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The Galge System

I dunno, comment a synopsis for me? But I don't claim ownership on any of the materials included in the story, excluding the originals mentioned within. If an original somehow resembles your idea, I am now stating that this is all a coincidence and we can have a discussion on the matter.

senpaikazi · Fantasy
Not enough ratings
19 Chs

Training arc... is too boring! BAM! Time skip!

I am going to skip the gory process of finally improving my technique or maybe exploring of what I can do. As it was too gory I think I developed a high tolerance for gory stuff. Oh... I also developed gore tolerance alongside with me knowing things I can do.

I did not really have a peaceful time of training or exploring what I can do, because those who contributed to my deaths is not limited to myself only. Yep, I still got those ambushes out of nowhere and still dies from the "zombies".

But hey! Thanks to those, I got a new area of development aside from the ones I was planning to.

Due to the faster and better zombies (they are too strong for me to notice the difference in strength) killing me more than once, I think there got super senses or something. I developed ways of making sure I got the first hit and finally killing them. I still don't know how to kill them faster as I still never found a source of nutrition so I don't really move faster. I still don't know their weakness, making me do the effort of slicing them again and again and again until they stop regenerating.

I do effort so I should be hungry?

Well, since there is a macro save that saves a state of me full of energy, whenever I finished chopping up zombies I would immediately load that save before the adrenaline rush ends. This also works with being too tired in the middle of me chopping up zombies.

And I noticed that loading a Macro save while still alive is different while dead. There is no body left after I load a Macro save while alive compared to the presence of body after I load after dying.

I can cut conceptual things as long as I got a clear image of it. Just like with "distance".

I can also "cut" things without actually doing a cutting motion with my blade.

This is only available to conceptual things as non-conceptual things like the "zombie" or the air still needed the blade to pass through them to demonstrate the cut. I don't know why I can cut myself without actually cutting myself, but hey! That's how it works as far as I know.

But this is where things actually get interesting...

See, I need to "cut" the air by swing my blade, right? I can also do similar things like cutting the "air" without actually swinging my blade. This is because of my understanding that the air is composed of molecules, thus making it non-conceptual thing. But I can also equate the "air" as an empty "space" that is occupied with "air" that equates to the molecules. Making it a conceptual thing.

I can't deprive anyone from breathing since I can't "cut" air, but I can do j*dgm*nt c*ts-like actions by creating a vacuum in the air. This was inspired by the knowledge of the "separated distance" returning to replace the "missing distance".

Instead of creating "slices" from afar, I can paralyze beings from the vacuum effect in the aftermath.

I finally solved the how to do a thing similar to a teleport.

I designate two spots: the spot I am located and the spot I am targeting.

I separated the "distance" between the two spots making them "just besides" each other.

Then put it within the [Fool's container] so that the "separated distance" won't refill the "missing distance immediately.

I moved towards the target spot, making me appear like I teleported towards it.

Then release the "separated distance" from the [Fool's container] to refill the "missing distance". So that there won't be a vacuum effect that will drag me towards the "missing distance" and finally crushing me. But still, the fact that I did not immediately returned the "missing distance" means that the vacuum effect happened within that time frame, making the whole process really dangerous. Plus those within the separated distance will suffer a crushing force the moment the "separated distance" was contained.

Why do I need to cut it first before I store it?

Because the imagery of separating a piece of something by cutting then returning that something to completely restore it is easier than just separating it. Just imagine the difference of a paper separated through cutting and tearing, cutting paper will more likely result to more complete restoration than the paper that was teared apart. If the aftermath of the process does not include the vacuum effect, then yes, just storing the distance will do and return it after the movement was made.

Unfortunately I still cannot do that teleport like action without a visual confirmation of where I am going to go, unless I already knew where I am going, for example behind a rock, I cannot go the process as I don't have the image of "target spot" clearly, I always creates mistakes in my destination whenever I do that and sometimes, the teleport effect don't happen at all. So I need to walk around the obstruction so I can see where I am going to before doing the teleport.

No, the [Fool's eye] can't see-through objects, it can only "see" what can be "seen".

I cannot know what I cannot see, and I cannot seen things without knowing it.

Or maybe I still haven't tried all possibilities yet.

Since well, yeah-