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2.6k words of how system worked, and quirk ideas

Random quirk system

- The system qualifies quirks depending in its destructive power, practicality, handling difficulty, growth and impact to the society, from F to S.

- Every day MC wake up with a new quirk (8:00 a.m.), depending on the quirk he gets that day, he'll get hero points: F-1, E-3, D-7, C-20, B-50, A-100, S-500.

- Doing quests given by the system can give you points as well. They are divided by Main quest, daily tasks, and surprise tasks (spontaneous). The award for these tasks are hero points, body attributes, random objects, and lottery opportunity.

- With 1000 hero points you can make the temporal quirk of that day permanent. And to select a quirk you had before, and transform it into a permanent quirk you need to pay 100 time the hero point that that quirk gives you (F-100, E-300, D-700, C-2000, B-5000, A-10000, S-50000)

- To combine 2 existing quirks, you'll need to use a certain amount of hero points (quirk A x quirk B x 100), the quirk can improve or get worse. To combine quirks, the class counted is the real class, the sharingan for example, it would not be the F, but the S.

- You can spend 10 hero points to renew the quirk of that day, the second time will cost 100, and the next 1000.

- The host can only use one quirk per day, if he has a permanent quirk, he has to choose between that or the random quirk (gives points) at 8:00. If the host wants to use two quirks at the same time, he'll need to pay to unluck a Skill slot. (first time 1000, second time 10,000, third time 100,000, etc.)

- ———

Objects: Gantz suit, Kami-e (one piece), a piece of the deadnote, Senzu Bean (Dragon Ball),

———

[Main task: Relight the flames of the dreamer!!!]

[Mission objective: Help Midoriya Izuku to recover his passion to become a hero.]

[Limit of time: 141:32:59 (approx. 6 days)]

[Punishment: evaded]

[Award: 150 hero points (200 hero points originally)]

[Task progress: 42%]

———

Daily task: The secret to become strong

100 push-up, 100 sit-ups, 100 squats and 10 km running every single day.

Award: 1 Hero point

Surprise reward: every time you do this task nonstop for 365 days, you'll get a lottery opportunity.

———

Daily task: The hero of the house

Help mom to buy soy sauce.

Award: 1 Hero point

———

Main quest: The start of a Journey

Enter UA as a student.

Award: 500 Hero points

———

Main quest: Memories of last life

Say 100 references

0/100

Award: 50 Hero points, 1 lottery.

———

[Quirk: Sharingan]

Level: E (S)

State: one tomoe sharingan

Abilities:

1) The user can see chakra energy flow from the opponents or himself, making the use of some quirk easier.

2) The user is granted incredible clarity of perception.

3) The user is able to copy ninjutsu, genjutsu, and taijutsu with near-perfect accuracy.

4) The user can perform genjutsu (hypnosis). In extreme cases, the Sharingan user can take complete control of the target's body. (Blocked)

5) The user is able to use the Susano. (Blocked)

———

[Quirk: Slippery road]

Level: D

Abilities:

1) The user can create a principal road of maximum 3m x 10m of a silver like material and can travel in high speed, as more people is stepping the principal road, the speed is higher. The user is the only who can control the direction.

2) The user can create secondary roads connected to the principal road, it can be used to append people to the principal road, or push them away. This quirk has no damage effects.

———

[Quirk: Martyrdom coffin]

Level: B

Abilities:

1) The user can summon a coffin and place it after tag himself or another person as the "Buried", all the damage received by the 'Buried' will be transferred to the coffin, the limit is the 1.5 time of the body resistance of the 'Buried'.

2) To tag someone as the 'Buried', you need to draw a circle with the blood of that person in your hand. And when the coffin is summoned, the tag most put his hand in the coffin lid.

3) The user is the only one who can open the coffin, after doing that, the coffin will materialize a 'Pain monster' controlled by the user.

4) The user can teleport the 'Buried' to the coffin leaving mud in its original place (Controlled far away), but the 'Buried' will need to receive the damage of before. In a rank of 100 meters, he'll receive 50% of the damage, from 101 m to 1km 75%, from 1 km to 5 km 100%, from 5 km to 10 km 150%, 10 km to 20 km 200%, and 20+ km 300%

5) The coffin can't be destroyed physically, but it can break and lose its power if it overpasses the limit of damage received by the "Buried".

