5 Chapter 5 - My own Game? - Part 4

"I would like to add a few dungeons first. So the first dungeon is in the level five area. The area where the 'Giant Worker Ants' are. There is an giant anthill which can be entered by the players. The maximum party members are three and there is no minimum. The ants inside the anthill are level five to seven. The dungeon has a maze inside the dungeon and ants in groups of 15 to 20 are inside it. The first mini boss is needed to beaten to progress. It is named 'Giant Flying Ant' and a just as the name says it's a gaint ant that can fly. It can spit acid at the players that will damage those hit and poisen them for 15 seconds. Each second a player is poisend he will lose 5 Hp. the poison effect can be stacked five times at max. After every loss of 10% of the Hp of the boss it will spawn 5 more 'Giant Worker Ants' to help it. At the 25% Hp mark the mini boss will stun all players currently fighting it and will spawn an extra ten 'Giant Worker Ants'. The players won't be able to move for seconds in which the mini boss and the ants will ignore all agro and attack the person with the least amount of health. After the stun ends the mini boss will be weakened for ten seconds in which it take double the normal damage."

"After the first mini boss the maze will end and the dungeon will change to an open field. In the very middle there is the final boss which will be needed to defeat to end the dungeon. It will be called 'Giant Ant Queen ' and it is surrounded by four 'Giant Ant Guards' which have the ability to heal the 'Giant Ant Queen'. The boss will be able to revive the 'Giant Ant Guards' if they aren't killed in a time frame of ten seconds after the first 'Giant Ant Guard' was killed. After all 'Giant Ant Guards' are dead the boss will go into a enrage state for 30 seconds, in which it will ignore all agro and attack a random player. After the enrafe state ends the boss will be weakenend for 30 seconds. After that the boss will spit acid at a random player every 10 seconds. At 50% health the queen will revive two 'Giant Ant Guards' they will be unable to heal the queen ant for 25 seconds after they were revived. After the revive the queen will once again be weakend for 30 seconds. At 10% health the queen will go into an enrage mode once again but this time for a whole minute. After the enrage mode the queen will use an aoe which will deal 50% of the max health of each player in a 10 meters range. After that the queen will be weakenend till it dies."

"If the players are unable to kill the boss in 30 Minutes after they started to enage it then a mini boss, the 'Giant Ant King' will come to help the 'Giant Ant Queen'. The mini boss will be able to stun a random player every 10 seconds. The stun will hold on for two seconds. The ant king will also summon 5 'Giant Worker Ants' every 30 seconds. And in case the queen dies before the king the king will be able to revive the queen. The health of her will equel the amount the king had. After the king revived the queen he will die."

"The last mini boss only spawns after all 250 'Giant Worker Ants' are killed. It's name is 'Giant Ant Avanger'. This mini boss spawn with 50 'Giant Worker Ants' for ever giant ant killed it will get a 1% buff for everything. In case the boss will be engaged without killing all 'Giant Worker Ants' then the mini boss is able to eat an giant ant to buff all of his stats by 50% for five seconds after those five seconds the mini boss will be weakened for ten seconds. After the mini boss lost 50% of it's health it will summon another 50 'Giant Worker Ants' and the mini boss will still get the buff in case an ant is killed. In case the boss will get a permament buff of over 90% then it will be in a enraged mode till it dies or all players die. After the boss loses 25% of it's health it will be able to eat ants to heal it self. A single ant will heal the boss for 10% of it's health. In case no more ant are alive the boss will start eating itself it will be completly healed but all stat will half and no more ants will be summond. After the boss only has 2% of its health left it will try to run to the queen. If the mini boss reaches the queen then it will be healed and summon 200 'Giant Worker Ants' which will basically make the dungeon impossible."

"That is the first dungeon. The second dungeon will be inside the area of the wolves, the level nine area and of course the dungeon will be level nine to ten. This dungeon is can be entered with a maximum of five players and will be an open field dungeon. There is a ten minute timer which will indicate the time when the boss spawn. The players can either wait at the entrance or go deeper into the forest and hunt 'Fang Wolves'. The more wolves hunted the more challenging the boss. If zero to 25 mob are killed then only the boss, the 'Fang Wolves Pack Leader', will spawn. If 25 to 50 wolves are killed then the boss will spawn with one mini boss as it's guard, it will be called 'Fire Fang Wolf'. If 51 to 150 wolves were killed then the boss will spawn with two mini bosses the 'Fire Fang Wolf' and the 'Water Fang Wolf'. If more than 150 wolves were killed then the boss will spawn with three mini bosses the two mentioned before and 'Great Grey Wolf Sith' will be the third."

