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Guild Wars

Draco had risen to the top of the world through his exploits in the legendary FIVR game, Boundless. After years of intense conflicts between his guild, Hellscape, and the guild of his former infidel lover, Darkrow, things came to a head when Draco conquered all. Now, nothing stood in his way of total conquest within the highly acclaimed second world of mankind, as he intended to fortify his new empire. Unfortunately, a timely assassination sent him back into the wheel of time for reincarnation, but not even the Gods gave him peace of death. Thrust into the past, Draco realized he'd been given a second chance at life to start from scratch, with all the knowledge of over fifteen years of almost absolute power in Boundless. Now, his path to glory will be far shorter and filled with more bloodshed than Hades could handle. ___________________________________________________________________________ WARNING: If you're the type to be triggered easily, please do not read.

Kotario · Games
Not enough ratings
1195 Chs

Jada and Jade 2

The fireball spell from Jada wasn't able to deal any useful amount of damage to the Wailing Woman, but that hadn't been what Jada was aiming for anyway. Just like Rina, Riveting Night had trained the spellcasters of Umbra in the arts of battle in the game, and she divulged a core secret of combat that many players would take a while to grasp.  

That was the real effects of attacks or spells. As should be expected, a hurtling ball of fire would definitely deal some minor explosive damage, so using it to knockback a foe at a crucial moment would be important.  

While this might seem like common sense, it hadn't been something players figured out easily. After all, the system did its best to let the players figure out everything on their own.  

So naturally, most had to learn this nifty trick through repeated battles against foes. Some of the Elite and above players outside had already gotten an inkling of this, yet this wasn't that much of a big deal anyway.