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Rebirth of the American Tyrant

In this rebirth, a one-in-a-billion chance granted him a second shot at becoming a local tycoon. With newfound life, William White, seemingly favored by the heavens, contemplates transforming his existence. Like a magnificent Amazon butterfly, he's determined to bring about change. The rebirth offers a unique opportunity to live a more fulfilling life, and William White is poised to seize it with gusto.

DaoistnuoHBq · Realistic
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166 Chs

Chapter 98

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William White's game console remains shrouded in mystery due to the lack of energy production, making its structure unclear.

In the fixed mindset of Lao Mei, Texans are often perceived as rude, raising questions about how such detailed arrangements could exist.

Many people have visited White Farm, including a group of second-generation individuals who, although unclear about the specifics, can share their experiences. William White has no hidden agenda, but he prohibits them from disclosing details before the press conference, leveraging the allure of exclusive access to game consoles.

While it might sound like a child's play, this tactic proved effective. No one wanted to be the subject of ridicule by a group of second-generations, fearing the impact on their future standing in the industry.

The Texas farm is deemed unsuitable for research and development (R&D). William White, not yet rich enough, opts for R&D bases in either Tuao or Hawaii, both on relatively closed islands where he can operate with minimal interference.

The so-called press conference takes the form of a game hall. The schedule allows visiting from eight to ten o'clock, with the company open to the public, requiring an invitation card for entry.

As outsiders enjoy the spectacle, the earliest arrivals are industry practitioners. The cinema line business can't show up too early, officially starting at ten o'clock, aligning perfectly with their arrival time.

While the bigwigs maintain their restraint, their technicians are eager to explore the free machines. Staff promptly serve coffee and black tea, piquing the interest of cinema line merchants but leaving foot basin companies puzzled.

Others' game consoles are strikingly different from theirs, suggesting potential success in the market. Witnessing the covetous glances from their peers, the old guys can only shake their heads, knowing that authorization won't come without a hefty price.

Old movie theater dealers aren't fools; they quickly understand the potential business opportunity. As long as the machines aren't too expensive, placing a few in cinemas could be profitable.

William White arrives early to greet several theater operators, understanding the importance of maintaining good relationships with them. In the face of U.S. knives, it's currently acceptable to engage in commercials, but support might not be as generous for art films in the future.

Atari, despite being initially absent-minded, eventually catches wind of the news. Their faces are swollen, and they remain silent after boasting just days earlier.

The first thought that comes to their minds is acquisitions, a common reflex for older, larger companies. Acquisitions allow them to apply indirect pressure through banks without directly competing.

Atari's parent company is Warner, a true giant with its own TV network and the well-known HBO cable station. Newspapers, magazines, and comics are also under their umbrella, making them an industry leader.

Atari, although seemingly inconspicuous, is part of Warner's extensive business. However, their boss's braggadocio doesn't grant him a seat on the board of directors.

Warner, eyeing White Pictures long before William White's rapid rise, has considered acquisition. However, the current scenario poses challenges. William White is not desperate for money, and Warner aims to expand into the entertainment industry, making negotiations complex.

Steve Rose, an experienced figure, is not to be underestimated. Although cunning and insidious, he understands the situation well. His connections, including Barbara Streisand and Spielberg, speak volumes about his influence.

For Steve Rose, dealing with the rise of William White has been perplexing. Despite participating in suppression efforts, everything spiraled out of control, and the **** boy soared to unprecedented heights.

Facing this unexpected turn of events, Steve Ross is torn. He's unsure about the other party's reaction, especially considering William White's unpredictable behavior.

William White, aware of Steve Ross's influence, took advantage of the plagiarism incident to directly challenge the seasoned executive. William's audacity, coupled with his chaotic approach, intimidated many.

Rich individuals often sacrifice reason for the chance at wealth, and Steve Ross is no exception. He contemplates the situation, recognizing that he might not be able to confront William White head-on. The elite bodyguards and security companies surrounding William White pose a significant deterrent.

Rich individuals often sacrifice reason for the chance at wealth, and Steve Ross is no exception. He contemplates the situation, recognizing that he might not be able to confront William White head-on. The elite bodyguards and security companies surrounding William White pose a significant deterrent.

The rich often risk their lives unnecessarily. The old executive hesitates, uncertain about the other party's potential reactions. The previous antics of William White suggest that he is a formidable adversary.

Regarding Steve Ross, there will be a book introduction in later generations; however, William White is well aware of his power. The direct exposure of the plagiarism incident targeted this seasoned executive. William White, leveraging his youth, disrupted the old guard's strategies.

Despite Steve Ross's annoyance with the Christmas schedule, he hadn't anticipated another obstacle. According to reports from his men, others' game consoles were powerful, making their transformation into video games only a matter of time.

Movies, games, and the mysterious manga project, overlapping significantly with Warner, foreshadow potential friction.

Would resorting to some tricks be a viable solution? Dealing with the fierce Texas cowboy might not be easy, and instigating conflicts with other competitors could result in crossfire.

Steve Ross, now facing a costly situation, refrains from unnecessary confrontations. The most crucial factor is whether they can prevail in such a fight—a challenge that remains uncertain.

The reluctance to engage is compounded by the uncertainty of success. The present bodyguards, elite and specialized, along with their security companies, make social figures like Steve Ross unsuitable opponents.

The common fault of the wealthy is their willingness to risk everything. Steve Ross, displaying signs of hesitation, recognizes the lack of certainty in confronting William White. The latter's recent rise has been too rapid to ignore.

Foot Basin family's Hunt, who are usually ruthless, have yet to be seen. When people make it clear they are scheming against you and proceed to do so, there's little you can do.

Texas people, notorious for their unreliability, have surprised everyone with their actions. In the present time, such absurdities are unexpected. This isn't pre-World War II, and the context of their actions is perplexing.

Before the press conference, the outside world is already buzzing with anticipation. William White remains unfazed, considering his business legal. If unfounded harmful theories about the games emerge, he is prepared to leave the country.