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The Annihilator: killer of gods

[God Killer System Enabled] After being accused of brutally killing his wife and two children, General Karsha Damon, the youngest general in US Army history, was executed by electrocution. However, when asked to say his final words, General Karsha promised revenge even in death. This promise moved a sinister being in the heavens, and with a deal that would benefit them all, Karsha was transmigrated into the body of a weak mortal. But is he really as weak as he appears, or is he just playing a part in something bigger? Watch as General Karsha Damon embarks on the path of Carnage and Annihilation while having fun on the side. =============== Note: The protagonist is overpowered, but so are some of his enemies. He is arrogant but lovable at the same time. His handsomeness is something he cherishes, so don't hate him when he brags about how handsome he is. 100 Power Stones = 1 Bonus Chapter 200 Power Stones = 2 Bonus Chapter 500 Power Stones = 4 Bonus Chapter

Pen_Drop · Fantasy
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82 Chs

The Berserker Swordsman

< Berserker Mutant Tiger Bloodline absorption completed >

< Ding! Congratulations, your class has been unlocked >

< Berserker Swordsman >

The Berserker is considered the strongest class by many. While some argue that Mages or Magi hold that title, it may not necessarily be the case. The Berserker class is highly esteemed and formidable, deserving of great respect.

Berserkers possess immense strength and unwavering determination. They do not fear danger, nor do they retreat from it. To some, Berserkers are seen as bloodthirsty creatures, often labeled as maniacs, psychopaths, and even evil.

However, Berserkers are more complex than that. They embody the essence of carnage incarnate. Their rage knows no bounds, and some struggle to control their insatiable hunger and thirst for blood.

They are the most feared of creatures, their fury, thirst, and hunger serving as their strength. They embody carnage and bloodlust, making them a force to be reckoned with.

Then there is the next class, the Swordsman. Swordsmen handle their swords with love and dedication, in stark contrast to the bloodthirsty nature of Berserkers. While a Swordsman may not hunger for blood, they do not shy away from shedding it. They cherish peace and are willing to fight for it.

A true Swordsman values life but won't hesitate to take it if it means achieving peace. There are many Swordsmen, some good, most bad, but at the end of the day, a true Swordsman is neither good nor bad.

They consider their swords an extension of their body. Without their swords, they feel incomplete. When a Swordsman goes mad, the carnage they leave in their wake can't be described with words. They are focused individuals, but when provoked, their swords speak, making the Swordsman one of the most dangerous classes a cultivator could ever aspire to.

So, when the two most dangerous classes come together as one, the sheer amount of danger they carry goes beyond mere understanding. On one side, there is the Berserker class that grants immense strength and a hunger for blood, and on the other, the Swordsman class that grants resilience and determination.

Combining the two, you get a person who may value peace like a true Swordsman, but when provoked, will go above and beyond to destroy everything. With the power of a Berserker and Swordsman flowing through their body, they can do whatever they want without any limitation.

[ Berserker Swordsman ]

With the fearlessness, fury, revenge, hunger, thirst, bloodlust, and rage of a Berserker and the spirit, focus, sharpness, danger, and lethality of a Swordsman, become the combination of both and show your foes you are the definition of carnage.

< Berserker Rage: Passive > (Unlocked)

When activated, the Berserker will gain a 120% increase in attack power for 5 minutes. The ability can be used again after a 5-hour cooldown.

< Berserker Damage: Passive > (Unlocked)

Gain increased damage output by 10% for every 10% health loss. It stops after losing 50% of your health, and the boost can be used until 10 minutes after the battle. It doesn't deactivate when the Berserker Rage is activated.

< Berserker Fearless: Passive > (Unlocked)

The Berserker becomes immune to fear and intimidation.

< Weapon Mastery: Passive > (Unlocked)

Swordsmen gain increased resilience in combat, reducing damage taken by 5% for every 20% of their health lost (up to 50%).

< Fighting Spirit: Passive > (Unlocked)

Swordsmen gain increased resilience in combat, reducing damage taken by 5% for every 10% of their health lost (up to 50%).

[ Note: The Passive abilities evolve with the class. Also, as the class evolves, more abilities will be unlocked ]

"Finally, I can use my swords more." The Swordsmanship class will allow him to utilize his swords, and the Berserker will further elevate the strength of his attacks to a whole new level.

The Berserker Rage alone will make him an overlord. When the rage is activated, the skills being used will also receive a boost. Since the skills are equivalent to his attack power, when his attack power jumps to 120%, the skills will also gain the same effect.

"So if I luckily get Heaven's Wrath and Devil's Spear activated inside the domain, does it mean I can further boost their attack power by activating the rage ability?" Karsha, who has begun making plans for his upcoming battles, asked.

