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This is a Beta Test?! - A Literally Broken System

"Why ship a game that isn't even complete!?" *I don't know! Why don't you at least tell me what to fix so that we won't die?!* *** Moriya didn't even think getting sucked into a different world was possible. Whether being a realist or being a straight-up pessimist, he never believed that the day when he'd be warped into a world entirely unlike his own would even happen. After all, why should it, right? But then... It actually happened. Finding himself inside the setting of an upcoming game, Moriya wandered in awe at the sight of strange environments, the various state powers vying for supremacy over the vast expanse of the seas. Hell, even infinite worlds and stars, [The Seams] seemingly had it all. Unfortunately, there was just one problem: the game was literally broken right from the start. Joined by a colorfully dysfunctional cast and the game world's actual developer, watch as Moriya struggles with bugs and glitches as he navigates this new world. Witness our valiant hero deal with the most infuriating and rage-inducing aspects of gaming in real life. And what if... Just what if, he actually learns how to wield these ridiculous errors to his advantage? UPDATES: Whenever Twitter: @ChellyArks

ChellyArks · Games
Not enough ratings
321 Chs

52.1 Puzzle Mechanics?

Difficulty can be a delicate thing to balance. Even without the experience of a dev backing my word, I could safely say that balancing issues and making sure that everything would be viable was one of the hardest things a developer has to do to make their game fun and enjoyable. From fighting games to MOBAs, every skill build or playing style has to be accommodated. From what I could tell, there were a few fundamental rules to balancing combat. Melee has to deal more damage than ranged, and spellcasters need to be glass cannons. Of course, these rules didn't have to be rigid. There were Rune Knights and Spellswords after all, but that was the gist of it. They were the rules, and they had to be followed lest the game would be broken once the player finds that one build that the developer didn't think too much about.

Unfortunately, I didn't hit that lottery right on the money.

"No! I refuse for this fight to be yet another Enrage timer with us doing nothing but boring DPS!"