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Master of none

Everyone has a system they just need to meet hidden conditions to unlock it. A blacksmith system may unlock after a human walks by a forge. A master mage may unlock a system after attempting to control the mana in their body. Even something as simple as kicking a rock at a bucket can unlock the marksman system a unique system allowing for perfect accuracy. But what happens when someone reaches the age of fifteen and hasn’t unlocked their system? Walker is about to find out, time is ticking and he doesn’t want to live out his life as an ordinary human; he has dreams you know! ****** My first ever story please leave plenty of comments so I can adapt and learn as I write The first chapters may be shorter but the length is improving as I write. Editing is in progress To see recent updates remember to clear que regularly

1King_Rep1 · Fantasy
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2237 Chs

1325. Styles Of Leadership

"This is the Genesis building. It is the main building for meetings, representatives, and other important gatherings. That is the alchemy guild, adventurers guild, and crafting guild. Then that building you can see in the distance is the tamer's guild. From there you can also see the cathedral spire. And of course the mage tower." Walker would point out the different sections that the races had created on their own later. But for now, these were the most important buildings in the city. 

"It seems wise to have them all organized together. Better communication. But what are those writings about? I have seen a few. A competition? I believe you mentioned mostly battle related competitions and forging competitions." Mordant has seen the additional herb gathering competitions for the young adventures.