< Yes. They will increase in attack power. However, the duration for each skill will not increase >

"That's good enough. With this, even the Overlords will have a hard time coming against me. I need to further increase the tier and ratings of my skills."

The Ever Freezing Ice Domain, Lightning Strike, and Water Domain are already Tier 6 skills. But he wants to elevate them further. His encounter with the Overlord has left a deep mark on him, and as someone who craves revenge, Karsha knows he must make adequate preparations so that the next time he meets the Overlord, he will be able to walk away unscathed.

From the pressure he felt from the Overlord, he had already anticipated it would possess the strength of dozens of Tier 6 mutants. The Overlord had been there for hundreds of years, immensely powerful. If not for the curse placed on them, they would have likely evolved to Tier 10, if not higher.

Soon to become a Grandmaster stage cultivator, he will be facing ten of those monstrosities. If not for the Venom needed to cure June's mother, he would have remained hidden until the 60 days elapsed, then retreated to the Human world.

"I need to increase my strength for the next few days and focus the last 30 days on those monsters," Karsha sighed. "I will start with the monster that nearly killed me."

"If I manage to break through, I can further enhance my attributes and narrow the gap between them and me." His current stats were pitiful.

If not for the Red Eye Tiger skill being a Tier 10 skill, he wouldn't have been able to kill even a Normal Tier 6 cobra. But thanks to the amplification effect of the Red Eye Tiger, he managed to kill two Tier 6 snakes within seconds.

"I need more skill points," he screamed inwardly. At the end of the day, all he needed were skill points. Without them, he wouldn't be able to increase the Tier of his skills. However, after seeing the conversion rate when he converted his Exp to skill points, he knew obtaining them would be extremely hard.

"I also need to add more skills to the four Variations. I can't work on new ones now, but at least I can use the next few days to add the other skills. Maybe I will get something strong from it."

He stopped thinking about it, and since he could not get any quick Exp fix, he sat down comfortably. But just when he was about to retrieve the eight drops, a thought entered his mind.

"System, since I cannot level up now, can I absorb the monster cores and convert them to Exp?" With the breakthrough quest yet to be completed, Exp is useless to him. However, now that he can convert experience to skill points, the hundreds if not thousands of cores he has gathered can become useful.

< Monster cores can be converted to exp >

And the system, true to its nature, didn't fail Karsha. With nothing good coming from the cores at the moment, he knew he had to use them somehow, and thankfully, he can finally convert them to Skill Points.

< Does the host wish to absorb the monster cores >

-- Yes

-- No

"It's always a yes system. Do it," He eagerly answers.

< Ding! You have received 6,060,790 Exp >

"Convert all to skill points." He wasted no time and gave the order for the exp to be converted.

< Ding! You have successfully converted 6,060,790 Exp, Skill points received; 606 >

"Good enough. I can manage this for now." He then retrieved the newly upgraded map. "At least with these new upgrades to the map, I will be able to reap more benefits from identifying monsters that will drop.

< Map of the Island >

[New Features ]

-- After slaying 20 Tier 5 monsters in a specific section, you can pinpoint monsters that will yield drops upon their death. They will be marked with yellow pins.

-- The map can now reveal the whereabouts of different breeds, Mutants. Mutants are guaranteed to leave behind drops upon their demise.

The Snake Island is composed of ten distinct sections, each ruled by an overlord. Within each section, various breeds of snakes inhabit the land. Karsha has only encountered the grey-scale cobra thus far, but there are many others.

The island, in its entirety, surpasses the size of the planet Earth. His exploration thus far has been limited to a small portion of it. Therefore, in reality, there are hundreds, if not thousands, of different snake breeds inhabiting the island.

Since he plans to explore and extract more venoms while completing the old man's assignment, the map will undoubtedly prove useful. With the map now capable of identifying the different breeds, he can navigate the island more efficiently without the need for manual search.

"This map sure has its perks. I guess I will need it to complete the old man's quest."

Of course, the new upgrade also came along with a new quest to unlock more features.

< Map Quest >

Quest: Kill an overlord monster and 10 Tier 6 Mutants to unlock the following feature.

-- Get the location of the hidden doorway to Alcatraz, the Domain of the fallen Leviathans

"Fallen Leviathan," Karsha brushed his temple and adjusted how he sat. "I wonder what they are."

< Ding! The host can now start the Breatthrugh quest >

< Duration: 2 Days >

"Well then, let's see what these orbs can give..."

He then retrieved the first orb and shattered it. Once shattered, the orb turned into a dark dagger with a very sharp tip dripping a very thick and dark liquid.

The smell of the liquid is pungent, making Karsha seal his nose with one hand and hold the dagger in the other.

< Ding! Congratulations, you have received a Rare rank dagger: Necroxis Death Dagger >