6) The user is the only person who can carry the coffin.

7) Max number of coffins: 3

———

[Quirk: Happy/Mad Snowman]

Level: B

Abilities:

1) The user can create 10 neutral snowmen, they'll follow untiringly the objective that the user says.

2) When the neutral snowman hugs the objective, it'll become a happy snowman and disappear, slowing the speed of the objective, while causing them continuous freeze damage.

3) When the snowman receives damage, it'll become a Mad Snowman. The Mad Snowman will run to the target and explode.

4) There can't be more than 10 snowmen existing, one snowman needs to disappear in order to summon a new one.

5) The user can fuse two neutral snowmen to make one bigger but slower snowman, the Happy/Mad snowman resulted will have more power.

———

[Quirk: Ear sticker]

Level: E

Abilities:

1) The user can glue a sticker in the skin of a person, that sticker will work as an ear in long distance.

2) The duration of the sticker depends on the distance, and number of stickers that the user is simultaneously controlling.

3) The sticker can be removed at any time, but its transparent color and skin-like touch makes it hard to identify, but once the time is over, the sticker will change to black color.

———

[Quirk: Hiraishin no Jutsu (Flying thunder god technique]

Level: S

Abilities:

1) Teleport to the places where the user set a mark.

———

[Quirk: Armor titan]

Level: A

Abilities:

1) Titanfication

2) Super-regeneration.

3)

———

[Quirk: Ghoul Kagune]

Level:

Abilities:

1) Human eater

2) Cannibalism

Alert: The user have impulses to eat human meat,

The system adapted the quirk because Rc cells doesn't exist in BnHA world, instead user can become stronger by eating quirk users.

[Quirk: Estafa]

Level:

Abilities: Puede robarle el quirk a alguien y dejarle uno duplicado con solo la mitad del poder, si el dueño original toca al robador, automáticamente recuperará su quirk.

4)

———

[Quirk: Lecture block]

Origin: Haikyuu

Level:

Abilities: You can know instinctively where your opponent will attack, no fake moves can mislead you.

———

[Quirk: Ackerman]

Level:

Abilities:

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[Quirk: The game]

Level:

Abilities: Brings you an award if you win the game.

———

[Quirk: ]

Level:

Abilities: Generate 10 energy bean in over the knuckles and can shut them pointing the finger, Every energy bean takes 10 second to be created.

———

[Quirk: Lightman]

Level:

Abilities: Can stock sun light energy and use it to fight transforming completely or partially in a light human.

———

[Quirk: Wind gun]

Level:

Abilities: The user has 8 movable metal orifices that can either absorb or expel wind.

[Quirk: Minecraft Player]

Level:

Abilities:

1) Can mine blocks and use it.

2) The user can do everything what 'steve' can do.

Alert: Mobs can be spawned in the surroundings of the user.

———

[Quirk: Shazam]

Level:

Abilities:

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[Quirk: ]

Level:

Abilities:

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[Quirk: ]

Level:

Abilities:

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[Quirk: ]

Level:

Abilities:

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[Quirk: ]

Level:

Abilities:

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Suggestions from readers:

l Horo horo no mi (perona one piece)

l Devil fruit Tama

l bungee gum hisoka (HxH)

l Shapeshifting (Need to create a restriction)

l The Rage of the Pig-King

Powers include strength, weapon mastery, low-level reality control, and a very strong bloodlust. Intelligence increases as long as he's not in battle, it drops when enraged

l The Ploy of the Dark One

l water,fire,air,earth vending

l quirk: zipper zipper (Jojo)

able to create zipper on surfaces and living beings, able to store thing in the zipper, reattach cut limbs with zipper, able to zip open a wall to get to the other site

rank:C-B

l Spider sense

l Mini Clones (HxH)

l Quirk: No-no Square

There is an invisible square around you that no one can cross.

(You can add a time limit and maybe even make it so uncles are immune to the square) I got the idea from the No No Square song.

l Quirk: the voice of all things (One piece)

l Kira Kira no mi (Need ajustments in the weight, since people in MHA don't have the power of One piece residents.)

l super sleep: able to sleep instantly,and boost the regeneration while sleeping

l super focus: able to focus on one thing with maximum concentration

l super vision/x ray vision: able to see 10 further than normal humans,able to see trough walls,cloths,and human body

l Quirk: Dress Break (DxD)

l Quirk: Projectile Prediction (SAO)

l Quirk: USB Finger

Transformation type quirk.

