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CplDiel

CplDiel

Lv1
2022-12-10 JoinedGlobal
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  • CplDiel
    CplDiel1yr
    Posted

    First the Progression is all screwed up in this novel, it takes the players 2 hours from the beginning village to the first dungeon... no gamer would walk a realistic 2 hours to get to a dungeon. Just absurd travel distances. Then the progression is very off, from the very first chapters we find you can get to lvl 500, so why are goblins 20000 hp at lvl 20? it took 2-3 mins for each goblin for the mc which has far more damage numbers then an equivalent lvl player. so it would take 5+ min to finish off a basic goblin at lvl 20... dude a vast majority of gamers dont have that much time on their hands from your own words. So there is no way they would grind for 5 min per goblin. Even in a party you have to take into account the exp you would get, even if it would be faster to kill a single gob in a party youd barely get exp for your efforts. Besides those major points the characters are okay. updates pretty fast. The world is your generic wealth disparity society, so nothing really new or amazing. Grammer is good, sentence structure is good as well. Slow novel that is generic and needs improvement.

    altalt
    Zenith Online: Rebirth of the Strongest Player
    Games · ApexPen
    detail
  • CplDiel
    CplDiel1yr
    Commented

    I noticed in the previous chapters but i just had to bring it up is that the only bad thing is the time getting to places, there is no way players would be patient enough or have enough time to walk or run 3 hours to get somewhere still in the beginner region. Unless its skyrim type time where a day is actually like 3 hours or so.

    Ch 17 Three Paths, An Improvised Solution
    altalt
    Zenith Online: Rebirth of the Strongest Player
    Games · ApexPen
    detail