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The Lone Healer

When the Unity Trials first began and Neve was granted a system along with the rest of humanity, she sincerely hoped she would be among the first to die. Death eluded her, though, so, until her time came, she reluctantly settled into the role of a healer. One day, she and a group of players ventured into the realm of the Final Challenge, a strange, otherworldly dungeon that would give humanity a ten-year resting period if they completed it. But, although death eluded her, it found all of her allies. Now, with no one to rely on and a burning desire for revenge, Neve must become stronger if she hopes to avenge them. How exactly can she do so, however, when she is only a healer? A survival GL adventure story!

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The Hall of the Luminous, Part Fifteen

Sometime later, after Neve had allocated all of the Attribute Points she'd earned, Neve finally got up. 

Neve decided that hitting enemies over fifty times just to get one kill was overrated, so she put all of the points she'd earned into Strength. 

Granted, all that meant was that now, maybe it would be 40 hits instead of 50, but, still, she felt she needed that strength going into the next 5 waves. 

As, now, she'd be under-leveled from here on out.

Level 48

MP: 600/600 (+300)

EXP: 440/480

AP: 1690

WS Tokens: 8210

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Endurance: 20

Speed: 40

Precision: 15

Strength: 17

Arcane: 60

[Even though that gross water's gone, it still smells awful here. I feel like if I rest for too long, I'll pass out. If I'm gonna lie down, I'd rather do it back at Ahlakan's house.] 

On that note, she forced herself to get back up and walked out of the temple.