"The boss, 'Fang Wolves Pack Leader', can use his fangs to bite players and make them bleed, which will result in the affected player losing 1% of his health every second. This effect hold for five seconds and can be stacked five times. The boss can also howl which will result in all wolves that are in an area of 100 meters to come to him and it will also spawn ten extra wolves. This howl will be used once every minute. In case a wolf is affacted two time by two different howls then it will responds to it's leader which will heal him for 1% of it's health. If more than 25 wolves die in front of the boss then it will enter an enraged state for till his last fallen camerade was avenged, which means the player that killed the last wolve will need to die for the enrage to end. After the enrage ends the boss will enter a weakened state for 30 seconds."

"The first helper of the boss, the mini boss 'Fire Fang Wolf', will be able to attack from a 25 meters range which the help of it's fire magic. Every time the mini boss hears the howl of the boss it will cast a special aoe spell that will deal 5% of it's current health as damage to every player in the dungeon and make the players burn which will deal 1% of their health each seconds. The debuff holds on for 5 seconds. It will also go into an enrage mode if the boss does so but the mini boss will target players randomly. If the boss dies before the mini boss then it will sacrifice it's own live to resurrect the boss with full health."

"The second helper of the boss, the mini boss 'Water Fang Wolf', won't be able to attack. It can only heal and defend. The mini boss will be able to reduce the damage of a attack by half every five seconds. And it will heal all wolves in an area of 100 meters around itself if the boss howls. If the boss goes into enrage mode then there will be no cooldown for the shield and the mini boss will heal a random wolf every 5 seconds for 1% of their maximum health. In case the boss dies before it then it will sacrifice 50% of it's max health to resurrect the boss."

"The last and third helper of the boss, 'Great Grey Wolf Sith', will have a great sword in it's mouth. It will get a 1% bost to all of it's stats every 30 seconds. Every time the boss howls Sith will swirl with it's sword and damage all players around it. This aoe will heal Sith by the same amount it did damage. If the boss goes into the enrage mode then Sith will absorb the souls of all death wolves and unleash an attack that deals 10% of the maximum health of all wolves combined. The maximum damage will be distributed to all players. In case a mini boss dies Sith will absorb all their abilities, the same applies to the boss if there are no more mini bosses to revive it, and if Sith gets killed before all other mini bosses and bosses die then Sith will bosst all stats of the bosses by 200%."

"The third and last dungeon is inside the hidden village and it's a special dungeon that can only be entered once and it doesn't matter whether you complete it or fail. It's a level ten dungeon, can only be entered alone and only has one boss. There is a portal hidden inside the village which will teleport the player back to where the players met the gods. In case the player is a 'Favered One' then the gods will wait there for him and he can change his god. In case he choses to betray his god then his gift will change and all other gods will summon a champion to fight against him. This champion has gifts of all gods but his new one. If the player choose to not betray his god then all other gods will summon a champion and give them their gifts to fight against you. In case you win the fight then you can chose one gift of the champion to be your second one."

"In case you are a 'Forsaken One' and then go inside the dungeon then. All the gods will give the champion respactive gift. In case the player defeats the boss in under five minutes then the gods will think that the player is a threat too big to be left alive and they think that they will be forced to kill the player. If the player is able to stay alive for five minutes then he will be saved by a man coverd with a cloak. This man will give the player a medaillon and a certain gift from an unkown god. The gift will be a bow which could then be absorbed by the 'Forsaken One'. After that the player can still absorb all the gifts on the champion and the player will then be teleported outside the dungeon."

"That are all the dungeons I want to have at the moment."

[Ok but you have yet to inplement the temple with the water pool that should take the players to the main land of Etsinta. Are you sure that is ok?]

"But of course there is no need to implement the temple right now. I mean there will be nothing as a reward after you complete the dungeon."

[Well if you say so. Then you now need to name rarities of the equipment]

After hearing that Aatrox needed to think once again. After a few minutes he came to a conclusion. And he said.

"Ok this list is from the weakest to the strongets:

Trash - Brown

Common - White

Uncommen - Green

Rare - Blue

Epic - Purple

Legendary - Orange

Divine - Gold

Forbidden - Grey

Extinction - Black

That is all."

[Ok then you only need to do one more thing before you can publish your first game and connect the door to a new world]

This time Aatrox didn't think at all and directly said.

"I want to name the game ....."

"Renacimiento"

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A/N: Next chapter the door will finaly open. And as always if you have any other kind of ideas which I should implement in later stages of the game just write a comment and I will most likely use it. Also if you want the 'ICI' to be connected to a special anime, manga or something similar you can just write a comment and I'll probably implement it at some time.

Goodbye and have fun

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