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I Can't Attack, So My Summons do it instead

What happens when a guy lives out his life just fine the first time, but his second life is determined by a random spinning wheel? Find out with me as we delve into the world of Final Fantasy X anew.

Day_Dul · Video Games
Not enough ratings
21 Chs

Everything Starts Here

When I woke up, all I heard was white noise, and all I saw was the void. I couldn't remember anything about myself or my family, other than the various anime/books/manga/light novels I read, and various other media I consumed.

This should be concerning, but the white noise was helping me calm down and relax. One would think that a noise like that would have the opposite effect, but not for me. To me, I found it to be soothing. I sat in that void for a long time before a gray screen popped up in my face.

[Hello, and welcome to your second chance at life! We have spun a wheel to see who gets to obtain this opportunity next, and you happened to be our lucky guest of honor! The world that you are sent to, the time period, your powers, and even your looks, are determined by a spin on the lucky wheel. All wheels will be spun at once, and you will not get a chance to see them before the choices are chosen. You will also gain a complementary rpg system to go along with your chosen power, one huge flaw, and one huge perk. We wish you the best of luck in your future endeavors.]

As I read that, I heard several wheels being spun, but I couldn't see the wheels. I was somewhat excited at the chance to live a second life. Who knew where I would end up though, and what power I would get to start off with? After an unknown amount of time, the wheels finally stopped, but I still wasn't able to see them. Another screen did pop up though, to tell me the results.

[Oooh. This is interesting, some might even say, different. So First and foremost I would like to say congrats on getting a world that is rarely, and almost damn near not talked about nearly enough. You will be going to the world of Final Fantasy X. Now we will get to your power, flaw, perk, and rpg system, but first let's delve into your background a bit to give you a general idea.

You won't be starting in Zanerkand with Tidus, but you will be a long-time childhood friend with both Lulu and Wakka. However, you got to know Lulu first growing up, and got to know her better since the both of you were mages. You are also the third guardian of Yuna after Kimahri and Lulu. Wakka joined soon after you when he found out that his blitzball career was going south. Wakka's brother still passed away, and he was good friends with the three of you.

However, Lulu wasn't nearly as devastated because of her relationship with you. The timeline you appear in is right around the time Tidus shows up and first meets Wakka. Once you are dropped there, any relevant memories will be integrated within you. Also, the world will follow the game rules, so no need to worry about not doing side quests and the like timewise. There is some realism sprinkled in, but the time of the story itself won't move on, until you do.

Now onto the juicy bits. Your rpg system is an advanced sphere grid catered specifically for you and your power. You can't learn the abilities of your party though, but you have substitutes for that, which will be discussed in a bit. Your power is titled 'AllMighty Summoner' which would make it seem like you would be summoning Aeon's and the like, however that is not the case. We have decided to prevent the ability to summon Aeon's since there are so many other options.

Further details will be seen once you open the sphere grid for the first time. Your flaw is honestly a pretty bad one, but since you will be in a party, you should be fine. It will also be integrated within the world so no confusion would happen because of it. Your flaw is that you can't make any physical or magical attacks yourself towards an enemy. It has to be done through your summons.

However, your perk is called 'All Encompassing Creator', which allows you to summon/create anything you put your mind to, as long as you put in enough work to make it.

Whenever you want to make/summon something in particular, and you aren't able to, the requirements for it will show on your sphere grid. That about sums up everything that needs to be said, anything further would have to be discovered yourself. When you're ready, just think in your head that you want to be transported, and it shall be done. I wish you the best of luck in your second life, and hope that you have fun!]

As I read everything that the entity told me, I cringed slightly at my flaw, but figured that since I would be a summoner, that it should be fine. I wonder how the knowledge of that would be integrated within the world though? Oh well, no time like the present. It didn't say anything about what my name would be, so I just decided on the name Yole. Why that name? It was honestly the first thing that popped up when I thought of a name. Let's get it!

[3rd person POV]

Soon enough the world gained color, and Yole was sitting within the inner sanctum of the Besaid Temple, on the floor, with Lulu standing next to him up against the wall. Kimahri was across from them, staring at the door of the inner sanctum. Yole had a smooth transition with the memories being integrated within himself. He still had his knowledge of the Final Fantasy X world, and it didn't clash with his newfound memories of a full 24 years of his current life.

The three of them had been in the sanctum itself for almost a full day now, thankfully it seemed like Yole had an inventory like system with his sphere grid. In order to open it up, he just had to think about it as well. Once he opened his sphere grid, he noticed that it was even bigger than the sphere grid from the remastered edition of FFX on the pc.

He also started with six moves on his grid, his level started at one, and a small number of spheres ranging from power, ability, mana, HP, and even two level 1 key spheres. The first part of the grid he started in was in a shape similar to a snowflake, and he started in the dead center. For the first section, the abilities got stronger as he got further away from the center. It was the opposite for every other section though, it seemed to be done intentionally.

The first spot that he started on did have an ability already, alongside four other Spheres branching into it. The name of the abilities were as follows, 'Frost Soldier', 'NulFrost', and 'Cold Embrace'. The other two were a power and mana sphere. Yole activated all of them, and gained an instinctive knowledge on how to utilize them. Frost soldier spawned an ice construct that fought with a sword or bow, and grew stronger the more mana was poured into the spell.

Nulfrost is the same from the game itself, and Cold Embrace was a heal that healed 4% of the target's health for four seconds. Once that was finished, Yole went to the outer circle beyond the initial five and upgraded his HP, and MP with two spheres for each. Once he finished with that, Yole checked his menu screen and saw that there was a separate page for 'Non-Fighting Abilities'.

Within it, it showed a variety of abilities, like cooking, cleaning, camping, crafting, fishing, alchemy and even abilities like hacking were there for some reason. He also checked his inventory to find a portable forge, furnace, oven, camping gear, fishing gear, a large amount of cooked food, and a large amount of materials for a variety of things.

There was also a note in there that stated that materials for crafting would now drop from enemies and that he could analyze things in his inventory to figure out how to craft them. Yole knew that it would be a while before Tidus and Wakka showed up, so he pulled three bed rolls out of his inventory, passed one to both Kimahri, and Lulu, then laid down to fall asleep on his bedroll.

The other two decided to wait until Yuna came out, but did not stop Yole from taking a nap. Lulu got down and placed Yole's head on her knees as she played with his hair. From her perspective it can be seen that Yole had silver, short hair, with a bang over one of his eyes. Blue eyes, tan skin similar to Wakka, a gray jacket, a gray shirt, and black pants. Kimahri glanced at the two of them and smirked, before looking back towards the exit.