263 notes.

-The moments with Gwyneth were clear, she was a very passionate woman, exuding a youthful air even under the covers, without inhibitions, just having fun. Both squinted their eyes after a warm night. Quick affairs are not much different from casual encounters that people typically have in common bars as carefree revelers.

-I'm impressed by all your work, - said Gwyneth, lying beside him.

-It's hard to keep you satisfied, but I think I'm getting to know you a bit more with each encounter, - said Billy, stretching his arms. Gwyneth chuckled at his words.

-I mean your animated channel. I saw a bit, and all people talk about is your new animation channel. It's very well done, and the success is well-deserved. My father mentioned that your programs are a clear slap in the face to traditional animation, which tends to be slow in development. Now, you've proposed the advancement that people weren't willing to give, even my godmother says the same, - said Gwyneth.

-I see. I'm somewhat isolated from the Hollywood politics, and I can only see what's obvious, - said Billy.

-Bill, that doesn't matter. It's simpler than you think. Hollywood often tends to be complex, but it's better to be informed than isolated. If you can express your opinions or build an intimate circle of friends to navigate through, many people are alone or exposed. Although I would advise caution. My father says there are always people who want to climb or seize opportunities; they can easily block your path, tarnish your reputation, spread rumors, or worse unless you have enough relationships to counteract them, - said Gwyneth.

-It sounds disastrous, - said Billy.

-That's the world. You can distance yourself, but you're an entrepreneur. It's curious for such a young actor; many enter at older ages, - said Gwyneth.

-Enough talk, - Billy said with a determined will. - We have to dine; the restaurant service operates until 10. -

-We should order room service. Going downstairs is unnecessary, and you should be more discreet with your privacy, - said Gwyneth.

He nodded in agreement.

-Order the food; I'll take a bath, - said Billy.

Rachel's approval of the new series from Klasky Csupo was a blessing. Now, he had to focus on the business related to ID Software and prepare for the meeting with Microsoft, which, far behind, was one of the companies in which he had an unimaginable investment in shares, which had dropped from 17% to 9% after the company's expansion and the collective of duplicate shares. According to the balances, the group of shares nearly doubled to almost 1.6 billion shares.

-What do you have to do tomorrow? - Gwyneth asked from the bed, her slender milky body a powerful sight, long legs, and a self-love that she exuded confidently.

-Meetings with some people, I have to sort out some things to travel to Kansas and work on expanding the video game company. So, I'll be working in the next few days, - said Billy.

Although his work lent itself more to creative dilemmas than anything else, his sole goal was to finish the script for Forza Horizon and the script for Resident Evol, along with all its nuances.

-Oh, okay, - said Gwyneth.

-Is something wrong? - he asked, sensing her disappointment.

-I was thinking of having a relaxing day, but now I feel like going shopping and seeing a bit of the city. I have something with San Francisco, but I know little about San Jose, - said Gwyneth.

-We can go out for dinner. I have a fast food restaurant for the evening; we aim to make the best burgers. We have a fixed idea that the flavor surpasses the ordinary quality. There's also a stone oven pizza restaurant that's frankly delicious, - said Billy.

That sounds good. I might end up trying a bit of this and that, - said the girl.

****************************************************************************

November 9.

Blizzard

The acquisition of Blizzard was committed in a shorter time than expected, less than 15 days, but enough time to move on to the next target, the last one in the coveted expansion of animation that fit like a glove to the upcoming number of orders.

A loan of $30 million was made in the name of ID Software for the purchase of one of the most ambitious companies, which was still not seen by many. Gaming companies observed the shifts in the industry and technological advancements. However, the capital still didn't correctly gauge the profit potential. Although some companies were beginning to succeed, the risk was almost as great as in animation, movies, or other industries where profits weren't valued or companies weren't sufficiently developed to diversify into the gaming industry.

Steve Parks walked the streets of Potomac, Maryland, anticipating the meeting the next day. Despite the aggressive acquisition, which raised doubts, he dedicated himself to conducting a thorough study of all of Epic Games' activities, such as their software development process for creating video games.

The United States was home to numerous entrepreneurs, whose skills were reflected in their pursuit of improvement, honing abilities to achieve their dreams, amass fortunes, expand their careers, and ultimately build companies.

Steve Parks valued Epic Games at $5 million, no more, no less. However, companies didn't operate in such straightforward manners; they were dynamic and different from what was initially assumed.

The next morning, he found himself in a conversation with a man who was five times more stubborn than the average person, driven by his eagerness and insistence that his video games were superior. Steve considered this complete nonsense, as ID Software truly excelled above the rest, from their marvelous releases to their recent innovation, which was clear.

-Well, my company does not buy video games. You've developed the Unreal Engine project; you've given some samples. I'd like to hire you to work on this project alongside ID Software. Since your company's ethos is to remain a privately owned entity, I can accept that. However, I must say that the project must maintain certain qualities, - said Steve Parks.

-Game development fund? - asked Mark Rein, Vice President of Epic Games.

-I would call it more of a game development system, which will of course be transferred to ID Software. The purpose of this is to purchase said software, - said Steve Parks.

-It's complicated, - said Mark Rein, who was familiar with the founder's unique character and his love for video games.

-We can agree in the exchange of information, - said Mark Rein.

-Impossible, - said Steve Parks. - We're generous, not foolish. Our technology is superior; we can pay for it. You want a product we've been preparing for years, and our desire to buy another engine is due to the proliferation of video games. -

-So negotiating is impossible, - said Mark Rein.

-Well, then, sir, I believe we're done, - said Steve Parks.

Both bid farewell. Now, the urgent matter was the $30 million investment intended to unite the companies and proceed with the purchase of video games. But now, they had to explore different avenues, which were not part of the creative department: closed-off individuals and closed-off words.

...

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