JKSManga
Ok so this starting to get ridiCulous. quinn is supposed to be so strong yet he can barely scratch the 5 sPikes Without some sort of gear or additional power up. Now throwing the penalty like that seems like over kill. i have always enjoyed this book but the anti plot armor is getting to be too much.
The penalty is ridiculous and was setting him up to fail, not only that but the amount of blood he needs to gain a stat keep rising ridiculously as well. When he became a vampire noble with stats at 40 he needed two drops for more stats now at 60+ he needs 100-200 that makes no sense. At most it should have been kept to 1 extra drop with every tenth stat after 40. Also the Dalki being able to take over planets in mere hours just how fast can their ships travel if that was possible why did the system give such an unbeatable quest where everything was stacked against him. Then the penalty it literally looks like you are trying to nerf Quinn you made it so hard for him to gain stats and levels lately but then take away five of each and a level as well as needing to offer a demi god tier equipment that is just too much for a quest he didn't have a chance of beating. Dying in game would not give you such a steep price if the task given wasn't possible in the first place. He didn't even have the option to refuse the quest.
This is a big hit to Quinn. Hmmm im looking at it this way, with whats happening in the Vamp planet, Quinn will most likely be called there. perhaps for a meeting. there are plenty of vamps there (and now shadow users) for him to gain more experiance and levels from as well as MC. whatever is going on there is bound to be an event. So perhaps, before the dalki attack again, we will go on a vamp planet adventure and level Quinn back up from his current defeat. Plus theres blood crystals, didnt Quinn want to try and absorb a blood crystal with his gauntlets? perhaps he can increase his red aura, and then increase his Qi as well and bring them to a balance.