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The World Online

Earth Online – a virtual MMORPG that takes place in the future year of 2190 – a game that everyone will bet their futures on. Set in a map that is ten times the size of real-world Earth, players battle for supremacy in the first game to feature personal adventure, territory construction, and grand warfare. For every death you experience in the game, your level would drop back to zero. Ouyang Shuo, an above average player, suffered the ultimate betrayal. For merely a piece of equipment, his sworn brother betrayed and backstabbed him. This time, after he reincarnated in the game, Ouyang Shuo swore to exact vengeance. However, in an unexpected turn of events, Ouyang Shuo found himself back five years before the betrayal – right before the launch of Earth Online. This time, armed with the knowledge from his past life, Ouyang Shuo would venture upon a new path. How to perfectly complete quests? What historical battle maps would appear? How should one build up their territory? Utilizing the experience from the predecessors of his last life, Ouyang Shuo makes his bid for the top against all odds. Follow his journey as he seeks to lord over the world! A different kind of tale that blends historical characters and virtual reality gaming, with heavy emphasis on kingdom building and warfare.

Sheng Xiao Jian Ke · Games
Not enough ratings
1356 Chs

Giving the Enemy No Way Out

Translator: ryangohsff

Huyan Qiu was the key to Ouyang Shuo's tactic working.

The current grasslands were like the back garden of Shanhai City.

The moment Di Chen's forces revealed their movements, they could not escape from Ouyang Shuo. With the Xiongnu surrendered soldiers and the sentries, they could capture Di Chen’s every action.

Very quickly, they crafted a complete plan to ambush Di Chen.

……

10th day, morning of the battle.

Di Chen was leading his troops up the grasslands.

After their attempt to ambush Ouyang Shuo, Di Chen, Zhan Lang, and Sha Pojun had split up and gone their separate ways.

The other Lords had varying fates. Some were destroyed and backed out of the battle, some gave up and focused on branch quests, while others continued forward in hopes that they would get lucky. On the entire grasslands, no more Lords traveled together.