1 Meta Powers(part 1)

-->4th wall Breaching

The power to enter the real world from their fictional universe. Sub-power of 4th Wall Manipulation and Fictional Transcendence. Advanced variation of 4th Wall Interaction. Variation of Dimensional Travel.

Also Called

Fiction-Reality Travel

Capabilities

User is not only aware of the real world from their fictional world and able to interact with it, but can also leave the fiction they hail to enter the real world and interact with it.

Applications

4th Wall Awareness 4th Wall Interaction Diverse Interface

Living Anomaly

Dimensional Travel

Physical Law Immunity

Rule Transcendence

Associations

Associations

4th Wall Manipulation

Alpha Reality

Cartoon Physics

Fiction Manipulation

Fictional Transcendence

Fun Lord

Real World Enforcement

Reality Warping

Rule Bending

Story Shifting

Limitations

May require outside assistance.

Users of Reader Embodiment can view the user as part of the story

-->4th Wall Manipulation

The power to manipulate the 4th wall. Sub-power of Fiction Manipulation and Real World Manipulation.

Capabilities

The user can manipulate the fourth wall, allowing them to make it so fictional characters from a fictional world can cross over to in-universe real world and vice versa. They may be able to manipulate their own/fictional world, as well as interact with those in the fictional world. The user can also make the fictional characters real and real entities fictional.

Applications

4th Wall Awareness

4th Wall Breaching

4th Wall Interaction

Audience Manipulation

Book Jumping

Electronic-Media Jumping

Fantasy World Enforcement

Fictional Transcendence

Literary Manipulation

Meta Object Manipulation

Plot Armor

Picture Manipulation

Reality Warping

Real World Enforcement

Video Manipulation

Associations

Boundary Manipulation

Crossover Manipulation

Existence Manipulation

Fiction Manipulation

Fictional Lordship

Meta Manipulation

Potentiality Lordship

Real World Manipulation

Unreality Manipulation

Limitations

May not possess full control of this power.

May not be able to work on some worlds.

May need a comic-book, book, TV, video, computer, picture, etc. to use this power.

Users of Reader Embodiment are unaffected and will still see the user as part of the story.

-->Ability Nexus

The ability to become a focal point for supernatural/special powers. Sub-power of Ability Derivation and Power Embodiment. Combination of Nexus Creation and Power Source.

Capabilities

The user is the focal point that hosts a nexus of supernatural/special powers that connects throughout omniphysical existence, making them repository to all supernatural abilities in their respective nature/universes.

Because of such power users can be the most powerful being in the universe and member of their species by having such collective abilities at their disposal.

Normally the nexus within the host stays dormant even at the metaphysical levels, allowing the access either only subconsciously or through some form of transformative catalyst which enables the activation of these powers.

Although the user isn't usually able to tap into the full potential, the nexus they host boosts them physically, mentally and spiritually, in addition to allowing some level of access to the supernatural powers.

Applications (General)

All Supernatural Powers

Ability Indexing/Ability Information Archiving

Ability Tier Activation

Potential Creation Thoughtless Complete Arsenal

Self-Power Bestowal

Singularity Uniqueness

Applications (Detail)

Transcendent Physiology- Alpha Physiology -Omega Physiology- Supernatural Genetics

Power Warping- Adaptation Manipulation- Precondition Manipulation

Techniques

These are all possible and potential powers that can be acquired through dipping into the cosmological catalog:

Conceptual

Creation-Destruction Manipulation

Essence Manipulation

Foreignness Manipulation

Genesis-Procreation Manipulation

Perspective Manipulation

Superpower Manipulation

Uncertainty Manipulation

Metaphysical

Boundary Manipulation

Context Manipulation

Duality Transcendence

Meta Variable Manipulation

Possibility Manipulation

Sentient Power

Transition Manipulation

Philosophical

Absolute Manipulation

Background Manipulation

Crossover Manipulation

Duality Transcendence

Moral Manipulation

Primordial Order & Chaos Manipulation

Solipsistic Manipulation

Supernatural

Indeterminacy

Entity Lordship

Mental Manipulation/Psionics/Omni-Psionics

Non Created Physiology

Omnificence Genesis

Prime Source

Reality Mind

Variations

Concept Manipulation

Entity Lordship

Monotheistic Deity Physiology

Nexus Manipulation

Potentiality Lordship

Supernatural Embodiment

Associations

Fiction Manipulation

Genre Manipulation

Meta Power Manipulation

Nigh Omnipotence

Reality Hacking

Limitations

Power can potentially overwhelm the user.

Users may unknowingly act as a catalyst for horrors to breach into their world.

Can be outmatched by users of Meta Ability Creation, Complete Arsenal and Absolute Ability Nexus.

May not be able to access powers without external activator.

May be weak against Omni-Negation.

Almighty Replication and Omnireplication could penetrate the singularity.

May only be able to access terrestrial and not mutliversal catalog.

-->Absolute Ability Derivation

The power to be the origin of all powers. Sub-power of Absolute Prime Source. Absolute version of Ability Derivation. Not to be confused with Meta Ability Creation

Also Called

Absolute Ability Origin

Absolute Power Derivation

Almighty Power Wellspring

Origin of All Powers

Primordial Power Source

The Source Of All Powers

Capabilities

The user is the primordial and fundamental origin point of all powers and abilities. They are the cosmic wellspring of all supernatural abilities in existence and the force that may hold them together.

Applications(General) Every power thinkable

Applications (Detailed)

Complete Arsenal

Meta Power Manipulation-Meta Ability Creation-Power Warping-Superpower Manipulation

Power Omniscience

Power Omnipresence

Tetralogy

Variations

Mystic Derivation

Psionic Derivation

Associations

Absolute Prime Source

Totality Embodiment

Primordial Force Physiology-Primordial Force Manipulation

Power Embodiment/Power Physiology

Quantum Foam Manipulation

-->Absolute Access

The power to gain access/entry to any location, place or time. Sub-power of Access Manipulation. Opposite to Access Denial.

Also Called

Lock Bypassing

Almighty/Meta/Omni/Infinite/Total/Perfect Access

Capabilities

User can gain access or entry to any location, place or time. They can easily gain access to places that are spatiolocked, temporal locked, spatial-temporal locked, isolated, closed, possibly even omnilocked locations. It doesn't matter where or what the location or target is, they can always access them.

Applications

Access and Occlusion

Afterlife Traveling

Alternate Reality Traveling

Beforelife Traveling

Desire Ability ManifestationMeta Ability CreationComplete Arsenal

Door Projection

Dimensional Independence

Dimensional Travel

Domain Traveling

Electronic-Media Jumping

Fantasy Travelling

Genetic Access

Key to the Door

Meta Immunity Bypassing

Meta Teleportation

Movement Transcendence

Planeswalking

Planes Dreaming

Reality Crossroads

Reality Shifting

Shortcut Access

Meta Time Travel

Totality Connection

Unblocked Passage

Techniques

Realm Connection

Meta Summoning (Access desires, and bring them into reality.)

Associations

Access Manipulation

Unbound Soul

-->Absolute Buying

The ability to buy/barter for absolutely anything. Money-based version of Contract Bestowal.

Also Called

Absolute Bartering

Ultimate Capitalism

Capabilities

User can buy/barter for absolutely anything, for them absolutely everything has value and can be bought, including people, concepts, elements of reality, etc.. Buying may require communion with anthropomorphic personifications of certain concepts or bartering with something other than paper money. Users can give things like their souls, their money, or their lives for any amount of services for a different concept.

Applications

Communing with concepts or other incorporeal entities.

Contract Bestowal: Create binding business deals with entities both physical and non-physical.

Concept Manipulation: "Buy" concepts.

Existence Assignment: Buy a new life/identity.

