Interesting. Negative publicity is still publicity. Just some constructive criticism--maybe give a more solid reason, like graphics being great, killer sound effects, or flip it where the bad mechanics were intended and despite that the game was popular.
On Earth, in New York City, at midnight in Chelsea Waterside Park a young man was sitting and staring out at the night sky in melancholy. He was exhausted, not physically, but mentally. From an outsiders point of view his life was going pretty great; he graduated from college early with honors and had gotten a job right out of the bat. In his spare time he made small video games and he only treated that as a hobby until some random online streamer uploaded a viral video raging at how horrible the mechanics of his game were. That caused more people to do the same. In the short span of four days wherein he was not even paying attention to his game, its sales had skyrocketed and out of nowhere he'd suddenly made a pretty penny. Then, a gaming company offered to buy it, and he ended up selling it for a little over $7 million.
The Innkeeper
Fantasy · lifesketcher
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