194 Shinichi

In Mira's room, Shiro and Airi paid a visit, inquiring about her current health.

"You should take care, eat healthy foods, and look after the baby," Airi advised Mira. Shiro echoed similar sentiments.

As time passed, while Shiro and Airi conversed with Mira, Sazama and Kumiko, Shin's grandparents, also came to visit.

Alongside Shiro and Airi, Sazama and Kumiko engaged in conversation while Shin sat beside Mira. After a while, Shiro, Airi, Sazama, and Kumiko bid farewell. Shin stayed with Mira before heading to the company to check on the progress of their project development.

The progress in Game Engine Development had advanced sufficiently for Shin to embark on the development of Doom.

Apple's support, coupled with early access to their operating system for KiShin, proved instrumental. The system also showcased a slight advantage over the current market.

KiShin successfully developed an early game engine prototype, closely resembling the Doom Engine.

That's why Shin, along with a group of key individuals, gradually developed a 'Doom' video game for Shin's past life. Although it appeared 3D, it wasn't truly 3D – but it was 1993, and technology had its limitations.

KiShin's video game was set to release for Apple's System 7. In Shin's past life, Doom was released for MS-DOS by Microsoft.

---

Meanwhile, in the United States of America, as Microsoft was working on video games and text-based applications for their operating system, on February 11, 1993, the founder and CEO Will Gates, along with executives, were astonished to discover that Apple had just integrated video games and text-based games into their operating system.

Upon witnessing this, Will Gates suspected that someone had leaked their company's plans to Apple. However, one executive refuted this, stating that Apple was ahead in developing video games and text-based applications for their operating system compared to Microsoft.

Considering that creating text-based games was more challenging than it appeared, prone to errors and complications, Apple had indeed outpaced Microsoft in this aspect of development.

Simultaneously, Will Gates and others at Microsoft were left speechless, contemplating the unlikely scenario of both Microsoft and Apple independently working on the same project without mutual knowledge.

Simultaneously, given the alliance between KiShin and Apple, Will Gates and others speculated that KiShin, a video game company with a prominent presence in the USA, played a key role in leading the development of these features.

As Apple released their video games and text-based games, promoting them as products resulting from the collaboration with KiShin, fans of both KiShin and video games eagerly purchased Apple computers.

However, given that Apple was relatively expensive during this period, only a fraction of the video game fans could afford it.

Ray belonged to this group; he purchased an Apple Computer enticed by the prospect of video games, fueled by his curiosity. Upon powering up the Apple computer, he initially encountered only Solitaire, Chess, and poker. Feeling like he might have wasted his money, Ray's sentiment changed when he discovered 'Tetris' and some other simple video games, providing him with at least a few options to enjoy.

As he delved into the text-based games, particularly trying an adventure text-based game, Ray became thoroughly engrossed in reading the unfolding story. The vivid descriptions of his character exploring the world created an experience akin to reading a novel, yet with the unique twist that he could shape the destiny of his character through choices.

Simultaneously, a 2D pixelated image of his character emerged in a forest, appearing as he typed commands on the keyboard to interact with the text-based game.

Ray couldn't help but acknowledge the intriguing concept of text-based games. While it felt like immersing himself in a novel or story, the interactive element, where players controlled and made choices for the main character, added a layer of engagement that surpassed traditional reading experiences.

Ray wasn't the sole enthusiast captivated by these text-based games; others who supported Apple or were avid video game fans shared his enthusiasm.

---

Meanwhile, on February 13, 1993, Mira successfully conceived a baby boy. Shin, filled with excitement, entered the room where Mira lay on the bed cradling their newborn. Shin felt an overwhelming mix of disbelief and joy in that moment.

Shin approached Mira, gently caressing her hair. Observing Mira's fatigued expression, Shin softly uttered, "Rest well..."

Nodding, Mira handed the baby to Shin. As he cradled the newborn, Shin examined the baby's face closely, rendered momentarily speechless.

While the female doctor inwardly likened the baby to a newborn monkey, Shin found the baby irresistibly cute.

In the meantime, Mira gazed at Shin with a smile, suggesting, "So, if it's a boy, should we name him Shinichi or Shuto?"

Shin drifted into thought for a moment before snapping out of his reverie. "Dear, I still think Naruto or Luffy would be great names..."

Mira and the nearby female doctor chuckled upon hearing Shin's suggestion.

Amused, Mira responded, "Oh, dear. You need to stop reading that manga Naruto; you're poking fun at our child..."

Shin, with furrowed brows, persisted with another suggestion. "How about Conan?"

Mira smiled and said, "No." Observing the disappointment on Shin's face, she chuckled and added, "But I thought Shinichi, the name you suggested, was quite good, don't you think?" Mira found Shin's naming suggestions occasionally eccentric.

Shin sighed and reluctantly nodded, saying, "Alright..." Perhaps he had inherited his parents' unconventional naming sense from his previous life.

The naming of Math Algebra had been the source of his misery in his past life. Bullied for his name, he developed a submissive personality, catering excessively to others. Fortunately, as Shinro Suzuki now, the influence of his previous life gradually diminished, and he transformed into a confident and assertive young man.

Meanwhile, Shiro and Airi, Shin's parents, entered Mira's room, both gazing at the baby. Mira's parents also visited after some time, and everyone admired the adorable baby. However, Minji, expressing her own opinion, felt the baby resembled a monkey. Yet, upon voicing this thought, she faced a reprimand from her parents.

Minji apologized while Mira chuckled at her little sister's predicament. However, deep inside, Minji couldn't help but feel envious of her big sister, who already had a wealthy husband and a child, while she remained single.

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