Adriel's [Protagonist] Description and Story SPOILERS

Moon D. Adriel [Protagonist]

19 year old that looks strikingly similar to Acnologia in his human form except for silver hair and grey-blue eyes with no body or face tattoos and instead a scar on his forehead, slightly shorter hair, same bicep bracelets, cape and necklace. With trousers that are not ripped and flipflops.

He stands at an impressive 2.5 meters (8'2 feet) with a slim muscular body (Acnologia proportions)

Accessories:

Rings - 4 rings 2 on each hand on his middle and pinkie fingers - each with a different effect

Bracelet - 2 bracelets worn on his biceps - each with a different effect

Necklace - 1 necklace worn around his cape - you guessed it, it has an effect

(Google 'Acnologia human form' to have an idea of what Adriel looks like)

---------------------------------------------SPOILERS FROM HERE ---------------------------------------

Power

- Astral Trapping

The user can restrain, trap and/or seal astral beings (including astrally projecting beings, ghosts, spirits, psychic entities, etc.) into a specific place, item, or being (possibly allowing their energies to be tapped by others) or prevent them from entering certain areas or possessing beings/items. They can prevent a ghost from manifesting, prevent an astral projector from entering their body, or force ghosts on or off their plane of existence. (p.s. Devil Fruits are theorised to work spiritually or psychically and until proved otherwise that's how its gonna stay.)

You can read more about it on the wiki but I'll make a summary.

(https://powerlisting.fandom.com/wiki/Astral_Trapping)

Applications:

Anti-Psychic Presence - project a presence/energy that mitigates/weakens psychic power, shutting down psychic power and abilities, absorbing or annihilating the energy behind them, or simply suppress the underpinning elements of psychic powers themselves...

Astral Bridging - able to merge the immaterial world with that of the surreal one. Using the law bending qualities of the Astral Plane to bring thoughts to life and collectively unify the individual psyches within it

Astral Solidification - solidify or give solid-like properties to astral force with the level of solidity going from loose jelly to metal-like hardness or beyond

Container Imprisonment - trap other beings in containers (jars, boxes, living bodies, etc.) or other objects(swords? rings? ships? you get the point...)

Planes Dreaming - travel to different planes of existence, realities, universes, times, etc in their dreams, picking up knowledge, and skills from places, powers and energies that they otherwise would not be exposed to. They can bring all these things back to the world they truly reside in, may not physically enter these different planes (no multiple world travel)

Techniques:

Astral Vision - look into overlapping dimensions/planes of existence and the unseen creatures inhabiting them

Communing - speaking with and bringing spirits that have not crossed over back to the mortal plane to resolve unfinished business to take care of with the living. The communer has little to no control which spirits they brings back and doesn't know what unfinished business may be

Material Astral Projection - give permissible substance to an astral body, the spirit one projects when they enter introspective states, enabling the ghostly self of the affected to have the ability to operate in the real world

Possession - inhabit or take over the body of other beings, whether sentient or not, by stealing their motor functions and senses. Users have to leave their own body for this to take place. A powerful enough user may not even be limited to inhabiting other entities, but inanimate objects, structures or environments as well

Psionic Augmentation - enhance the psionic abilities of themselves or other's so that they can reach high mastery level and control instantaneously (arguably the most overpowered ability of the lot similar to instant mastery, except its not 100% mastery or awakening, and can be used on others. Because of how broken I think this power is, it will have heavy restrictions. Even still will be a key part of Adriel's ability to achieve his goa)

Solidification of immaterial energy and entities - solidify or give solid-like properties to of liquid, gas, plasma or other form of non-solid mass/energy, solidity going from loose jelly to metal-like hardness or beyond. If substances are already solid, the user can also harden them to make them denser and harder to break (what happens if this is combined with haki?)

Corporealization - can transform non-corporeal beings (such as ghosts and spirits) and/or themselves, in a physical form and give a solid touchable body that can be felt (think LOTR Ghost Army)

Adriel will not eat any devil fruit or use any permanent type of melee or ranged weapons as he will mainly focus on developing his powers and haki.

The crew is already pretty much decided ,unless someone can make a strong argument as to why someone should be added.

There are 15 crew members including Adriel, and most will be surprised with who they are. Crew members have the following roles;

- Capitan: Adriel D. Moon

-First Mate/Navigator:

-Second Mate:

-Third Mate:

-Swordsman:

-Cook:

-Shipwright:

-Doctor:

-Sniper/Assassin:

-Musician:

-Blacksmith:

-Lookout:

-Martial Artist:

-Botanist:

-Swashbuckler:

They will be updated as the story progresses and Adriel meets them.

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