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Tempest Empire in the Apocalypse (Moved to a New Link)

Corbin Tempest awakens from a year-long coma to a bleak reality: he has lost his entire family. Grief-stricken and broken, Corbin stands on the edge of a bridge, ready to end it all. But just as he prepares to jump, an extraordinary event unfolds—Corbin is bestowed with a supernatural power akin to a video game RPG system. This newfound ability enables Corbin to traverse between dimensions, shifting between his familiar world and an apocalyptic realm. In this desolate wasteland, he discovers that he can alter and shape both realities. Determined to rise from the ashes of his shattered life, Corbin sees this power as a chance for redemption and ultimate control. In his world, Corbin decides to carve out a new path, leveraging his RPG-like abilities to excel in business and politics, quickly amassing wealth and influence. He becomes a figure of controversy and admiration, feared by some and revered by others as a visionary. Simultaneously, in the post-apocalyptic dimension, Corbin assumes a different persona—a messianic figure. He gathers followers, offering hope and leadership in a world ravaged by despair and chaos. Using his powers strategically, he transforms barren landscapes into thriving settlements, garnering a loyal following who believe in his divine purpose. As Corbin navigates between these contrasting worlds, he grapples with the morality of his actions and the consequences of playing god. He faces adversaries in both realms—jealous rivals in his world and ruthless warlords in the apocalypse. Yet, driven by ambition and the need for redemption, Corbin persists in his quest to leave an indelible mark on both dimensions. Echoes of Tempest is a riveting tale of resilience, ambition, and the complexities of wielding extraordinary power. It explores themes of identity, morality, and the blurred lines between heroism and tyranny in the face of overwhelming adversity. As Corbin Tempest endeavors to rewrite his fate across multiple realities, he discovers that true transformation lies not in dominion over others but in finding redemption within himself.

LawnmoverMan · Sci-fi
Not enough ratings
42 Chs

Rustenburg City

Corbin's next move was swift and decisive. Accompanied by Kraven and a force of 100 Etherwalkers, he set out towards Rustenburg City, his destination clear: profit, power, and influence.

The journey was not an easy one, as the dangers of the wastelands were ever present. But the strength and resolve of the Etherwalkers proved more than a match for any threat that stood in their way.

Finally, the towering walls of Rustenburg City came into view, their red brick structures standing stark against the desolate landscape. Corbin and his party approached the city gates, the Aetherwalkers fanning out to form a protective perimeter. Corbin himself strode forward, his dark robes billowing in the wind.

"Open these gates!" he commanded, his voice ringing with authority. "I am Corbin, leader of the Caer Tempest, and I seek an audience with your Governor."

The guards exchanged nervous glances before opening the gates, allowing the Etherwalkers to pass. As they marched through the crowded streets, the citizens parted before them, their faces a mixture of fear and awe. As the Ether Legion advanced through the streets, the citizens of Rustenburg City couldn't help but stare. The reason for their shock was the unique armor worn by the Etherwalkers - a sleek, futuristic design that seemed to hum with the power of the aether crystal. The armor appeared to be crafted from a metallic substance that was unfamiliar to the people of Rustenburg, which only added to their astonishment.

Corbin's dark robes, in contrast to the gleaming armor of his followers, made him stand out all the more. He towered over the crowd, his presence commanding and enigmatic.

[2 Hours later]

As the Etherwalkers made their way towards the palace, the tension in the air was palpable. Rumors had spread through the city like wildfire, and the governor of Rustenburg City was not about to allow some unknown wasteland warrior to disturb the delicate balance of power in the city.

"Bring this 'Corbin' before me," the governor commanded, his expression hard and unyielding. "But make sure he is unarmed and accompanied by no more than a handful of his men. We will not have a barbarian and his army trampling through our halls." As Corbin and a small contingent of Etherwalkers were ushered into the governor's office, the governor sat behind his desk, the set of his jaw betraying his disdain for the proceedings.

"So, you're Corbin," the governor said, his tone dripping with disdain. "The so-called 'leader' of these wasteland warriors."

Corbin held the governor's gaze, his own expression revealing nothing. "I am indeed Corbin," he said, his voice calm and unwavering. "And you must be Governor Norgaard. Your reputation precedes you." Corbin's face remained impassive as he spoke, his voice carrying the confidence of one who held the cards in this game of power. "Governor Norgaard, I am not here to challenge your position. I am here to offer you a trade alliance, one that will benefit both our people. I can provide you with food, food that is pure and untainted by the mutations that plague the wastelands. Food that will revitalize your city and make your people strong."

