webnovel

I Developed Call of Duty and Was Hunted by Global Players

In a parallel world where the gaming industry is lagging behind, Ye Yu obtained the "Great Awakening, Turn Off the Game System". As long as players feel pain, cry, smash their keyboards, or curse their mothers with negative emotions, allowing them to achieve a great awakening, he can reap various benefits and rewards from it. Therefore, Ye Yu immediately administered a strong medicine to the players by releasing Call of Duty: Modern Warfare. Different from single-player computer games in the previous life, this realistic environment shooting game requires players to wear immersive virtual reality devices to play. Little sister Dayi, who was unsuspecting, was the first to try it out, clamoring to clear the game in one go. However, ten minutes later, she was shot down and started cursing uncontrollably. Zhou Jie: "I've awakened, I really have, I shouldn't have become a streamer in the first place!" PDD: "To beat this damn game, I've lost a hundred kilograms of weight! A hundred kilograms!!"

Chaos_creatorx · Video Games
Not enough ratings
25 Chs

Chapter 11: Nightfall

Chapter 11: Nightfall

As night descended, Yehu removed his sensory suit and returned to his computer after once again clearing the prologue of the game.

This game has serious potential.

He had rushed through it earlier to make some adjustments to the settings.

The game's quality and pace were already top-notch.

Coupled with the immersive sensory suit, it elevated the gaming experience to a whole new level.

In the foreseeable future, this game is going to revolutionize the entire gaming industry.

It might even make headlines.

The next step was to consider pricing.

Currently, most games on the market are free-to-play.

Take CrossFire, for example; the game itself is free, but in-game items come with a price tag.

Skins and weapons like the Fire Kirin rake in profits for the developers.

But that's not what Yehu wants.

As a devoted gamer, he knows what players truly desire.

Making money is important, but it should be done ethically.

Practices that seriously disrupt game balance are unacceptable.

However, in the foreseeable future, if Yehu were to adopt a pay-to-win strategy, he'd become immensely wealthy in no time.

But he refuses to stoop that low and earn dirty money.

A one-time purchase with no additional charges, allowing players to enjoy lifetime usage, is the most player-friendly approach.

Moreover, in this world of sensory games, there's no such thing as 'cheating'.

The only person capable of cracking game files and creating cheat codes is Yehu himself.

So all players must practice and improve their skills honestly without worrying about cheaters.

Furthermore, the game's quality is already near perfection and requires minimal modifications.

So the focus should be on enhancing the player experience.

He had just played through it once, and it was thrilling, exhilarating, with a massive cliffhanger.

But it's not enough!

If players only experience the game's storyline once, it wouldn't suffice.

Let's not forget about Yehu's epiphany system for negative emotions.

Just experiencing the thrilling storyline won't cut it; players need to rage!

How else will they earn system points?

So, adjustments need to be made to the storyline!

Originally, according to the game's plot, the tasks for the Price Soap team were supposed to run parallel to the Magnesium Army's missions.

But it's time to shake things up and disrupt the game's storyline.

This way, players will be hit with an unexpected twist, cursing, and continuing to play.

Co-op storylines!

Only co-op storylines, allowing many people to fight together, can provide players with a deeper sense of immersion.

For instance, large-scale operations by the Magnesium Army, where players control the action themselves, would be ideal.

As long as the main storyline remains intact and the objectives unchanged.

Some key character storylines remain unchanged.

The rest can be left to the players to plan.

This way, the Magnesium Army's mission levels should be connected, and completed in one go.

But ultimately, it's a good idea, but it depends on whether there are enough players.

At this point, Yehu switched to the game platform page to see how many people had downloaded the game.

What he saw stunned him; the amount of data on the backend made him spit out the cola he'd just sipped!

Eighty thousand!

In just three hours, the game's download count had exceeded eighty thousand, and it was about to hit the one hundred thousand mark.

At the same time, more people were leaving comments on game-related posts.

"Author, hurry up and unlock it!"

"Just tell us how much! Five hundred or a thousand, give us a number!"

"Please, I'm willing to buy, I love Price so much, let me continue playing him!"

"Hello, I'm from the Tianmei Entertainment Studio, would the developer be interested in collaborating with us?"

"Art is explosive!"

...

Tens of thousands of comments, and over sixty thousand top ratings.

Occasionally, there were a few thousand one-star ratings, all urging for quicker unlocks.

"This..."

Seeing this, Yehu couldn't help but curse.

Before he entered the game for the first time, the download count was slowly crawling to single digits.

He never expected that, in just three hours, he'd receive such overwhelming feedback.

This speed is a bit scary; what's going on?

With doubts in his mind, Yehu scrolled through the comments.

After reading for a while, he finally understood the reason.

It was the live streamers; one of them with a massive following had broadcasted the game, hence the hype.

He needed to check out the live stream to see how viewers were responding.

With that in mind, Yehu entered the Douyu platform.

However, as soon as he logged in, he was taken aback.

It was already past eleven at night, usually when Douyu entered its second phase.

Dancers, game streamers, and late-night radio hosts usually dominated the top spots.

But now, all he could see were Call of Duty icons filling the screen.

He randomly clicked on one, only to find the streamer screaming and hyping the game.

A few streamers even had banners on screen, pleading for the developer to unlock the subsequent storylines quickly.

Even the dancers changed their strategies, playing games while spinning around in their chairs.

"So popular?"

He chuckled and scrolled to the top, entering Daiti's stream.

At this moment, she had the highest viewership on Douyu, nearing ten million.

Upon entering, he saw Daiti slumped in her chair, covering her face and crying.

Baffled, Yehu sent a barrage of messages asking what was wrong.

"Hey, A-mei is scared; she hasn't recovered yet."

"Don't cry, darling, let hubby hug you."

"Do any of you have recorded footage? I don't care about seeing an old lady's face; I want to watch the game again."

"Speaking of which, who developed this game? Why haven't there been any updates? Hurry up and unlock it."

"Oh, doesn't the Dirty Pig have any news? I heard he's investigating."

...

After reading for a while, most people agreed with the 298 buyout strategy, with quite a few even thinking it was too cheap.

With a mischievous grin, Yehu sent a rocket to Daiti's stream and left a message:

"298 buyout, globally unlocked tonight at 12. I promise!"