Immortality Buying: Buy the immorality from others.

Power Buying: Buying superpowers.

Subordination Manipulation: Control the free will of others by simply buying their lives.

Trading Intuition

Associations

Absolute Contract

Immense Wealth

Supreme Monopoly

Infinite Supply

-->Absolute Change

The power to induce change without limit. Sub-power of Omnipotence. Absolute form of Change Inducement.

Also Called

Meta/Omni-Change

Boundless/Limitless Change

Complete/Omnipotent Change

Unrestricted/Unlimited/Ultimate Change

Immutability Bypassing/Defiance/Negation

Capabilities

The user can change absolutely anything and everything, either completely or partially, permanently or temporarily, from physical things like humans and objects to metaphysical things like concepts and logic, etc. regardless of the target's immunities.

They can choose what they want to change, and how they want to change it. For example, they can change an insect into a transcendent being or an immortal god into a normal human. They can also change themselves without limits.

Nature Of The Power

Absolute Change specializes on the concepts/principles of change beyond its own boundaries achieving absolute power and invincibility simply by changing themselves to become so.

Applications

Almighty Ascension - By changing oneself into an omnipotent being.

Author Authority - Changing absolutely all of existence.

Autopotence - Changing the user's own existence without any limits.Absolute Condition - Changing the user's own condition to absolute levels.

Complete Arsenal - Changing oneself to have all powers.

Omnifarious - Changing the user's own form without limits.

Perfection - Changing oneself to become perfect in all existing aspects.

Absolute Restoration - Changing anything back to its original state.

Absolute Will - Changing all of the creation at the user's will.

Absolute Wish - Fulfill anyone's wish through change.

Alpha Reality - Changing the Alpha Reality.

Axiom Manipulation- Changing all Axioms

Boundary Manipulation - Changing all boundaries.

Causality Manipulation - Changing Causality.

Concept Manipulation - Changing all concepts.

Customization Manipulation - Changing customization.

Definition Manipulation - Changing definitions.

Difference Manipulation - Changing Differences.

Dual Warping - Changing reality rationally and irrationally.

Entity Lordship - Absolute change over any entity.

Existence Manipulation - Changing Existence.

Immunity Manipulation - Changing immunity to any/all powers.

Logic Manipulation - Changing the rules of logic.

Meta-Concept Manipulation - Changing any and every incomprehensible concepts.

Meta Immunity Bypassing - Ignore/bypass absolutely any/all immunities to change.

Meta Perspective Manipulation - Changing all perspectives.

Meta Power Manipulation - Changing every power without limits.

Meta Variable Manipulation - Changing all forms of variables to the metaphysical level.

Omega Reality - Create, manipulate and destroy the end point for omniversal reality.

Omni Distortion - Distorting everything.

Omni-Conversion

Omni-Customization

Omni-Physics Manipulation - Changing all form of physics.

Omni-Manipulation - Changing literally everything and anything.Omniverse Manipulation - Changing all universes.

Omniarch - Ruling over everything in existence.

Omnificence/Absolute Destruction - Changing nothing into anything and anything into nothing without any limits.

Origin Manipulation - Changing the origin of everything.

Potentiality Lordship - Changing the potential of everything.

Principle Manipulation - Changing all principles.

Power Bestowal - To grant other people any type of power

Status Manipulation - Changing the status/state of being of everything.

Tetralogy - Changing the 4 universal aspects.

Total Conversion - Change matter, energy, elements, objects, beings, etc. into anything else.

Transcendence Manipulation- Change and manipulate forms/levels of transcendence.

Transition Manipulation - Changing all passings/transitions.

Universal Irreversibility - Making changes irreversible.

Supreme Voice - Changing absolutely anything/everything via one's voice.

