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The 101st Legion (English)

In a world plunged into chaos and darkness, "The 101st Legion" tells the epic struggle of a group of young survivors facing a devastating apocalypse caused by mysterious supernatural forces. Led by Rayber, a determined and brave young man, the group must confront monstrous creatures and the constant threat of the APX-WET disease, which turns humans into relentless zombies. The story begins in the Dominican Republic when Rayber and his friends Rohwder, Henry, and Axel find themselves in the middle of an ordinary school day that quickly transforms into a nightmare. A sudden attack within their school marks the beginning of a series of events that lead them to fight for their survival and seek answers in a world that has lost all sanity. With the city in chaos, the group embarks on a dangerous journey to La Romana and beyond, encountering other survivors, facing betrayals, and forming unexpected alliances. Throughout their odyssey, each member of the 101st Legion develops unique skills and faces their own inner demons, while working together to unravel the mysteries behind the apocalypse and find a safe haven. The narrative is infused with anime influences, with references to series such as "Attack on Titan" and "Fullmetal Alchemist," and is characterized by action-packed scenes, unexpected twists, and deep bonds of friendship. Amid the despair, hope and courage intertwine, leading the protagonists to discover the true strength of their union. "The 101st Legion" is a story of survival, friendship, and the tireless fight against the shadows that threaten to consume the world. As they face increasingly deadly challenges, Rayber and his team must decide whether to succumb to the darkness or ignite the spark of resistance to save humanity.

Rayber_Polanco · Action
Not enough ratings
34 Chs

Dawn in Ruins

One year has passed since Legion 101 emerged victorious from the dark depths of an underwater cave. Rayber, the indomitable leader, has guided his team through the shadows of the apocalypse, facing unimaginable challenges and unexpected sacrifices. In a world devastated by darkness, the shadows have evolved, and a new threat looms over humanity. The bond between Rayber and his companions, Axel, Henry, and Rohwder, has strengthened, but fate has new twists in store. The alliance with the Resisters was forged in the heat of battle, but trust is fragile, and the truth can be as elusive as a shadow in the dark. As Legion 101 prepares to face the unknown, new figures emerge from the shadows, bringing with them secrets and powers that will change the course of their destiny. Can humanity face the darkness that lies ahead? What does the world of the Undead hide? Legion 101 will confront even greater challenges, where the shadows of the past threaten to devour them completely.

Chapter 20: Dawn in Ruins

The first lights of dawn illuminate a desolate landscape. Legion 101, now a coalition of the former Resisters and the original intrepid members, prepares to face another day in this world sunk in chaos.

While Rayber coordinates strategies from the base, his elite team, composed of Jeison, Sarah, and Kellah, embarks on a crucial mission.

The objective: to explore a ruined city in search of essential resources and any clues about the advance of the shadows. Rohwder, with his characteristic pessimistic attitude, watches from a distance as the team ventures into the deserted streets. Jeison, the new leader assigned by the Resisters, proves his worth by guiding the group skillfully. Sarah, adept at stealth, moves cautiously, while Kellah, with her military experience, guards the rear.

However, the city seems more alive than they expected. Among the rubble and collapsed buildings, shadowy forms appear to dance between the ruins. The team tenses, prepared for whatever is to come. Suddenly, the shadows come to life, revealing a new threat: mutated creatures, fusions of humans and darkness.

The battle erupts in the silent streets, with the team fighting against enemies that defy logic and biology. Jeison, in command, directs the squad with skill, but the fight is intense. Every corner hides new surprises, and the mutated creatures do not easily surrender. Rohwder, from the rear, opens fire with his enhanced machete, cutting through the shadows that cross his path.

The intensity of the battle increases when they discover an underground entrance. What dark secrets await in the depths of the city? The mission becomes even more complicated, and the true nature of the shadows is revealed with each step they take in the ruins of the old world.

The mutated shadows fall one by one, but the GHOST team knows that this confrontation is just the beginning of a day full of dangers. They advance towards the ruined building, the silent walls seeming to whisper stories of a forgotten past.

"Keep your guard up, guys. This is not going to be easy," says Jeison.

Sarah, slipping between the shadows, says:

"Let's not underestimate these creatures. They seem coordinated, as if they have a purpose."

