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Project Overworld

October 12, 2032, the game "Project Overworld" would release its first server to the public. Developed by the company "Advanced Simulations", this game aims to exploit the technologies behind virtual reality devices in order to simulate an entire universe. The players would all spawn on the same planet and try to survive with or against other players while building up stocks of resources and defenses. Eventually, they would be able to progress and exploit different resources to create technologies ranging from simple wooden spears to actual space rockets.

Cinerath · Games
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Artemis program

- "Well, that's quite impressive, indeed." Keith commented while monitoring the data sent by the last rockets they had produced. Months after the start of the 'Project Overworld Program', the NASA made some huge progress related to their creations. This whole program, related to the simulation they all knew and loved, was only a part of a larger, yet more realistic objective : the 'Artemis program'. Its goal was to ultimately bring humans back on the Moon and start the construction of some installations there to help out with their future plans.

Keith's job, as well as the many NASA employees designated as his subordinates, was to design new generations of rockets to reduce their construction costs so they could be launching large amounts of rockets towards the only natural satellite of the Earth. Their job was really important on top of being in a hurry because this Artemis program as been going for several years as of now.