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The Titan of God

A guardian of the Titan class will be going through the multiverse Just so you know, this will very likely have nsfw scenes and mature subjects. Read at your own discretion I’m gonna be rolling a dice to see what worlds they will cross into after every arch. So if something doesn’t seem to make sense, sorry nothing I can really help you with there.

Catstodian · Video Games
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3 Chs

Bio

Name: Lord "Crete" Ironwall

Gender: Male

Race: Human, Caucasian

Age: 18 (at time of resurrection)

Height: 4.5ft (will not effect physical strength)

Hair: Snow White

Eyes: Blue (though will glow the colour of the element you are using at the time)

Body type: Thin

Unique features: Scales accent certain parts of your body

(Yes. Yes you are a trap)

Mental traits and behaviour

Sloth - Sloth is the most difficult sin to define and credit as sin, since it refers to a jumble of notions, dating from antiquity and including mental, spiritual, pathological, and physical states. One definition is a habitual disinclination to exertion, or laziness. (You Require 12 hours of deep sleep to function properly. and are mostly apathetic to problems)

Wrathful - Anger, also known as wrath or rage, is an intense emotional state involving a strong uncomfortable and hostile response to a perceived provocation, hurt or threat. (Your anger lasts for days possibly weeks depending on the subject)

Caffeine addiction - you are very irritable without your daily coffee

Alcohol addiction - due to… past traumas you find yourself only truly as bliss when you are drunk. Lucky as a guardian you don't have to worry about the overarching health problems.

Nightmares - while you do not need to sleep, it certainly makes a guardian feel good when they do. Not you though, you experience horrible chronic nightmares that leave you completely unsatisfied and even more mentally exhausted then you where before. Most of the time you dream of fallen comrades or your time surviving in the moon

Cutter - you tend to cut yourself in non life threatening ways, Perhaps in depression, or to see if you still feel. After all you've been living and fighting for a very long time now.

Depression - yeah you have it. But your hood at hiding it

Submissive - you despite everything or because you experienced as much as you do, find comfort in submitting to the whims and choices of others on a limited scale

Emotional dampened - you find it hard to feel strong emotion (the exceptions are your above mentioned deadly sins and when you divulge in your addictions)

Dress code - you only feel the need to cover up 50% of your body at most while going casual. anything else is going overboard

Ghost shell - Shell of Gilgamesh (shield, it has a bubble shield around it), inventory (an almost infinite inventory), ammo regain (your ghost can regenerate ammo when out of combat), fast swap (quickly takes stuff in and out of your inventory)

Class: Titan: Subclass: multi-subclass (basically what the red wars guardian was)

Elemental abilities

Solar

Solar Overshield - Charge overshield with Solar Light

Recovery Acceleration - Infuse yourself or another with Solar Light, super-charging their healing factor.

Solar Infusion - Infuse your weapons with Solar light

Solar Embodiment - Embody the Stars, Burning the very Space around you. The air around you is super heated, causing everything within 15 meters to ignite.

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Void

Void Overshield - Charge your overshield with Void Light

Regen Acceleration - Infuse yourself or another with Void Light, super-charging their Ability regeneration.

Void Infusion - Infuse your weapons with Void Light

Void Embodiment - Embody the Space surrounding space, taking the power the lies there for yourself and tearing Reality asunder. You release an aura that constantly produces Gravity Waves, ripping into and stretching any enemies that come within a 10m radius.

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Arc

Arc Overshield - Charge your overshield with Arc Light

Acceleration - Infuse yourself or another with Arc Light, super-charging their Movement and reload speed

Arc Infusion - Infuse your weapons with Arc Light

Arc Embodiment - Complex matter is bound together by deep forces, Embody these Forces. Become Lightning, moving so fast you seem to be teleporting.

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Light (abilities using pure pure light)

Blink - Teleport 5-15 meters in the direction your moving

Tear Space - Force Your Light through space to a familiar Location

Blessing - Bless your or another's weapons.

Heal - Push your Light into Living beings to close wounds, cleanse them, and purify any darkness in them. 20 meter range.

Levitation - Manipulate anything within a radius of 3 meters

Pure Light - Manipulate your abilities to use pure Light instead of an element. (Can be turned on and off)

Summon - Call a Fragment of the Light assist you. It takes the form of a random animal and can scout with you seeing through its eyes, and will sacrifice itself to protect you.

Ethereal Form - Sacrifice your physical body and become one with your Light.

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Miscellaneous powers

Sleepless (no need to actually sleep)

No food or water required to survive

Mental fortitude (it's extremely hard for anyone to influence your mind. Even a god who's domain involves it will have a struggle… if your unaware that is)

Stats (1-10)

Strength - 10

Dexterity - 10

Intelligence - 7

Wisdom - 10

Constitution - 9

Skills (1-10, 1 being noob 10 being legendary)

Shooting - 10

Extra skills

(Quick scoping 7, dual wielding 6)

Melee - 10

Extra skills

(Weapons - 10, unarmed - 9)

Stealth-5

Assassination - 7

Tech - 8

Pilot- 9

Survival - 10

Demolitions expert - 10

Miscellaneous skills

Bilingual/master of tongues (able to speak and understand every language)

Loadout

All weapons and armour are acquired

Favoured armour - (nano based, hardlight projection, grappling hook,

Favoured primary(s) - Last word, ace of spades

Favoured secondary(s) - No Land Beyond, the fourth horseman, The chaperone

Favoured heavy(s) - the prospector, xenophage, Gjallarhorn

Favoured melee - hero of ages

Ship - Captured and converted fallen skiff (Modified to be more combat oriented with better armour and outplayed turrets, interiors have most things a guardian would need to live in long term)

Sparrow - experimentally modified (able to overcharge and free roll)

What's going on?

When you where resurrected you found yourself in the works position ever, even your ghost was hesitant to go to you. Alas you found yourself on the moon in a hive nest. The worst part was the fact you only had your melee and grenades unlocked.

After you managed to fight your way to the surface you found an abandoned moon base, half functional and with an armoury.

10 years later you managed to find a ship able to take you down to earth and find it filled with warlords, you yourself hid in the shadows watching everything play out, you grew more powerful and more connected to the traveller. Even more so than the speaker himself, whom you'd have a good relationship with in the future.

As the vanguard first formed you introduced yourself to them, none took you serious of corse as you looked like a child due to your stature and physical appearance.

Time went by as you watched guardians come and go, you went in every event every raid and strike. Fire team members came and went as you survived a grizzled veteran hiding years of trauma behind a bottle of whiskey and an almost slut like attitude to people when out of the armour.

Soon, many hundred thousand years later, the guardians where no longer needed. The darkness was pushed back and humanities enemies fled or destroyed.

The guardians where a dying breed, only few remained and even the traveller disappeared, most theorizing it replaced the moon after many years.

Soon after only you where left, and the deeds of your comrades and yourself disappeared into obscurity and dismissed as folktale and the odd video game or song.

The traveller would then come to you in a vision and offer you a place far away from it all. And you accepted. That is how we got to this current story.