1 Prologue

Welcome to the world of Beverene, the world is in need of those who seek the truth. It is not the role of Seers to maintain order, for order and manipulation are the deeds of the enemy For generations man has created his world out of stone. He forgot that from the world he was born, from its womb he was created. He became ungrateful and begins to destroy the very thing that created him.

You as a Seer will be the instrument of justice that the world is crying for. Nature and its creation has been in pain since the very pillars of civilization was built. Through fire, we see the very essence of man's ambition. His will to take control the world, bring every species down to his feet, and force mother nature to follow his whims.

My child, I present to you the parameters. As a Seer you will see the things these cruel and wicked creatures cannot. You may be on the same form as they are, you should not be the same as they are.

Human is your form, you are a being made from the womb of nature. Just as the firstborn of man that was born from.

Welcome Seer!

Emmanuel Lepant is your name, you are one of the few that are born in this world. I am called Guidance or if you want a more human name, Amelia. Yes, you shall call me Amelia when you are to make inquiries about your duties.

Emmanuel, here are the things you should know about the parameters.

<Favor of Nature>

<50>

(CAP: 100)

Allow me to explain what the parameter of the "Favor of Nature" is all about. It is where you Seers see whether you have done Nature, no, Mother World a favor. With the parameter turns to 0, you have done a great disservice to your purpose as a Seer. If it turns 100 you are an example that all the Seers should follow.

Let me warn you about having too much or too less of the parameters of Nature's Favor. If it turns 0, then all mankind will be at your throat. You will be their enemy, a hunted foe that has done them evil to the highest core. Man is not our enemy per se but his activities, his cruelty and his actions are. Not all of them are evil and some can do good not only to their kind but also to Mother Nature herself.

<Spirits of Benevolence>

<0>

(CAP: 100)

Spirits, beings that may be able to aid us in times of need. These benevolent beings invisible to man's eyes are able to aid you in your endeavor. They can heal and allow speedy recovery to your injuries and condition. They can also augment your abilities depending on which you are going to master.

Wind speed, eagle vision, resilience or immunity. These are some of the attributes that benevolent beings can impart you. Being in favor to them allows you to learn most of the abilities that the Spirit has to offer. With your current parameter you cannot learn of the skills of the Spirits of Benevolence.

<Spirits of Malevolence>

<0>

(CAP: 100)

Death, violence and hatred are the attributes of Malevolence. These beings feed on the negative forces of nature. Every aspect of negativity it turns into power. Fury, confusion, vex, curses and plagues. These are the abilities of Malevolence. With its parameter to full you are to access all of the abilities of malevolence.

As you grow stronger in the craft of Malevolence the greater side of humanity may hate you. They may sense your ominous presence and may do all means to destroy you. Save for those who worship the way of Malevolence, those who abandon their gods and praise the demons. Accursed beings Malevolent in their own right.

<Parameter of Life>

<50>

(CAP: 100)

Good deeds to humans, fellow seekers, enemies and all beings favors this parameter. All good deeds are recorded. It is impossible for this parameter to turn 0. However, if the affliction of death has reached you and the parameter reaches 0. You can die die, turn undead or kill someone as a sacrifice in order for it to turn back to it's minimum: at 25.

<Parameter of Death>

<25>

(CAP: 100)

Every being is capable of death. With its current parameter a Seer is capable of death to any being by physical means. Physical prowess for taking life is increased when the parameter reaches 50. Magic by 70, aura by 85 and 100 makes one the master of death. Those who mastered the parameter can summon death by almost all means. Diseases that cause instant death or the manipulation of a lesser being's soul. Plagues however is the act of Malevolence but with the parameter of death increased. It also increase the likeliness of death through the disease brought by malevolence.

<Special Parameters>

These parameters are can be unlocked by your journey as you meet people, beings, deities and creatures nature has made or of the immaterial. Be careful of your decisions for it may tip the balance of your survival. Seek through the heart what you wish to do. Decide for the greater good of both mankind and nature. To remind you once more of your duties, you are not to wage war with man, decide the fate of his kind or destroy his civilization. You are only to find the truth and use it to your agenda whatever you believe it to be. For the benefit of the world.

Good luck with your journey and I hope that you fulfill your duties as a Seer! I Amelia shall return for your inquiries during your travels. For the meantime, I must leave you to attend some matters.

Please view your stats before proceeding!

Name: Emmanuel Lepant

Age: 1 Human Year but has the appearance of a 25 year old man.

Sex: Male

Height: 5,9"

Body Build: Average

Hair: Brown

Eyes: Brown

Statistics

Strength - 35

(Skills available: Heavy blow)

Speed - 15

Agility - 25

Dexterity - 20

Intelligence - 30

(Skills available: Awareness)

Class: N/A

Parameter

Favor of Nature: 50

(Skills available: One with nature)

Spirit of Benevolence: 0

Spirit of Malevolence: 0

Parameter of Life: 50

(Skills available: First Aid)

Parameter of Death: 25

(Skills available: Death blow)

Special Information:

Has love for nature

Moraly Neutral

Healthy

Capable of killing (Minimal chance/Must exert effort)

Skills: 5 Slots

(3 active, 2 passive, Unlock (? slots: In need of at least 500 Experience points per slot.) )

1.)'One with nature' (Passive: Can read signs and signals from nature. It gives the user the ability to understand non-verbal communication of animals. It also gives the ability of the user to read signs of health of plants, identification of plant species, animals and common knowledge of nature.)

2.)'First Aid' (Active: Applies first aid treatment to injured individuals and animals.)

Sub Parameter: 20 (Basic: Can only perform basic first aid treatment to humans, animals and some plants.)

3.)'Death Blow' (Active: A killing blow that has 5% chance of inflicting a fatal injury or death to an opponent)

Sub Parameter: 10 (Chance of death inflicting attack increases when parameter increases to 20 points. Every 20 points increases 5% chance of instant death.

4.)'Awareness': Increases chance of survival by 15% (By being self-aware the user's observation skills sharpens thus increasing his survival capability).

5.)'Heavy Blow': Attacks with full force and violently towards an enemy.

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