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Chapter 18 The Heroic Goblin Priest

Translator: 549690339

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What kind of priest only knows various buff spells but doesn't know any healing spells?

Previously, when seducing the goblin priest's guards for hunting, every time they led the guards far away, out of the goblin priest's line of sight, preventing the goblin priest from using healing spells to save them.

As for checking the goblin priest's attribute panel, Zi Liyuan could only curse that the system was weak.

The attribute panel of a hero boss only showed health, magic power, damage, and defense, while the skill column was all question marks.

Only after the hero boss used skills could their descriptions be seen.

Looking at the goblin priest's skill column, Lightning Arrow, Lightning Chain, Bloodthirsty Technique, Berserk Technique, Healing Technique, ?.

There were already five skill descriptions, but one still displayed "?".

Looking at the healing calculated as a hundred percent health recovery, it was equal to the big goblin warrior regaining 200 health per second, meaning they could heal 500 health in 2.5 seconds.

This reduced the damage of the magic skeletons by a third and greatly increased the fight's duration.

Fortunately, the boss's healing technique lasted only 15 seconds, which meant it could recover a total of only 20% of maximum health.

Moreover, the goblin priest couldn't use the Healing Technique constantly, as it had a 30-second cooldown.

However, Zi Liyuan did not relax his vigilance, not to mention that the boss still had an unknown skill, but just from after the battle started, this creature's Lightning Chain, except the first one striking a Shield Combat Skeleton, targeted the magic skeletons for the rest of the time.

With a large level gap and the boss template suppression, plus the fact that all the magic skeletons were squishy, they couldn't withstand it, and where the Lightning Chain passed, skeleton debris scattered all over the ground.

Fortunately, as the battle went on, after the death of the first big goblin warrior, no more accidents occurred.

With the death of one rare boss, the pressure on the Skeleton Army reduced significantly, and Zi Liyuan handled the situation even more skillfully.

After ten minutes, the seven rare bosses guarding beside the goblin priest were all vanquished.

[Goblin Priest (Hero Boss)]

[Level]: Level 30

[Attributes]: Magic Damage 300, Physical Defense 25, Magical Resistance 45, Health 80,000, Magic Power 40,000.

[Skills]: Lightning Arrow, Lightning Chain, Bloodthirsty Technique, Berserk Technique, Healing Technique, ?

[Combat Power]: 300

Looking at the attributes of the goblin priest, Zi Liyuan didn't dare to take it on himself, fearing this creature would give him a lightning flogging and send him packing on the spot.

Fortunately, when the magic skeletons used their skills to deal damage, they could cause 28~30 points of magic damage, so slowly whittling away, they could eventually kill this boss.

It was a good plan, but when the goblin priest used its Healing Technique during cooldown, Zi Liyuan was speechless.

This creature's Healing Technique increased health by 5% at once, with an additional 1% per second for the next 15 seconds, which meant that over a 30-second skill cooldown, it could recover 20% of its health.

With a total health of 80,000, it could heal 16,000 health every 30 seconds; unless the damage per second could break through 534, there was no way to defeat it!

Clearly, the output of only 30 magic skeletons wasn't enough to kill it.

After a brief damage calculation, Zi Liyuan began to contemplate whether it was possible to defeat this creature with a different Skeleton Army configuration.

Fifty magic skeletons could deal 560~600 damage per second to the goblin priest, which would be enough to kill it, but the grind would be extremely long, possibly lasting an hour, greatly testing Zi Liyuan's logistical pressure.

However, with such a skeleton troop configuration, there would only be seven Shield Combat Skeletons in the front row, which might not be enough to stop the creature from escaping.

Moreover, the goblin priest still had an unknown skill unutilized, and who knows if it would be a kind of skill that significantly healed health.

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After some thought, Zi Liyuan realized that to solve the current problem, the only option was to try and interrupt the casting of the "Healing Technique" by this creature.

The casting time for Healing Technique was 3 seconds, which meant that with proper handling, there was plenty of time to interrupt the spell.

Once interrupted, the skill would be forced into a 5-second cooldown period.

That is to say, every 5 seconds they needed to interrupt the casting, otherwise the boss would still regenerate 16,000 health every 30 seconds.

The Shield Combat Skeleton's taunt ability could suddenly change the monster's aggro target, thereby interrupting its spell casting.

The Skeleton Behemoth's collision skill had a certain chance to knock the monster back, also interrupting its spell casting.

The Skeleton Knight's Charge skill not only inflicted heavy damage but also stunned the monster for 0.5 seconds, which could also interrupt its casting.

As soon as he thought of it, and as the BOSS was about to cast "Healing Technique" during cooldown, a Skeleton Behemoth that had been lying in ambush burst forth.

And that wasn't all, a Shield Combat Skeleton standing next to the Goblin Priest used its taunt ability at the same time.

Affected by the taunt ability, the Goblin Priest's body made an involuntary 90-degree turn, but its casting was not interrupted.

At that moment, the Skeleton Behemoth collided with the twisting Goblin Priest.

Unfortunately, the Healing Technique's BUFF still appeared on the BOSS, and the colliding Skeleton Behemoth shattered into bone fragments in an instant.

Well, having eliminated two of the three skeleton types that could interrupt skills, there was only the Skeleton Knight remaining.

Zi Liyuan immediately dismissed the 4 Skeleton Behemoths lurking nearby, then summoned 5 Skeleton Knights.

He commanded these knights to run around the Goblin Priest at a 20-meter radius, ready to Charge at the BOSS upon command.

After waiting 30 seconds, when he saw the Goblin Priest start casting again, the 5 Skeleton Knights did not hesitate to use their Charge skills.

Five afterimages charged at breakneck speed, and at the 2.4-second mark of the Goblin Priest's casting, the first knight collided with it.

There should have been a 0.5-second stun, but when it collided with the Goblin Priest, it only caused a momentary panic before it recovered as usual. However, the Goblin Priest's spell casting was indeed interrupted.

Seeing that the Skeleton Knight's Charge skill could actually interrupt the casting, Zi Liyuan had no reason to hesitate.

He immediately began to adjust the configuration of the Skeleton Army.

The number of Shield Combat Skeletons dropped from the initially maintained 20 to just 5.

The number of Vulture Skeletons remained at 4 to monitor the movements of the other three hero BOSSes, leaving one to observe the battlefield situation.

He summoned 8 Skeleton Knights, divided into 4 groups, to Charge at the BOSS.

The remaining 43 were all magical-type Skeletons.

Although the magic-type Skeletons' DPS had decreased quite a bit, as long as they could interrupt the BOSS's healing skill, they could slowly grind the opponent down.

The adjustment of the Skeleton Army and the pinpoint Charge strikes of the Skeleton Knights proceeded methodically under Zi Liyuan's control.

The Goblin Priest, under the relentless assault of the Skeleton Army, was no longer so composed, and instead started to look somewhat disheveled.

Every time it started casting "Healing Technique", Zi Liyuan would interrupt it between 2 and 2.5 seconds into the cast.

It wasn't the maximum degree of time control, but it added an extra layer of security.

Especially whenever the Skeleton Knights charged, the Shield Combat Skeleton would immediately hurl out a taunt, forcing the BOSS to turn around forcefully to face the charging Skeleton Knights with its back.