theaveragejoey
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from a practical point of view this one will provide the most points by a long shot. Just interacting with the mutants at xaviers school would provide hundreds if not a couple thousand of points, and that is not considering that a future child of hers will time travel back to this time. Which would alone provide +1000 points
Wouldn't you simply be able to use a weakness card removal if a weakness was introduced?
Create, it would be weird for something really powerful to be subservient to someone weaker. It's fine in general if they are a good person, but with the tag of villain I assume the MC is not a goody two shoes and would be more chaotic.
+1
there is also the chance of it being partially subsidized since she and her family are poor.
there was also in the early 2000s dcau lex luthor put a stop to his blood cancer induced from kyrptonite which is also one of the weaker dc universes, the truth is the geniuses dont care enough to help or they are villains and just dont feel like doing something good. In the young justice he might be able to cure her with a blue lantern ring since that can heal, but that would be impossible for him to get. But you should have the mc make a cure for cancer later in the story to sell it and make a lot of money, so that way he can get the materials needed to make his stuff. and to flex on the geniuses who decided not to simply make a cure for cancer.
in terms of the games yeah a lot of the weapons would be considered garbo when moving them to real life, but bookwise the ma5b was considered quite decent. If it was considered garbo by a lot of people they probably would have dropped them and just mass produced more battle rifles to deal with the covenant. Infact the m392 dmr is basically just a ma5b with less weight, bullets and is stuck in semi-auto.
I feel like essence of mad doctor would be a better one to combine with ideal growth, with no limits and the ability to remove downside via training, just make some super lucky potions, some cultivation and mana capacity potions, gobble them up and just wing it. If you do something wrong you could just remove it with one of the perks of ideal growth and try again. That is not including the ability to make homunculi that are superior to the baseline person of ANY species.
if you want to do a new god/goddess i would suggest some freedom one since he wanted to escape his curse. Or you get a god that is a mixture of smithing and exploration, afterall miquella made the miquella needle which was able to impede an outergods blessing. So the stuff that miquella should be able to make would be wild.
if weapons that could fire faster then 30 seconds would cause havoc then ratling gunners would be invincible. for someone who knows a bit about lore of warhammer, how did he forget things such as magic like plague of rust, healing entities, large entities such as dragons?
of course not, but its a bit silly to imagine thinking its an extremely deadly world. It can just be a bit annoying to see the trope of it being considered a deathworld in main character minds when earth in marvel and dc is relatively tame with a few dangerous areas. Especially when looking at the multiverse that would have some actually terrifying worlds.
why is he waiting for when captain america is made? wouldn't he be able to encounter Abraham at the stark expo, and gleam all the info needed to make the super soldier formula with his mid level telepathy?
without a player controlling the main character giving complete mind control immunity and allowing respawning, I certainly wouldn't want to touch anything related to madness, scarlot rot or death blight. since they might be completely permanent.
the same could be said for almost every world in terms of that. But i assume most lovecraftian worlds would be immensely more dangerous, cultivation worlds, warhammer, any and all apocalypse worlds. In marvel it would be mostly dangerous in cities like new york, but say go out to the Midwest as some random person with no powers? odds are you would be extremely safe, aside from extinction level threats, but odds are the heroes would typically win, if they don't nothing you could do.
while it would be a valid question, with warp shenanigans and precognition. Being able to see history a very valid thing or places that normally one can not see, it all depends on how powerful the psyker is. For example astropaths can send FTL messages, Magnus the red saw a vision of the horus heresy that happened/was happening and tried to send a message to the emperor that caused several issues
how about animal intuition/zoological mastery for all the demi-humans he will eventually be picking up? Plus it would be pretty cool for the next potential world he could get a neat pet/mount