1 Protagonist Character Panel (Updated on 7.09)

Translator: 549690339

The main purpose of this is to give you a simple concept, and I will slowly improve it later. However, I will still maintain a vague and semi-data style, and will not give more specific values. This is mainly for the convenience of writing and can effectively avoid errors in data.

[Bartlett Mungo]

[Gender: Male]

[Nationality: Norde]

[Bloodline: Mixed blood of Norde Barbarian tribe and desert people, with Norde bloodline as the dominant factor]

[Profession: Bandit 2nd level/Elite Adventurer 10th level (max level)/Protagonist 7th level/Gladiator 3rd level]

— Attribute aspect (not fixed, constantly fluctuating based on status):

[Strength: Extremely high (Song of Sally +1; Supreme Ring +1; Bloodbath Body Achievement +3, Colin's Wish +1—worn for one year)]

[Agility: Very high (Song of Sally +1; Supreme Ring +1, Advanced Leather Armor Mastery +3)]

[Perception: High (Semi-body Statue +2; Supreme Ring +1)]

[Constitution: Very high (Supreme Ring +1, Bloodbath Body Achievement +6), Constitution-based healing ability reduced by 40%, aging speed increased by 15%]

[Intelligence: Medium (High during adventures and bargaining, low during daily life, zero when interacting with the opposite sex)];

[Charm: ?]

[Defense: Obtained from leather armor equipment, Advanced Leather Armor Mastery provides an additional 30% physical defense from leather armor]

[Comprehensive resistance: All magic resistance 18% (Dragon Bone Ring 10%, Advanced Leather Armor Mastery +8%), Corrosion Resistance +16%, Frost Resistance +3%; in Death Knight form, Frost Body will provide an additional 30% magic resistance.]

[Note: Bartlett Mungo's first four initial attributes are among the top in the human race, with some additional bonuses from bloodline and profession.]

— Skill and Talent aspect:

[Anti-Magic Blade (7th level), Cold of Death Knight (reinforced), Advanced Leather Armor Mastery, Jump Slash, Troll Regeneration, Mastery—Golem Slayer, Crisis Instinct(free physical injury), Resolute Soul Skill (reduce soul damage), Heavy Cannon Throw]

— Achievement aspect:

[Bloodbath Body, Arena Master]

— Equipment:

[Head: None]

[Neck: Eternal Sleep Land, with effect—Touch of Peace (the destroyed undead cannot resurrect), Smile of the Dead (restore energy and physical strength when destroying undead), Eve's Protection (undead damage reduced by 20%)]

[Body: Ordinary summer clothing, Ancient White Dragon's Skin Leather Armor (attributes to be supplemented)]

[Armguards: Concealing Veil (modifying facial features), Colin's Wish (accumulatively wearing for one year increases one point of strength, up to 60 points, currently at 1. Side effect: 20% decrease in attack speed; disappears after a cumulative wear of one year, currently side effect disappears), occasionally removed when needed for battle]

[Fingers: Song of Sally (spatial equipment, +1 Strength, +1 Agility); Dragon Bone Ring (all magic resistance +10% except for necromancy and sound waves, soundwave damage +30%), Supreme Ring (strength +1; Agility +1; Constitution +1; Perception +1), Bronze Ring(Resonance Battle Axe suite)]

[Waist: White Dragon Skin Weapon Belt (can hang two long weapons and several daggers, as well as some coins, luminous stones, and other small accessories)]

[Feet: White Dragon Skin Boots]

[Weapons: Iron Bride (damaged); Engel's Resonance Battle Axe (thrown recall); Elliot's Touch of Tyranny (broken oath curse, heart of tyranny, domain of the fallen protector, constant spell 'thunder'); Unoyun's Venomous Fang (defense penetration, intense pain assault, dual blades resonance, living hatred), Death Knight's Duel Sword (enhanced frost damage), Metallic Poem Shield (poet's solitude, the connotation of literature, roar of fate); Irankus's Twin Blade ( one body double-sided, Gemini Shadow)]

— Inventory:

1. Common items: Bartlett's Tool Kit (flint, water bag, hook claw rope, dagger, large tent, blanket, torch, luminous stone, etc.), containers for preserving spoils of war (alchemy test tubes, enchanted boxes, pockets, etc.), seasonal clothes, food (seasoning packs, dried meat, sausages, rye beer, wine, bread, and other real-time replenishment/consumption delicious food)

2. Special items: All the above weapons, ore materials (Secret Silver ingot, a palm-sized Fine Gold, two pieces of Glowing Steel, other ore), magic crystals (several medium-sized ones, a bunch of small ones), several flying axes, magical rope, Unlucky Miner's Lamp (attracts monsters within 500 meters to attack when lit), Obsidian Battleaxe (Undead Enemy), pocket watch, adventure-time collected books and diaries, and other stuff I can't remember (...);

3. Emblems: Unnamed strange emblem (a pair of narrow eyes hidden in the intricate pattern); Stone Emblem ('Light of Secret Silver' organization of dwarves), Metallic Secret Silver Emblem ('Arcane Vanguard' Organization)

4. Gold Coins: About 6,000 pieces (real-time changes)]

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