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I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · Urban
Not enough ratings
323 Chs

Chapter 79: First Experience with Hollow Knight! Is This Game This Easy?_1

Translator: 549690339

On a sunny and breezy afternoon, "Hollow Knight" quietly hit the shelves on Number One Player's official website.

Although Number One Player Company did some promotion for "Hollow Knight," compared to their previous FPS game "Pubg."

"Hollow" seemed more like a stepchild, with a much more subtle approach.

Aside from the hardcore fans who pay special attention to Number One Player, many casual gamers didn't even know that Number One Player had released a new game.

But gamers are gamers.

Major game developers closely followed the movements of Number One Player Company with great interest.

As a rising star company that had made a dazzling debut, Ke Jin's talent as the CEO and Chief Designer could only be described as terrifying.

A mind that soared among the stars!

Ingenious gameplay!

Compelling stories!

He could make niche indie games.

He also had a deep understanding of player psychology.

Story-driven games, often neglected by other developers, found new life in his hands.