The governor's eyes widened in surprise, his skepticism momentarily giving way to curiosity. The governor stroked his chin thoughtfully, the wheels of his mind turning. "You speak as if the earth still have the ability to grow crops, trade pure food with us?, but I cannot simply take your word on such matters," he said, his voice taking on a more analytical tone. "If this trade alliance is to occur, I must see proof of the quality of this food. And what kind of payment do you expect in return?"

Corbin nodded in agreement, a faint smile playing on his lips. "Your skepticism is well-placed, Governor Norgaard. As for proof, I can provide you with a small shipment for testing purposes. Corbin continued, his tone taking on a more persuasive edge. "As for payment, we seek not Aether crystals but the fruits of your technology. Weapons, medicine, anything that will aid our cause against the Etherlings. They are a threat not only to Etherwalkers, but to all those who seek a brighter future for Caer Tempest."

The governor leaned back in his chair, considering Corbin's words. "If your claims are true, this could indeed be a mutually beneficial arrangement," he said, his voice measured and thoughtful. "However, I must admit that I still have my doubts," the governor continued, his eyes fixed on Corbin's face. "The wastelands are treacherous and filled with those who would seek to deceive us. How can I be sure that you are not one of them?"

Corbin inclined his head, acknowledging the governor's concern. "I understand your hesitation, Governor Norgaard. But I assure you, we have no desire to deceive or harm your city. Our goal is to secure a better future for our home, one free from the tyranny of the Etherlings."

The governor rose from his seat, his expression thoughtful as he paced the length of the room. "Very well," he said, his voice taking on a firmness that suggested he had made his decision. "I will allow this shipment to be delivered to Rustenburg City. If it proves to be of the quality you claim, we can discuss a more substantial trade agreement."

Corbin inclined his head in agreement, his eyes never leaving the governor's face. "I accept your terms, Governor Norgaard. You will not be disappointed." The governor nodded curtly, the corners of his mouth turning up in a faint smile. "Then I believe we have an agreement. I trust that your Etherwalkers will be able to arrange the shipment and its delivery without incident."

Corbin inclined his head again, his eyes gleaming with a satisfaction that belied his otherwise stoic expression. "Of course, Governor Norgaard. You have my word."

With that, the negotiations were concluded, and the two men exited the room, each with their own plans and schemes in mind. Outside the palace walls, the buzz of Rustenburg City continued, its citizens going about their daily lives, unaware of the machinations that were unfolding around them.

Corbin, Kraven, and the small contingent of Etherwalkers moved quickly through the crowded streets, their attention focused on the task at hand.

"We will make for the wastelands," Corbin said, his voice carrying over the din of the city. "Kraven, I want you to take half the men and secure the shipment. The Rank D Etherwalkers will be invaluable for this task." Kraven nodded his understanding, his eyes flashing with determination. "I'll see it done, Corbin," he said, a hint of reverence in his tone.

As the group dispersed, Corbin's thoughts turned to the next stage of his plan. With the food shipment underway, he would begin to build his army, an army that would not only resist the Etherkin, but one that would ultimately rise up and overthrow them.

He knew that the road ahead would be treacherous and fraught with danger, but Corbin was determined to see it through to the end, no matter the cost.

Back inside the palace, the governor returned to his private quarters, his mind racing as he considered the implications of the meeting with Corbin.

"Sir, are you sure that this was a wise decision?" His trusted assistant, Samara, asked, her eyebrows knitted in concern. "This Corbin seems untrustworthy, to say the least."

The governor paused, his eyes tracing the patterns on the carpet beneath his feet. "I'll admit, the situation is not without risk," he conceded, his tone contemplative. "But the prospect of food, pure food, in this wasteland...it's too good to ignore," the governor continued, his voice growing more intense. "We've survived on what the wasteland offers us for too long. If Corbin's claims are true, then it could change everything."

Samara's expression remained skeptical, her words carrying a hint of caution. "You believe him, then?" she asked. "This Corbin who emerged from the wastelands with this miraculous food? How can we trust him?"

The governor sighed, rubbing the bridge of his nose. "We can't afford not to," he said, his voice tinged with resignation. "Besides," the governor continued, his eyes hardening with resolve, "Corbin is right about one thing: the Etherlings and all Blighted are a threat to us all. If he's willing to provide aid in exchange for our technology, it's a risk worth taking."

Samara nodded, her expression still clouded with concern. "Just be careful, sir," she said. "Corbin might not be the only one with plans for Rustenburg City."

The governor's lips curved into a faint, wry smile. "Always so pragmatic, Samara," the governor said, a hint of amusement in his voice. "But you're right. Corbin may not be the only player in this game, and we must be vigilant."

