11 0011 - The Secondary purpose of the Obelisks

[A/N: Those are just the basic classes, other classes such as mage require the prerequisites to be fulfilled before the class(s) can be unlocked]

[A/N: Also, AP = Attribute Point, PL = Per Level.

Common Classes = 4-5 Attribute Points Per Level

Uncommon Classes = 5-8 Attribute Points Per Level

Rare Classes = 8-12 Attribute Points Per Level

??? = ???

Etc]

"What the hell?" The man cursed upon seeing the screen appear before him.

"What?" Asked the other man before he too touched the Obelisk, causing a screen to appear before him as well.

------------

[Connecting to the system!]

[Done!]

[Please Select a Tier 0 Class!]

[ Brawler (Common) - A Simple Class for those who prefer to let their fists settle their grievances, +1 Strength, +1 Endurance, +1 Vitality, and +2 Free Attribute Points (5 AP PL)

Skills: Hardened Fist Lv 1, Hand-to-Hand Mastery Lv 1, Brawler Sense Lv 1]

-

[ Warrior (Common) - You are a warrior, one who thrives through conflict and hardships, +1 Strength, +1 Endurance, +1 Vitality, and +2 Free Attribute Points (5 AP PL)

Skills: Heavy Blow Lv 1, One-Handed Mastery Lv 1, Shield Mastery Lv 1]

-

[ Hunter (Common) - Hunter of predator and prey, you seek to hunt your targets from afar instead of close, +1 Strength, +1 Perception, +1 Dexterity, and +2 Free Attribute Points (5 AP PL)

Skills: Tracking Lv 1, Bow Mastery Lv 1, Piercing Shot Lv 1]

-

[ Rogue (Common) - You are the menace that strikes from behind or with poison, +1 Strength, +1 Perception, +1 Dexterity, and +2 Free Attribute Points (5 AP PL)

Skills: Dagger Mastery Lv 1, Stealth Lv 1, Bleed Lv 1]

-

[ Gun Slinger (Uncommon) - You prefer to use guns over other types of weapons, +3 Perception, +2 Dexterity, and +3 Free Attribute Points(8 AP PL)

Skills: Gun Mastery Lv 1, Piercing Shot Lv 1, Gunner's Sight Lv 1]

-

[ Scout (Uncommon) - For those who prefer to venture ahead despite the potential dangers, +1 Strength, +1 Perception, +1 Dexterity, and +4 Free Attribute Points(7 AP PL)

Skills: Fleeting Foot Lv 1, Scout's Awareness Lv 1, Eagle Eye Lv 1]

-

[ Chef(Common) - For those with a passion for the art of the culinary, +1 Strength, +2 Dexterity, +2 Free Attribute Point (5 AP PL)

Skills: Cooking Mastery Lv 1, Knife Mastery Lv 1, Chef's Observation Lv 1]

------------

Seeing the classes before them, the two looked at each other.

"Are you seeing what I am seeing?" One of them asks.

"Yeah...I have the option to select a 'class,' namely Brawler, Warrior, Hunter, Rogue, Gun Slinger, Scout, and Chef...What about you?" The second man replied and asked.

"I have the options of Brawler, Warrior, Rogue, Gun Slinger, and Berserker. What is this? Some blessing of God?" Asked the first man.

"Who knows? I remember stuff like this from a game I played years ago with some friends. If I remember correctly, there were classes like these in that game," The second man informed the other.

"So?" Asked the first man.

"If I remember correctly, these classes would give people abilities and skills on the level of superpowers!" The second man exclaimed with excitement.

"How do we know this isn't some trap? Or we are not hallucinating?" The first man asked, concerned.

"There's only one way to find out. I'm picking a class, you?" The second man asked.

...

Listening to the two delver's conversation, I couldn't help but be somewhat surprised.

Who could blame me?

I did not expect them to gain access to the system through the Obelisks and obtain classes.

I guess that's yet another incentive for them to delve into my Dungeon, although it does mean they can become quite the threat to me if I don't grow my monsters to be strong enough...

The two men ended up choosing the classes of Berserker and Gun Slinger according to their conversation with each other, and according to them, all of the classes offered by the system had three starting skills.

Although I was somewhat happy that neither of them was offered a Mana-based class.

But it did somewhat annoy me that the system informed me that the longer the people are in the dungeon or around the dungeon entrance in their world, the faster they will connect with mana.

This means once some of them gain access to mana, there are bound to be mages soon following.

Which makes it all the harder for me, but while this would be a difficult challenge, it shall bring me more than enough entertainment for a while.

Soon regrouping with the others, the other team members soon obtained their own classes.

So now there was a Berserker, Gun Slinger, Swordsmen, Warrior, and a...Priest.

The more religious of the group decided to become a Priest, based on the skills he told the others. As a result, he was the first to access magic and mana.

From the information I got from the man, his class was called Christian Priest. The man had three skills: Healing Hands, Holy Fire, and Purification.

Although he claimed only to have 50 Mana currently and could barely use his skills for a few seconds before running out.

This gave me some relief since he would not be all that useful for some time.

Upon asking the system, I found that the only way they can see their statuses, assign their free attribute points, and just in general access the system they have to touch the Obelisk.

If I can stop them from touching the stationary Obelisks, I can greatly limit their growth.

The system informed me that they would still gain levels and the stats related to those levels, so while I could not completely limit their growth, I could still greatly limit it.

Although the system did point out that if I did not limit their growth, I would gain more exp and points from their deaths.

But enough about that, let's see what their new abilities can do.

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