Variation

Absolute Command

Associations

Change Embodiment

Change Inducement

Energy Manipulation

Flux Manipulation

Interaction Manipulation

Meta Swap

Metapotence

Omnipotence

Transmutation

Ultipotence

-->Absolute Character Creation

The ability to create any type of character. Sub-power of Meta Art Manipulation, Omnificence and Author Authority. Variation of Absolute Life Creation. Not to be confused with Entity Creation or Drawing Creation. Opposite to Absolute Character Erasure. Absolute version of Character Creation.

Also Called

Absolute Character Drawing/Writing

Almighty/Meta/Pata/Omni/Omnipotent/Infinite/Ultimate/Godly/Divine/Supreme/Boundless/Transcendent/Illimitable/Limitless/Unlimited/Unrestricted/Total/True/Perfect/Complete Character Drawing/Writing

Capabilities

The user can write or draw absolutely any type of character with no limit. Designing their physical features, what their name is, their personality, their background or past, what abilities they could possess, etc.

The user possesses a limitless and unique imagination to make their character compelling and inspiring while also carefully deciding or knowing exactly what purpose they will serve. Giving them a role to play in through the story and having them go through challenges so they can develop for the better or for the worse. User can even create meta-fictional characters to have them serve an even greater purpose in the story.

Users of this power are usually the writers of the story, thus will have complete and utter control over the characters they create since to the user they're just works of fiction. The user's power works in a similar way to how a author writes or draws characters in a story.

Applications

Absolute Creativity (Characters Only)

Absolute Life Manipulation (Only to your characters) Absolute Life Creation

Customization Form Manipulation

Potentiality/Entity Lordship

Biological Essence Manipulation (Only to your characters) DNA Generation

Meta Ability Generation

Soul Creation

Concept Manipulation (Characters Only)Conceptual Materialization

Visual Art Manipulation (Characters Only)Artistic Intuition

Associations

Absolute Artisan

Absolute Setting Creation

Author Authority

Drawing CreationCreation

Entity Creation

Fictional Lordship

Meta Art Manipulation

Meta Summoning

Omnificence

Literary Manipulation

-->Absolute Character Erasure

The power to erase absolutely any type of character. Sub-power to Meta Art Manipulation, Author Authority and Absolute Erasure. Variation of Absolute Death Inducement. Opposite to Absolute Character Creation. Absolute version of Character Erasure.

Also Called

Almighty/Meta/Pata/Omni/Omnipotent/Infinite/Ultimate/Godly/Divine/Supreme/Boundless/Transcendent/Illimitable/Limitless/Unlimited/Unrestricted/Total/True/Perfect/Complete Character Erasure

Capabilities

The user can erase utterly any type of character with no limit. Successfully erasing their very design, their role, function, and purpose in the story. The user can not only erase them from the story but also their history or ties they may have with other characters, places, or objects from the entire narrative as if the character didn't exist at all, Totally erasing the very idea of the character.

Users view created characters as fiction, so no matter what the description the character may have or what they represent (be it normal, supernatural or meta-fictional characters) complete and full erasure will certainly be achieved since users of this power usually are The Author/Writer themselves.

The nature of this power functions the same way a writer would erase a character; everything about that character's existence will be gone for good.

Applications

Absolute Death Manipulation Absolute Death Inducement

Conclusion Dominance/Conclusion Inducement (conclude the end of any character via erasure)

Concept Manipulation Concept Destruction

Essence Removal Soul Destruction (Characters that have souls, when erased, will have their souls annihilated)

Existence Erasure

Memory Erasure (destroy all memories/erase all memories related to that character)

Meta Power Destruction (Destroy all the powers the character has)Meta Immunity Bypassing (bypass and erase the immunities the character has)

Name Severing (Erasure of the character will also cause their names to be gone as well)

Origin Destroyer (Since the characters will no longer exist, their origin will be gone as well)

Universal Irreversibility (The Erasure cannot be stopped, blocked, manipulated, or reversed by any means)

Associations

Abolishment

Absolute Erasure

Absolute Destruction

Author Authority

Fiction Destruction

Meta Art Manipulation

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