The governor's gaze drifted to the window, where the red-hued sky of the wasteland could be seen. "Corbin may be the key to our salvation or our downfall," he mused aloud, more to himself than to Samara. "Either way, this deal will change everything." With those words still hanging in the air, the governor turned back to face Samara, his expression growing more serious. "We will proceed cautiously, but we will proceed," he said. "And if Corbin proves to be trustworthy, then we will secure Rustenburg's future."

Samara nodded, her shoulders straightening with resolve. "And if he's not?" she asked.

The governor's smile faded, his eyes narrowing. "Then, Samara, we will have to ensure that he never sees the light of day again." The air in the room seemed to grow colder as the weight of the governor's words sank in. Samara's expression shifted, her face hardening with the realization of what might need to be done.

"You have my full support, sir," she said, her voice steady despite the gravity of the situation. "I'll make sure our defenses are prepared for any eventuality."

The governor nodded, his eyes taking on a faraway look. "Let's hope it doesn't come to that," he said, his voice low and solemn. "But if it does, we'll be ready." As the conversation drew to a close, the governor returned to his desk, his mind already turning to the next order of business. Samara, meanwhile, left the room, her steps quick and purposeful as she made her way to the security headquarters.

As the sun began to set over Rustenburg City, the wheels of fate were turning, the machinations of Corbin, the governor, and the rest of Caer Tempest reaching a fevered pitch. The city, unaware of the coming storm, continued to bustle with the sounds of everyday life, unaware that the hour of reckoning was fast approaching. Samara, a woman of formidable presence and calculated purpose, was more than just the governor's assistant. She was also a B-rank Etherwalker, gifted with the power of electricity.

Despite the metallic gleam of her Etherwalker armor, Samara wore her power with a certain grace, her body moving with a lethal precision that belied her feminine features. Her dark hair was always tightly braided, held in place by an intricate circlet that amplified her lightning-based abilities. In battle, Samara was a force to be reckoned with, her eyes flashing with a dangerous glint as electricity crackled and danced around her form. She wielded her power with precision and control, each lightning bolt struck with deadly accuracy, her strikes punctuated by the crack of thunder.

But her power was more than just brute force. Samara possessed a strategic mind that rivaled even Corbin's own, her insights and calculations able to turn the tide of any battle. It was no surprise, then, that Samara held the position of the governor's assistant, her talents too valuable to be wasted on the front lines. Yet her loyalty to the governor was unwavering, her devotion to his vision for Rustenburg City unshakeable.

Samara's strength was not only in her Etherwalker abilities, but also in her unwavering resolve and fierce dedication to the cause. She was the governor's shield, his blade, and the unwavering blade that would sever any threat to his rule. Samara's story began in the chaos of the outbreak. As the world fell into ruin, she was just a young naive woman, in her late 20s, trying to survive the madness that consumed the city.

It was then that she encountered a group of raiders, their eyes filled with lust and cruelty. They cornered her in an alley, their laughter and catcalls echoing off the walls, their intentions all too clear.

Just as they moved to strike, a shadow emerged from the darkness wearing futuristic military armor. The shadow moved with a speed and grace that defied human capabilities, its movements fluid and precise. In the blink of an eye, the raiders were disarmed, their weapons aflame with a bright blue light that flickered and danced.

Samara, still trembling with fear and adrenaline, could only watch as the shadow turned to face her. But instead of the menace she had expected, she saw a face that radiated kindness and strength.

"I am Faren Norgaard, Chief Commander of Rustenburg City Police," the man said, his voice deep and measured. "And you are safe now." The governor's words were more than just a reassurance. In that moment, Samara saw a path to redemption, to a life of safety.

"Join us," the governor continued, his eyes burning with purpose. "Join us and fight for a better world. You have the potential to be a great warrior, Samara. Don't let it go to waste."

Samara, still unsure of herself, could only nod. The governor extended his hand, and she took it. In that instant, her life changed forever. The Etherwalkers took Samara in, training her in the ways of the Aether power, and the power that coursed through her veins. Her skill with the power of lightning grew, her fighting style a dance of deadly grace and fierce focus.

But it was more than just the training. Samara found a home among the Etherwalkers of Faren Norgaard, a sense of purpose and belonging that she had never experienced before. She grew close to Faren, her respect for him turning into something more, a devotion that would last the rest of her life.

Faren Norgaard, the man who would become governor of Rustenburg City, was a towering figure, his stature and presence commanding respect and awe. Even before the outbreak, he was a force to be reckoned with, his fierce eyes and chiseled features radiating authority.

