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"Chronicles of Arcane Destiny: The Transmigrated Wizard's Odyssey"

In "Chronicles of Arcane Destiny: The Transmigrated Wizard's Odyssey," follow the extraordinary journey of a modern man mysteriously transmigrated into the iconic persona of Harry Potter within the enchanted world of magic. Awakening to this new reality, the protagonist, now embodied as Harry, discovers an intricate Wizard Academic System guiding him on a destined path. Navigating the trials and tribulations of Hogwarts School of Witchcraft and Wizardry, our protagonist grapples with the weight of Harry's legacy while harnessing newfound knowledge from the System. As he progresses through the challenges of magical education, he unearths secrets, faces formidable adversaries, and forges unexpected alliances. Amidst the brewing conflicts of the wizarding world, our transmigrated hero embarks on a quest not just to survive but to unravel the depths of his transmigrated identity, striving to harmonize his past wisdom with the legendary destiny thrust upon him. Through triumphs, defeats, and moral dilemmas, he ultimately shapes his own fate, propelling himself toward an extraordinary and unforeseen conclusion in the epic saga of magic, courage, and self-discovery.

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WIZARD ACADEMIC SYSTEM

Name:??

Titles : ??

STATS

•Body :

•Magic :

•Mind :

-Occlumency:

-Legilimency :

(Free Stat Points: )

MAGICAL SKILLS

ACADEMIC:-

•Transfiguration:

•Charms:

•DADA:

•Potions:

•Herbology:

•Astronomy:

•Ancient Runes:

•Arithmancy:

•Magizoology:

•Divination:

NON-ACADEMIC:-

•Wandless Magic:

•Wandlore:

•Healing:

•Alchemy:

•Cursebreaking:

•Enchanting:

•Warding:

•Illusion Magic:

•Parselmagic:

•Dark Arts:

•Duelling:

•Flying:

•Apparation:

ELEMENTAL MAGIC

•Water :

•Fire :

•Air :

•Earth :

•Lightning :

(Free Skill Points: )

CONCERNING TITLES

#Given to MC by Citizens of Magical Britain

#Inherited from Previous Generation

#Earned via skills

#Achived via completing tasks

CONCERNING STATS

Each stat has a maximum limit of 25. The

higher the stat gets more difficult it is to level it up.

•To increase 1 to 10, it takes 1 stat point for each level.

•To increase 10 to 15, it takes 2 stat point for each level.

•To increase 15 to 20, it takes 4 stat point for each level.

•To increase 20 to 25, it takes 8 stat point for each level.

-Average student normally haveLevel 1-10 Body,1-10 Mind,1-10 Magic.

-Average witch or wizard normally have Level 10-15 Body,10-15 Mind,10-15 Magic.

-Professors and Aurors have a Level 15-20 Body, 15-20 Mind,15-20 Magic.

That is not to say that student cannot have stats above 10, it is just that it is very rare for a student to reach that level before becoming an adult as it takes a lot of hard work.

CONCERNING SKILLS

Skills can be divided into 6 stages

[Novice - > Apprentice -> Journeyman -> Adept -> Expert -> Master]

Each of these 6 stages are further divided by 10 levels.

•For Novice 1 to 10, it takes 2 skill points to raise by one level.

•For Apprentice 1 to 10, it takes 4 skill points to raise by one level.

•For Journeyman 1 to 10, it takes 8 skill

points to raise by one level.

•For Adept 1 to 10, it takes 16 skill points to raise by one level.

•For Expert 1 to 10, it takes 32 skill points to raise by one level.

•For Master 1 to 10, it takes 64 skill points to

raise by one level.

-Year 1 - 3 students are expected to be at

novice level in their studies.

-Year 4-5 students are expected to be at Apprentice level in their studies.

-Year 6-7 students are expected to be at Journeyman level in their studies.

-Average witches and wizard are expected to be at level of Journeyman-Adept.

-Professors and Aurors are expected to be at level of Adept-Expert.

-Great Wizards like Dumbledore and

Voldemort are expected to be at level of Master.

Concerning spells:

Spells are divided according to their difficulty level.

#Lumos(Novice) can be learned easily by a novice, but the Accio(Apprentice) charm will be much more difficult to learn for a novice but still doable.

Example-Harry was able to learn Patronus charm(Expert) as a Novice-Apprentice, but it required a year.

#For silent casting of a spell, your skill in the branch of magic to which the spell belong should be a level above the spell difficulty.

#For casting of a spell without wand motion, your skill in the branch of magic to which the spell belong should be two level above the spell difficulty.

Example:

-Lumos(Novice) can be casted silently at Charms(Apprentice).

-Lumos(Novice) can be casted without wand motion at Charms(Journeyman)

(Note-All spells casted without wand

motion are silent.)

#At Master level all spells can be cast silently and without wand motion.

CONCERNING ELEMENTAL MAGIC

The elemental magic in system is changed to the ability to manipulate the elements.

To increase Elemental manipulation of a single element –

•2 skill point increases 5% in 1-10% range.

•4 skill point increases 5% in 10-25% range. •16 skill point increases 5% in 25-50% range.

•32 skill point increases 5% in 50-100%

range.