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The Continents of Risaga

--The names of the continents are as follows: Kotosyn, Druaga, Tasanmi, Sharnem, and Harfract--

Kotosyn is home to the least diverse population, species wise, and is home to the most technologically advanced civilization. The Eru-Humans are gifted with mechanical aptitude and can rarely produce magical talent. The Eru-Human kingdom took over most of Risaga and set up a general standard for gauging one's power and class. The Eru-Humans attempted to invade the continent of Sharnem and were repelled every time by an incredibly powerful winged warrior.

Druaga is considered a lost continent and is home to the most dexterous warriors. The warriors of Druaga managed to repel the invasion of the Eru-Humans after they were weakened from repeated attempts of invading Sharnem. Druaga's 19th King set up an extensive spy network within the Eru-Human kingdom and attempted to send spies into Sharnem all of which were returned in pieces. Druaga is home to the most diverse population of humanoid species. Humans, elves, dwarves, and the occasional goblin.

Tasanmi is an extremely large desert with underground caves with access to fresh water. Tasanmi is inhabitable to most creatures due to the magma field underneath the continent. While inhabitable it house the Audine, a massive natural glass field as diverse as Harfract. There are also tribes of nomadic humans and elves within the underground caves.

Harfract is continent dominated by extremely dense forests and wild beasts. There are many pockets of highly dense mana and as strange things happen. The Eru-Humans have found that in measuring these areas only one signature is there. This person has yet to be found and is known as the Anomaly of Harfract.

Sharnem is home to a great many things. The continent is protected by a hero that was chosen for his immense strength. He was gifted with wings and a sword to defend the continent. He has gained sight beyond normal capacity and witnessed the Eru-Human Kingdom rise. He watched as they invaded other continents in search for knowledge and riches. He slaughtered them when they turned their sights on his home. He returned the spies from Druaga to their master's doorstep. He watched over his home. The land of Sharnem is a vast continent with plains, mountains, rivers, and wastelands. There are nine races, the humans who dominate most of the continent live in the Sharnemian Plains. Elves in the central forest near the Orcs which live on the inner fringes of the forest. Goblins live on the Mountain of Darkness in Central Sharnem. The dwarves live in the Stone Hills to the west. Shapeshifters serve the mountain spirits. The Iskanshoos, a race of prideful giants, live in the Krall Oasis in the sulfur fields. The half breeds all live in the Sharnemian plains but they are the most nomadic of all the races. The Troares live in the sulfur fields to the South. The Porares live in the Meadow of Light to the East. There are several mountains, the Mountain of Water, in the North, which is the source of all of the water in Sharnem. The Mountain of Light, Which reflects most light. The Mountain of Stone, in the West, with all of the intricate dwarven mines are there. The Mountain of Darkness was like the Mountain of Light and then the spirits cast the second one of light into darkness so there could be night. The Mountain of Fire makes the sulfur fields and gives off enough heat for the continent to remain in perpetual summer.