Kellah, inspecting her surroundings, adds:

"I don't know what's stranger, these shadows or the fact that they keep appearing after so long."

Rohwder, with his characteristic sarcasm, says:

"We could have our own personal shadows following us, who knows?"

The team enters the building, passing through dark corridors and deserted rooms. The shadows seem to diminish as they go deeper, but the feeling of being watched persists.

"The objective is to find supplies and any information about the shadows. Keep your eyes open," says Jeison.

Sarah points to a slightly open door and says:

"I think that could be an office. Maybe we'll find something useful there."

Inside, they find documents and old maps. It seems that this place was once an operations center. Jeison examines the papers in search of relevant information.

"Here! Maps of other cities, possibly with shelters or resources."

Kellah, alert, says:

"Let's not get too excited. The shadows are not here by chance. We must leave quickly."

Suddenly, the shadows reappear, but this time they are different. They form a dark figure that rises before them, emitting a terrifying presence.

Jeison, readying his weapon, says:

"Everyone, get ready!"

The dark figure speaks with a slightly anguished but intimidating voice that resonates in their minds, saying:

"This world… belongs to… me."

Rayber bursts onto the scene, his silhouette standing out against the dark presence of the shadowy figure. With a swift movement, he unleashes a burst of bullets, tearing apart the dark form that threatened them.

Rayber, with his characteristic calm tone, says:

"Did you miss the party leader?"

Jeison, surprised, asks:

-Rayber? How is that...?

Rayber smiles and answers:

-That's not important now.

In the bowels of the building, Rayber, Jeison, Rohwder, Sarah, and Kellah advance stealthily. The darkness seems to have a life of its own, hiding secrets and unknown dangers.

Rayber, in a low voice, says:

"We are here to get answers. Jeison, any signs of anything unusual?"

Jeison checks his device and nods:

"Nothing yet. It seems we are alone."

In a dusty room, Henry from a small camera points to an old computer covered in cables and says:

"That must be the central piece of information. Kellah, get ready to power it up."

Kellah skillfully connects a device to the computer while Rayber keeps watch.

Rayber, alert, says:

"Be careful, something doesn't feel right."

The moment the computer comes to life, the shadow in the room stirs. An emerging shadowy figure reveals a darker and more menacing presence. Unlike the other, this one looks more intimidating and more confident in what it does and nods with an uncomfortable smile.

The battle begins as Rayber and the team face the shadow. Hand-to-hand combat and gunfire echo off the walls as the darkness retreats in the face of the light from the confrontations. Meanwhile, the computer reveals cryptic files on the "Rebirth Project." Henry carefully examines the formulas and experiments that attempted to control the shadows for unknown purposes. And says:

"This is much more complex than we thought. It seems they were experimenting with the shadows for some kind of manipulation."

Kellah, looking up from the computer, says:

"Rayber, we need to take this information back to the Legion."

Rayber, determined, says:

"Of course. But first, let's finish here."

The defeated shadow lies on the ground, dissipating into nothing as the GHOST team catches their breath. Rayber, with a serious look, approaches the secret passage but decides to stop.

"We don't know what else is behind this door. Our duty is to bring the information we found back to the base," says Rayber.

"You're right, Rayber. We don't know how many more of those things await us," responds Sarah.

The team retreats, returning through the corridor that brought them, as the darkness swallows the secret passage once more. Outside, a helicopter lands, raising dust. A new character, James, waits in the cabin.

"Rayber, ready to return."

Rayber nods, helping his team board the aircraft. Axel approaches to welcome them.

"Good job, GHOST. Did you find anything important?"

Sarah shows the data obtained from the computer and says:

"Experiments, formulas… it seems they were trying to control these shadows. We need to analyze this further."

As the helicopter rises, Axel looks at the horizon and says:

"Something big is coming, I can feel it in the air."

Rayber, looking at Axel, says:

"We are ready for anything. But first, let's get to the base."

The helicopter disappears into the horizon, leaving behind an abandoned building and lurking shadows. At the Legion base, Resisters and GHOST gather in a strategy room. The information is shared, and alliances are strengthened as they prepare for the next phase. Meanwhile, in the shadows, a hooded figure watches from a distance, with eyes reflecting the darkness of a forgotten past. The war against the shadows has just begun, and in this deadly game, every move could lead to victory or perdition.