A Green Bird
Kinda exhausting to read. Seems a bit like another novel which was dropped, I wonder if it's the same author. There's annoying stuff like everyone praising MC in the world channel everytime, some people acting like they're the protagonist n considering MC as an enemy to trample on, an innocent girl who also has a legendary talent but being dependent on the MC, NPCs being impressed or being fanatical for some small things. Currently has about 300 chapters in the raws, so it might have gotten better or it's getting worse n worse n the author is still writing it, only to be dropped soon.
On 127 a lot of useless information is given like stat, abilitiess and other things that are not important to the story because they are never used. Battles are just text with saying they died or it is going to be a hard fight then go to the end. No really writing skills just a very basic story with a lot of rubbish information just to make the word count bigger.
While my rating may seem low I admit that I love this story. I have read up to chapter 330+ in mtl and enjoy.each new chapter. This is a story with the currently popular theme of Lords or everyone getting their own territory. the catch for this one is that the main character has a 100% drop enhancement for loot. while the story is slow, slow and even Slow! (at chapter 330 it has been 12 days) there is a fair amount of action. though the author had been becoming less hands on with the fights. The character design is mostly flat with anyone but the lead being forgotten until convenient. the positives are more about my love of systems and reading loot charts. Thanks for reading.
I feel like this is the only novel that started in recent times that has come this far. It has consistent updates and the quality hasn't dropped significantly even nearing 600 chapters. I wouldn't call this a great novel by any means, but it's a great to pass time with. More importantly it manages to expertly evade all the pitfalls/turn-offs that new novels all seem to have. Yep, there maybe nothing great about it, but there is absolutely nothing bad about it. And this is something I cannot tell about any of the recent novels. The only warning signals going on in my head is about the whole "human race" thing. With increasing diplomatic channels and the new event, I hope they don't harp on about it. More importantly for someone intending to be Lord of All Races, I would find it a bit uncomfortable, to put any race above the other.
Unsure why this was a top rated novel as the character is the very definition of a “Mary sue” where everything works out well for him. The novel is also littered with unnecessary texts and ridiculously long names for items and loot which is obviously an excuse to pad word count. I don’t see myself continuing through the premium chapters of this book when half of a chapter is basically item names repeatedly being listed. A shame as the initial concept seemed to be interesting. people should give this a pass.
-There are numerous typos in the story and the author often forgets plots that he himself defined. Things like a character appearing at the same time in two different places, the author copying and pasting a notification and forgetting to edit it, or even forgetting some effect of the protagonist's main skills. The author puts so much information and so many skills that he can't manage his own story. -The distance from the world makes no sense, sometimes the author shows the protagonist traveling to a certain location kilometers away with an army of thousands of soldiers and this march takes only a few hours, when in fact it should take days or weeks. -The protagonist accumulates countless useless skills that he never uses. And the skills are so scattered and random that it's evident the author didn't plan anything. -The protagonist's main class is the martial artist, but he has never fought a single opponent in 200 chapters and none of his skills have to do with his class. And even if "classes" exist in history, it is possible to learn skills that have nothing to do with the character class. -The drop system is broken and makes no sense, putting things like 0% drop just to conveniently work with the protagonist's talent: 100% drop rate. If the drop is 0% this item simply shouldn't exist. -The protagonist accumulates countless items with his 100% drop talent, but these items are so large in quantity that they just gather dust and are never used efficiently. (Like protagonist's skills) -The loyalty system makes no sense, literally, people are only loyal to the protagonist because of a talent that forces these people to become loyal, It has nothing to do with the protagonist's effort. They are like slaves with brainwashing. -No death consequences in battles. The protagonist has countless soldiers, but because of his talent he manages to revive them all whenever a battle takes place, so all soldiers are essentially immortal. In the end, I had fun reading the first few chapters, but after 200 chapters I got bored and felt like it wasn't worth it. (And I feel that the novel is written by AI)
my guess of how tiers(strength/item/skill/building) work were black iron, green bronze, white silver, yellow gold, white platinum, diamond, extraordinary, epic, legendary, mythical. quality of conventional soldier/building is divided into basic, beginner, intermediate, advanced, special, kingdom, empire, vine kingdom, high/scarlet. the scale of the minerals is divided into miniature, small, medium, large, extraordinary, epic, legendary, and mythical. let me know what you guys think?
The speed at which the character develops is good enough, it's fast but not fast-fast. I felt 'patriotism' but not a lot like some other works out there that I've read.Also, the writing wasn't clean. There are clearly some aspects where the MC got this with this effect but then it was forgotten or even changed, maybe the author forgot about them and was too lazy to check? It's not a big deal though. Another thing is that, stop being too comprehensive about the dropped loots, you can do better and I strongly believe that. The dropped loots take a lot more work counts that the story sometimes where I just skip them cause they are repetitive anyway. You can just highlight/mention some of the most unique gains he'll get so that you can fit more details in one chapter.And just a suggestion, why not make talents with similar effects fuse? Enhancing similar traits between talents and keeping other effects and optimizing them according to the base talents will work out well in my opinion in this kind of setting.Anyway, I enjoy reading this.