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THE CALL OF AN ISLAND

In the small town of Nobaya, located on the outskirts of a sprawling forest, the locals have always been suspicious of an island on the southeast of the town. They believe it to be cursed and haunted by the spirits of the dead, and warn outsiders to steer clear of it. But a group of ten friends, consisting of Peter, Liam, James, Daniel, Ahmed, Hannah, Maidy, Debby, Suzanne, and Paratha, decide to challenge this superstition and venture to the island for a weekend camping trip. Excited for a weekend of adventure and exploration, they set out into the island with their camping gear, ready to make memories and conquer their fears. But as the night falls and the group sets up camp, they begin to notice strange occurrences around them. Shadows move in the darkness, whispers are heard on the wind, and the once vibrant forest begins to feel suffocating and eerie. As the night progresses, the friends begin to realize that there may be some truth to the superstitions surrounding the island. They start experiencing terrifying events and unexplained occurrences that lead them to believe that they may not be alone in the forest. It becomes clear that something or someone is watching them, and they quickly realize that they may have made a grave mistake in venturing the island. Fearing for their lives, the group makes the decision to pack up and leave the island as soon as the sun rises. However, the events of the night have left them shaken and disoriented, and they quickly realize that they are lost. They wander deeper into the island, hoping to find a way out, but instead, they stumble upon a decrepit cabin that seems to be abandoned. Despite their initial reluctance, they decide to take refuge in the cabin for the night, hoping to find some respite from the terrors of the forest. But as the night progresses, they begin to uncover dark secrets about the cabin and the forest that surrounds it. They realize that they may never make it out alive, and that they have been caught in the grips of an ancient evil that has been haunting the island for centuries. The group must now fight to survive and escape the clutches of the island's malevolent force. But as they struggle to find a way out, they begin to realize that they must confront their own inner demons and confront the fears that have been holding them back in order to make it out alive. Will they be able to escape the island before it's too late, or will they fall victim to the evil that lies within?

fikrioshin · Horror
Not enough ratings
24 Chs

HAUNTED BY THEIR EXPERIENCE

The boat ride back to the mainland was quiet, the only sound coming from the engine as it cut through the water. The group of friends sat in silence, each lost in their own thoughts, trying to process what had happened on the island.

They had come for an adventure, but they had not expected to encounter real ghosts. As they sat there, they couldn't help but wonder what would have happened if they had stayed in the mansion any longer.

Suddenly, Peter spoke up, breaking the silence. "We need to tell someone about what happened on the island," he said. "No one should ever go there again."

The rest of the group nodded in agreement. They knew that they had a responsibility to warn others of the dangers of the island. They had to make sure that no one else fell victim to the spirits that haunted the abandoned mansion.

As they arrived back at the pier, the group contacted the authorities and told them about their experience. The authorities were skeptical at first, but the evidence of the abandoned mansion's destruction was too much to ignore. They decided to investigate the island, and they found that the mansion was indeed haunted by the spirits of the past.

The island was declared off-limits, and no one was allowed to set foot on it again. The group of friends had succeeded in their mission to warn others, and they felt relieved that no one else would have to go through what they had experienced.

However, as time passed, the group of friends began to feel haunted by their experience. They couldn't shake off the feeling that the spirits of the island were still with them, lurking in the shadows, waiting to strike again.

They tried to go back to their normal lives, but they found that they could never truly leave the island behind. The memory of the ghostly encounter would always be with them, a constant reminder of the dangers that lurked in the unknown.

Months had passed since the friends had their encounter with the ghosts on the island. They had tried to move on with their lives, but the memory of the ghostly encounter had stayed with them, haunting their dreams and making them feel uneasy.

One night, Peter received a strange phone call. It was an unknown number, and when he answered, all he could hear was a faint whisper on the other end. The voice sounded familiar, but he couldn't quite place it.

"Who is this?" Peter asked, but there was no response. He hung up the phone, thinking it was just a prank call. But the calls continued, night after night, always from the same unknown number.

The rest of the group also began receiving strange calls, each one with a similar faint whisper on the other end. They were all unnerved by the calls, and they couldn't help but wonder if it had something to do with their encounter on the island.

As the days passed, the group began to experience strange occurrences around them. Doors would slam shut on their own, lights would flicker on and off, and they could hear faint footsteps in the hallway when no one was there. They were convinced that they were being haunted by the ghosts of the island.

One night, Liam decided to do some research on the island. He discovered that the mansion had a tragic past, and that Isabella, the ghost they had encountered, had been murdered by her husband. The mansion had been abandoned ever since, and it was believed that the spirits of the past still haunted the place.

The group of friends decided that they had to confront their fears and face the ghosts head-on. They made plans to return to the island, armed with flashlights and cameras, to document their experience and try to communicate with the spirits.

As they arrived at the island, they felt a chill run down their spine. They could sense that they were not alone, that the ghosts were still with them. They made their way to the abandoned mansion, cautiously stepping over debris and broken furniture.

As they entered the grand hall, they could see the faint outline of Isabella's ghostly figure. She was beckoning them to follow her, and the group hesitantly followed. They walked down the hallway, and as they turned a corner, they were met with a horrifying sight.

The room was filled with the spirits of the past, their angry faces staring back at the group. They could hear their whispers, warning them to leave the island and never come back.

The group of friends knew that they had to leave the island, and fast. They turned to run, but they could feel the spirits closing in on them, their angry whispers getting louder and louder. They burst out of the mansion and ran towards the pier, jumping onto the boat and speeding away from the island.

They knew that they had pushed their luck, and that they had to leave the island behind for good. The memory of the ghostly encounter would haunt them for the rest of their lives, a constant reminder of the dangers that lurked in the unknown.

The group of friends were shaken by their experience on the island. They had thought that by confronting the ghosts, they could finally put their fears to rest. But instead, they had only succeeded in angering the spirits and putting themselves in danger.

They had all agreed that they would never return to the island again. They had seen enough and experienced enough to know that they had to let the ghosts rest in peace. But despite their best efforts, the memory of the island continued to haunt them.

They began to experience strange occurrences in their everyday lives. Objects would move on their own, doors would slam shut, and they could hear whispers in the darkness. They were convinced that the spirits of the island had followed them back, and they didn't know what to do.

One day, Maidy suggested that they visit a psychic, someone who could help them communicate with the spirits and find out what they wanted. The group was hesitant at first, but they knew that they had to do something to put their fears to rest.

The psychic was an elderly woman named Madam Zara. She had a quiet and gentle demeanor, and the group felt immediately at ease in her presence. She listened to their story and then began to perform a ritual to communicate with the spirits.

As she lit candles and chanted in a language that the group did not understand, they could feel a strange energy in the room. Suddenly, the candles flickered and went out, and the room was plunged into darkness. They could hear Madam Zara speaking to someone, but they couldn't see anyone.

When the lights came back on, Madam Zara was sitting in her chair, looking exhausted. She told the group that the spirits had been angry with them for disturbing their peace, but that they were willing to forgive if the group promised to never return to the island again.

The group agreed, relieved that the spirits had finally spoken to them. They thanked Madam Zara for her help and left her home, feeling like a weight had been lifted off their shoulders.

As they walked back to their cars, they could feel a sense of peace and closure. They knew that they had finally put the ghosts of the island to rest, and that they could move on with their lives. They had learned a valuable lesson about the dangers of the unknown, and they would never forget their experience on the island.