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Global Civilization: Just an Ordinary Lord Talent

On the first day of the 22nd century, an unusual event takes place when people find themselves transmigrated to a different world called [Main Plane]. As they awaken, a user interface resembling RPG genre in video games appears, offering a choice between two roles: Traveler or Lord. Confusion reigns as people flock to the Earthen World Chat feature, seeking answers about their sudden displacement. An electrifying conversation ensues, filled with curiosity and disbelief. Anonymous users flood the chat, their words buzzing with excitement. Anonymous: "Hello?" Anonymous: "What's going on? I suddenly spawned in the middle of nowhere next to a strange building when I chose to become a Lord." Anonymous: "Me too!" Anonymous: "Hahaha, guess what? I ended up with an Extraordinary Lord Talent called 'Church of Light' (Epic-Grade Talent). It is said that this building can summon Paladins for me!" Anonymous: "Are you serious? Did we actually transmigrate into a fantasy world?" Anonymous: "I chose to be a Traveler, and here I am, spawned inside the grand cathedral of an Empire! They offered me to become a Dragon Knight!" Anonymous: "What? This is unfair! I also chose to be a Traveler but spawned inside a house in a small village. They didn't even offer me anything(T_T)." Amidst the fervor in the chat, Arthur quietly observes as a notification appears in his UI Panel: [Congratulations, you have received an Ordinary Lord Talent, Persuasion (Legendary-Grade Talent)] "Huh? Ordinary?" "Whatever... this is my second chance, I won't let it slip away!" "Angel Race? Dragon Race?" "Pfft..." "I'll even make the Gods listen and cower before my Persuasion!"

Tora_Ratom · Games
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44 Chs

Main Plane Detailed Background

The Main Plane serves as the central stage for the unfolding events, adventures, conquest, and quests that Lords and Travelers experience. The Main Plane is a complex and expansive world that acts as the primary setting for the story's narrative.

(Here, I'll provide a detailed exploration of what the Main Plane represents in this story.)

The Main Plane: A Multifaceted Universe

At its core, the Main Plane is a vast and multifaceted universe that comprises a myriad of regions, realms, and dimensions, each with its unique characteristics, inhabitants, and challenges. These regions can vary greatly, ranging from sprawling continents and lush landscapes to dark and treacherous underworlds. Each region plays a crucial role in shaping the story's progression and adding depth to the world where the Lords and Traveler inhabit.

Geography and Landscape

One of the defining features of the Main Plane is its diverse geography and landscapes. It is a world teeming with natural beauty and awe-inspiring scenery, from towering mountain ranges to dense, enchanted forests. There are desolate wastelands, expansive oceans, and mysterious caverns waiting to be explored. The geographical diversity of the Main Plane not only provides a rich backdrop for the story but also influences the quests and challenges that the Lords and Travelers face.

Inhabitant's Civilizations and Races

The Main Plane is home to a multitude of civilizations and races, each with its unique culture, history, and societal structures. These civilizations range from powerful kingdoms and mighty empires to isolated villages and nomadic tribes. The diversity of races, including humans, elves, dwarves, spirits, and more, contributes to the rich tapestry of the world and offers a wide range of perspectives and interactions.

Transmigration

A unique aspect of the Main Plane is the concept of transmigration. Lords and Travelers from all corners of their respective planes will be transmigrated into the Main Plane with their memories intact from previous lives, allowing them to retain knowledge and skills from their respective planes. This concept not only adds depth to Lords and Travelers development but also plays a significant role in the overarching narrative.

Quests and Adventures

The Main Plane is a world filled with quests and adventures waiting to be undertaken. These quests can range from simple, everyday tasks to epic, world-altering journeys. They serve as a means of Lords and Travelers development, world-building, and plot progression. Quests are often interconnected and can lead to unforeseen consequences, adding layers of complexity to the story.

Ancient Relics and Artifacts

Scattered throughout the Main Plane are ancient relics and artifacts of immense power and significance. These relics are often the focus of quests and adventures, coveted by both heroes and villains alike. They hold the potential to reshape the world or tip the balance of power in favor of those who possess them.

Conflict and Alliances

As in any complex universe, the Main Plane is rife with conflict and alliances. Political intrigue, power struggles, and the clash of ideologies are common themes. Factions, guilds, sects and secret societies vie for control and influence, often recruiting Lords and Travelers to aid them in their goals. These conflicts and alliances provide a backdrop for character development and plot progression.

The Divine and the Eldritch

In the Main Plane, the presence of divine beings and eldritch entities is palpable. Deities and powerful cosmic forces shape the world's destiny, and Lords and Travelers may find themselves drawn into their divine machinations. Eldritch horrors lurk in the shadows, waiting to challenge even the mightiest heroes. These supernatural elements add an air of mystery and cosmic significance to the narrative.

The Unknown and the Uncharted

Despite its vastness, the Main Plane holds uncharted territories and the unknown. Beyond the borders of explored regions lie realms shrouded in mystery and danger. Lords and Travelers may venture into these uncharted territories, facing the perils of the unknown and uncovering ancient secrets that can alter the course of their journey.

Conclusion

The Main Plane in this story is a complex, multifaceted universe that serves as the canvas upon which the Lords and Travelers' adventures and quests unfold. It is a world rich in geography, civilizations, races, magic, and mystery. With its diverse landscapes, intricate societies, and supernatural elements, the Main Plane offers a compelling backdrop for a narrative filled with quests, conflicts, and character development. As the Lords and Travelers navigate the challenges and wonders of this expansive world, they uncover the hidden truths and secrets that drive the overarching plot, making the Main Plane an integral and dynamic element of the story's narrative.

"Hello... I'm writing this for a week in hopes that you guys can get to know more about the Main Plane in my mind... and also, I'm planning to make a new story where the main character is Traveler(But not now, maybe after this story reaches 500+ chapters), what do you think?"

Creation is hard, cheer me up!

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