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The Lone Healer

When the Unity Trials first began and Neve was granted a system along with the rest of humanity, she sincerely hoped she would be among the first to die. Death eluded her, though, so, until her time came, she reluctantly settled into the role of a healer. One day, she and a group of players ventured into the realm of the Final Challenge, a strange, otherworldly dungeon that would give humanity a ten-year resting period if they completed it. But, although death eluded her, it found all of her allies. Now, with no one to rely on and a burning desire for revenge, Neve must become stronger if she hopes to avenge them. How exactly can she do so, however, when she is only a healer? A survival GL adventure story!

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Blood in the Water, Part Eighteen

Sometime later, as Neve watched Erin continue to practice her new Techniques, Ahlakan walked out of the tent holding up a potion. 

One that looked quite a bit darker than any other she'd made. 

"I'm finished," she announced happily. 

"Nice." Neve stood up, walked over, and Ahlakan handed her the flask. 

"I made it the same way I usually make my potions, but... It really doesn't look like it would be helpful..." 

[Nah,] Neve hid a grin as she turned away, looking down at this thing. [It will be. Just not in the usual way.] 

The prompt she saw as soon as the flask was in her hands was why she believed this. 

Eel Essence

{Poison}

{Uncommon}

{Coating a weapon in this will apply a paralyzing effect on its next hit. The effect lasts (2) seconds.} 

[I'm guessing it's only 2 seconds because of Ahlakan's Alchemy rating. If she were to train it to be higher, would the duration of the paralysis increase?]