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Project Overworld

October 12, 2032, the game "Project Overworld" would release its first server to the public. Developed by the company "Advanced Simulations", this game aims to exploit the technologies behind virtual reality devices in order to simulate an entire universe. The players would all spawn on the same planet and try to survive with or against other players while building up stocks of resources and defenses. Eventually, they would be able to progress and exploit different resources to create technologies ranging from simple wooden spears to actual space rockets.

Cinerath · Games
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136 Chs

Remote controlled cars

- "Nice job." Keith commented at Leyla's work at assembling the various modules to the EOSS. The station just gained five new rooms of space and Keith felt really elated about this. Although most of these were not that useful as of now, it would allow Spacol's members to work directly from space in the future.

With that being done, they finally focused onto improving that space shuttle. Keith's goal was to expand the vehicle to twice its previous size so there would be more spare room for him to add fuel tanks and other supplies. Since this spacecraft would eventually be used for long-distance travels, it needed to get as large as possible.