As Chief Commander of the Rustenburg City Police, Faren had seen his fair share of chaos and carnage, his leadership skills and strategic mind the envy of his peers. But nothing could have prepared him for the apocalyptic events that would shake the world to its core. Faren's origins, though shrouded in mystery, were as complex as the man himself. Rumors abounded that he had been born into a wealthy family, his childhood spent in the lap of luxury, his future seemingly set in stone. Yet the gleam of rebellion was always in his eyes, and he chose the path of law and order instead, his determination and ambition driving him forward.

When the outbreak began, Faren was one of the first to recognize the danger that it posed, his strategic mind already planning the best course of action. As the chaos of the outbreak spread, Faren's police force quickly became overwhelmed, their resources stretched thin as the infected grew in number. But Faren would not be deterred. With his characteristic boldness, he rallied the remaining forces and made the decision to abandon the city and build a new one from the ground up.

It was this decision, this bold gamble, that ultimately saved the city, and the survivors who would go on to create a new society. From this foundation, Rustenburg City was born. As the sun set over Rustenburg City, Faren Norgaard stood in his office, gazing out over the skyline. It had been a long day, and the city was still in the throes of chaos. The outbreak had hit like a hurricane, a maelstrom of death and destruction.

"Chief Commander Norgaard!"

Faren turned to see one of his officers, his face pale and drawn. "What is it, Sergeant?" he demanded, his voice steady despite the turmoil that raged around him.

The sergeant swallowed, his throat working as he struggled to find the words. "Sir, it's...it's worse than we thought. The hospitals are overrun. People are...changing."

Faren's eyes narrowed, his expression hardening. "Changing how?"

The sergeant's eyes darted around the room, as if searching for the right words. "They're becoming...violent. Raving mad. Some of them...they're attacking people. Tearing them apart."

Faren swore under his breath, his mind racing. He had seen riots and disasters before, but nothing on this scale. "Is there any pattern?" The sergeant shook his head, his face drawn. "No, sir. It seems to be...random. All over the city. And the worst part is, we can't seem to stop it. Not with force, not with anything. It's like...like they're not even human anymore."

Faren gritted his teeth, his mind working overtime. He knew they had to act fast. "We need to contain this," he said, his voice low and dangerous. "Clear out the affected areas. Isolate the infected. Use whatever force is necessary."

"But what about the uninfected?" the sergeant asked, his voice wavering. "What do we do with them?"

Faren's eyes hardened. "Evacuate them. Get them out of the city. We need to create a safe zone, somewhere we can protect them from the infection. And we need to do it now."

The sergeant nodded, a look of grim determination on his face. "Yes, sir. I'll give the orders."

As the sergeant turned to leave, Faren's mind was already racing ahead. "Sergeant, one more thing," Faren called out, his voice commanding. "We need to secure the perimeter. I don't want anything coming in or out of this city without our authorization. Understood?"

"Yes, sir," the sergeant replied, his eyes filled with determination. "I'll make sure of it."

Faren nodded, his gaze returning to the city skyline. The situation was dire, but he would not let it break him.

"This is war, Sergeant," he muttered to himself, his expression grim. "And I intend to win it." Faren picked up the phone, his fingers drumming against the receiver as he waited for a connection.

"General Grant, please," he barked into the receiver, his tone clipped and businesslike.

Moments later, the familiar voice of the General came on the line. "Norgaard, what's the status in Rustenburg?" he asked, his voice already tense with urgency.

Faren wasted no time in getting to the point. "General, we've got a situation here. An outbreak of some kind. The infected are turning violent, attacking civilians. "I need your help," Faren continued, his words tinged with urgency. "We can't contain this on our own. I need military support."

General Grant's voice grew colder. "Norgaard, I'm sorry, but the situation is dire across the country. We're stretched thin as it is, dealing with outbreaks in every major city. I can't divert resources to Rustenburg. Not right now."

Faren's jaw clenched, his frustration mounting. "General, I understand your situation, but we're facing a crisis here. We need help, and we need it now." The silence that followed was deafening. Faren could almost hear the gears turning in the General's mind as he weighed his options. Finally, the General spoke, his voice weighed down with regret.

"I'm sorry, Norgaard. But I can't send reinforcements. Not now. You'll have to hold out on your own."

Faren felt his blood run cold. He had known that the odds were stacked against him, but to be left without support...

"Understood, General," he said, his voice tight with disappointment. "We'll do what we can." The phone clicked off, leaving Faren alone in the silent room. He stared out at the city skyline, the lights of the buildings barely visible through the gathering gloom.

He knew that he couldn't rely on anyone else to save Rustenburg. Not anymore. The burden of survival now rested squarely on his shoulders, and he would bear it alone.

He closed his eyes, taking a deep breath to steady himself. The city needed him now, more than ever. And he would not let them down.

"So be it," he whispered, his voice filled with grim determination."