Issei commented. He used [Observe] on the other whips to find they were all exactly identical in terms of damage and level. It made sense, sort of. In some tabletop games, if you didn't know what a magic item did, it simply had no effect on the outcome of a fight. In this case, the lack of knowledge of what the enchantment was did nothing to the combat stats.

[Observe] has Levelled up! LV1-Lv2!

"Ok, now let's try that first one again. [Observe]!" He said, focussing.

[Whip of Striking]

Level 4

Whip

A whip enchanted with the power to increase the force of its strikes slightly. A minor enchantment, yet one that can be very useful.

Durability: 25/40

Piercing Damage: 0

Slashing Damage: S Divided by 2

Bludgeoning Damage: S +12 +20

"Huh…go figure that one." Issei muttered. He [Observed] the other three whips and two were exactly the same, the only difference being the level of their durability. That was something of a concern, as he had no idea how to recover it, but as he has a lot of copper and bronze swords, he wasn't too concerned.

The last whip was only slightly different as well.

[Whip of the Wisp]

Level 4

Whip

A whip enchanted to turn intangible twice a day upon utterance of the command word 'Mistborn.' Useful for bypassing mundane and lesser magical defences, it is useful as a hidden trump card.

Durability: 30/40

Special Ability: Intangibility. Upon the trigger word being uttered, the length of the whip, aside from the handle, turns insubstantial for up to ten seconds before reverting back to solidity.

Piercing Damage: 0

Slashing Damage: S Divided by 2

Bludgeoning Damage: S+12

Issei replaced the whips into his inventory as he considered what he had uncovered. The whips were…interesting, but he wasn't really of the inclination to use them as weapons. They were…not his style, bluntly put.

Dismissing his thoughts, he turned his attention to the magic eyes that he had taken from the Packmasters. There were only two of them, but they glittered as if they were made of a precious stone, like emeralds. Something about them made him wary though.

"[Observe]" he said firmly.

Warplock Eye

Level 5

Artefact

An eye carved from purified Warpstone and loaded with various enchantments, allowing the user to see through it and even perceive the use of magic. Warpstone is a volatile magical substance, however, and creates mutations and insanity with constant exposure to flesh.

Special Ability: Magic Perception: The user can see the flow of magic on people. Blue if not in use, Orange if being channelled passively to a spell or item and Red if being used actively.

Warning! Replaces your actual eye if used!

Eying the two eyes a lot more warily than just a few moments ago, Issei replaced them inside his inventory and resolved to find a way to dispose of them safely as soon as was possible. No way was he even touching those things again without gloves or tongs.

You make a very sensible decision! +1WIS!

"I swear this Gamer thing is taunting me…!" Issei grumbled. Lying back on his bed, he wondered what he should do for the rest of today. He could go out and raid another ratman den, but he really didn't want to annoy Gremory-senpai more than he already had.

Rias Gremory…just who was she anyway? The way she spoke implied that she was in charge of Kuō somehow, but how? Who were the members of the Occult Research Club and what relation did they have to her? Issei wasn't skilled at reading people by any means, but they had all deferred to her as their leader in a manner similar to how a samurai would treat their sworn liege lord in one of those period dramas that his father liked to watch.

Information. He needed information on Rias Gremory and her…group…before he could carry on attacking the ratmen's bases in Kuō. He thought for a minute before facepalming. Duh. He had his [Observe] skill. He could casually scan her at school and she'd be none the wiser. At least…he didn't think that [Observe] counted as a spell, so any magic protections she might have wouldn't be set off.

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