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The Graveyard Hero (Rewriting)

What happens to heroes after they die. For a few days, people weep for there fallen heros. But after a short time, everyone collectively shaking it off and moves on with their lives, dropping any feeling towards them. But someone has to care, right? Someone needs to fight against what's killing these adventuring heros. How are so many dying and so fast? What has happened? Join in and watch as a lowly old gravedigger take up the fallen heros weapons on a quest to find vengeance for the poor young heros, and fight for revenge for their poor souls. But is our old gravedigger ready for the dark world that surrounds him, who knows? As the legends of the past fill him with strength to fight into the unknown! (I am doing a rewriting it while writing it... I will a publish the rewrite hopefully after finishing the first arc...)

Unknown_AR · Fantasy
Not enough ratings
39 Chs

Entering town

Standing before the gigantic wooden gates of the town, Mors never got over how amazing the door looked. With its sparkling golden-colored wood and its super flat surface, without a single seam, until the door opened. It always dazzled Mors as he approached them, no matter how long he would see these gates.

And thanks to these gates, the town had fended off invasions for 159 years. So as Mors approached and saw them seemingly effortlessly open before his very eyes, he felt safe finally. Walking closer and closer, he saw small dips in the earth where some creature probably fell in the past. Seeing those land scares, those marks of history, Mors felt pride filling him as he became part of the community that did those.

Those who defended their homes and slayed foul beasts to save the innocent. But he also was excited to help out anyone in need, but he was probably too weak at this moment to even consider helping out there. So he was content with doing what he could.

Arriving before the gates, the leader person quickly banged on the door in a pattern before a great thud emerged from the gate itself. Slowly, the gate seemed to bend before a new seam split open the gates, allowing the group to enter quickly before slowly shutting. Taking a deep breath as he passed through the gate, the fantastic smell of freshly baked goods filled his body.

After ultimately arriving and checking themselves in, to which Mors learned other's names were Jarreld, Marbh, and Beo. After learning their names, they strangely became super friendly to the party while ignoring Mors completely, which bamboozled Mors.

Seeming to ignore the flattery, Jarreld, the group leader, quickly said to Mors, "Let's go to the Adventures Association. We need to inform them of the monster's corpse so the last member of our group can finally come back. Also, we will require a larger search party for a horde of such creatures…."

It was then that Mors realized that they came with four people and came back with three. He thought the last one had died, but no… apparently, they were just keeping the corpse safe. So taking a great sigh of relief, Mors quickly followed after the group without even asking why he needed to follow.

Quickly arriving at the massive main road that separated the city into thirds, Mors quickly found weapons and a couple of potion shops lining the sides of this street. Taking steps on the slightly inclined stone path, Mors and the group quickly passed all those shops before coming across the technique few technique shops, and many restaurants. Such a creamy, warm smell seemed to radiate off of those buildings that brought Mors's stomach to a boil.

Eventually, passing through that torture, the group reached the center of the town, where all the main roads connected. In the middle of the town was a large icy-looking crystal, hovering mid-air as it slowly spun in a perpetual breeze. Mors was always fascinated by this strange crystal that stood in the center of every town and city. No one knew why it was there, but when enough people moved in, a small crystal would appear and would grow larger the more people lived in that area.

Ignoring the fantastical spinning crystal, Mors looked around the center circle of the town. Tall, thick, and seemingly mighty buildings stood up, containing various shops and restaurants that sold everything someone would need.

The group stopped for a bit in the middle before Jarreld spoke, "Marbh and Beo, you are free to do as you like… I will do the incident report this time. See you for drinks later!"

Both Marbh and Beo quickly nodded before walking away quietly. Mors felt there was something weird about this, like why had they been silent the entire way… he could understand the forest because they needed to be quiet, but this was extra. So while they were moving down Adventurer's road, Mors asked, "Why are those two so quiet all the time?"

Quickly passing the shops and reaching the gigantic colosseum sized arena, Jarrald laughed and said, "Those two were always strange. They are strong, but they see me as their superior and just follow my commands without too much talking… Sometimes I feel like I am pulling teeth trying to get more words out of them. Never mind them, come on. We are almost there! I can see the tower!"

And Jerrald was right. Far in front of them was a large standing tower made of a smooth metallic cover, with 2 additional stone towers hugging the front of it, blocking the view from behind. In front of it with a large sign that read: Adventures Association in practically sparkling golden letters. It was a sight to see and comparable to the Supreme Mage Tower, except this one was a bit shorter.

But the real magic began as they got closer since Mors had never seen it up close as he never needed to come down this way. So he never got a grasp of how tall it actually was. And as he got closer and closer, he noticed the windows. On the front of the building, instead of metal, it was a solid window that moved toward the sky. From it, Mors could see around 15 floors, with the bottom floor taking up enough space to be five floors.

Looking over to the giant wall, it surpassed the wall by at least eight floors. Surprised nearly stopped, Mors as he stared up at this massive beast of a building, which made Jarreld laugh. Seeing the old man nearly trip over his jaw, he quickly spoke, "Come on! Let's head to the home of the adventure!"

I will some juicy crazy action in 13 instory days... idk how many chapters ahead tho...

Enjoy your day and Thanks for reading!

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