Allows you to turn your finger into a USB and transfer information straight to your brain.

(Maybe have it so you can't transfer a certain amount of info at a time.)

l Quirk: Steal

Item stolen is random and is depended on luck.

l Quirk: Healing Spit: Your spit heals. (Steven Universe)

l Shinra's Ignition Ability.

I haven't watched the full anime but from the small clips I've seen it is a really cool ability.

l Quirk: Mirror Trap

Can trap people in mirrors. Mirror must be big enough to fit the person. If the mirror is broken from the outside then it will free whoever is trapped.

l Quirk: Charm

When activated people who are slightly attracted to you will see you in a way that they find the most attractive to the point that they agree with what you say.

Ex: A highly narcisstic person will see you see praising them for how great they are.

Won't work for people who aren't attracted to you like the homies cause that's sus.

l Quirk: Hype Beast

Type: Transformation

Ability: when used you turn into a monkey that has an EXTREMELY high amount of Charisma. The Monkey transformation can make anyone even other animals to do something like attack somebody or give him money.

l Quirk: Target and Launch

Type: Emitter

Ability: The user can touch an object (can't Be living) and mark it. then when the user sees someone or thing, he can target it and launch it as fast as he throws it. The quirk can only mark 10 objects at a time corresponding with the 10 fingers someone has.

l quirk:the prophet

able to divining peoples future at the cost of ones stamina the more stamina the futher on can look into the future (rank:A-S)

l Fair luck

l Insane Luck

l Quirk: animation, able to bring life to only animate inanimate objects big as the user. Can only use 3 times per day at lvl 1

l Quirk: Hunter's Grace

Description: Highly Sensitive Senses, sometimes too sensitive. Natural Aura that labels you like a predator to all beings that have an Animal Quirk Anatomy.

l Quirk-counter attack C grade

This quirk functions are similar to a smash bros counter, if releases a small pink field around the user that will allow them to counterattack with double the power kf the opponents. The weakness however is that the field can only be displayed for a microsecond and the counter only activates if the attack touches the field therefore if he misses, he will be damaged immensely.

Requires training on timing and distance.

Recommended training- tennis ball machine then baseball machine.

l Quirk: Super Cute Loli Transformation

Basic Description: You can turn into a cute loli that anyone can't resist her charms, any task or request that you say to the other person, he will do his best to do it

Grado: A+

l Quirk: Mr. Clean

Basic Description: Allows something that the user touches to be "cleaned".

Grade: E

l Quirk: Liquid Changer

Basic Description: The capability to change liquids from one form to another. Such as changing water into soda. And yes, water into wine. It can affect anything that is/has liquid.

Grade: S(ish?)

l Quirk: manifest anything the user wants manifest into reality but only has a 0.00001% of manifestation in the present majority goes to the past

l Creativity: a quirk that steals Ideas from other people

l Phantom clone: creates a clone that is invisible and intangible. Mentality controlled.

l Not so imaginary : imagination becomes reality

l FROG RAIN : Turns rain/water into frogs, user is mentaly linked with them there is no limit on the amount of frigs but the user will pass out if there brain cannot handle it Class: +SSS

l Magic world, user summons a world tree, size is relative to age, stays permanently, user is able to shrink it fo easy transportation. Abilities: the bigger it is the more mythical creatures' user can summon, when it is big enough user can go into an alternate dimension through the tree, absolute control of summons and the world tree.

l [Quirk: Fair and Square]

Description: This quirk gives no body or mind enhancements. (1) The target loses it's ability to use his/her quirk. (2) The target will be buffed or weakened to the point where it has the same stats as the user. (3) Any weapon or defence the user or target has will become ineffective until the fight is over. (4) The power loses it's effects if the target or user becomes unconscious or flee far enough. (5) The battle cannot be interfered. (6) The user can stop his quirk but the effects will stop too.

l Quirk: Victory or Death!

Basic Description: A quick yet extreme burst in power that would not likely leave the user nearly on the brink of death. It is controllable; however, it can only truly be used when your fight or flight hormones kick in. Healing quirks can restore you and over time, the longer you stay within its effects the stronger you get.

Grade: S+ (B if you consider the risk)

l True theif : steals an attribute of anything that the user touches