webnovel

gamer around the multiverse

Connor dies by truck kun sending him to a god that gives him a wish and two power roulette spins, Sadly the spins are not that powerful but they are still better than nothing. Connor gets yeeted into another multiverse where there are not yet any omnipotent beings and 2 powerful beings are fighting over the control of the multiverse. The multiverse is special in the sense that everyone be it monster or man has a system. I only own my characters. This is my first novel don't expect too much, the novel will be updated irregularly but i will try to post 1 chap a week. Each chap will be around 1k+ words. The mc has little to no morals and his main goal is to become as powerful as he can get. There are some extra gory parts. Almost every chapter will have the mc's status page at the end of the chapter, i recommend reading the page at time skips or every 5~ chapters. (some tags will make sense in some later chapters)

Lukas_dark · Video Games
Not enough ratings
58 Chs

45 highway to hell

3 days later... (Inside one of Connor's game worlds)

"Well that's the last potion we need to make" i said as i sat on a chair and infront of me there were about 20 different potions.

Over the 3 days i was basically brewing these things 24/7 and while i was doing it me and rin were discussing things and plans for the future and i found out that my sub class was different from rin's last life.

Apparently i was suppose to get the class death enchanter which basically let me make enchantments with the death affinity on items much more easily.

Next over the 3 days i got to know that i can trust him, mostly because our goals are quite compatible and i can give him access to other worlds since things like wands from noita or heart crystals from terra craft are quite interesting to research for him plus in the future i would try to make some defenses on my soul and mind so that i could retain my memories, skills and body after he regresses again.

Some of his recipes actually included things from my worlds like the crystal heart that i grinded up into fine powder and made a potion that increased my max health for a single second which is useless for all but me.

(A.n: he made 4 of every potion to copy and fuse it for maximum effect)

The best potion was probably the enhancement potion which just made potions that were drank in the next minute more potent which made it even better than it already was.

Rin also gave me a recipe that was an additive to any potion and it was called flash powder which basically made the potions much more potent but the effects would last only for a moment (a second at max) that's why it was called flash powder and it also would make it quite harmful to the body but since i had adaptation it wouldn't have any effect in the long run.

The powder was made by combining monster dust from undertale (only from boss monsters), ground up monster cores (the higher the tier the better), loads of high purity and density mana and concentrated mana from noita.

(A.n: concentrated mana from noita actually isn't mana but a clear liquid that tries to suck up as much mana as possible from the surroundings and when it absorbed all the mana it could it then works like a mana regen potion while not being actually a potion)

After that it would be mixed together perfectly and then dried with hot flames until it turned into a dark blue dust that glowed slightly.

My rewards were fantastic and a new system page appeared named permanent buffs

(A.n: the potions he drank only lasted like 1 second or even less)

(A.n here is the list of what he permanently retained due to his lesser alchemical body:

Max hp: 5k

Max mp: 5k

Max sp: 5k

Hp regen: 50/s

Mp regen: 50/s

Sp regen: 50/s

Strength: 30

Vitality: 30

Agility: 30

perception: 30

Intelligence: 30

Will power: 30

Charisma: 20

Mana core stabilization: +100% (it is easier to use magic in a zone with anti magic enchantments or destabilisating enchantments)

Mind compactor 1/10: 1/10 of your brain can be regenerated naturally.

Thought speed: +10%

Speed: +10%

Defense: +10%

Emotional control: +25%

You are free to give suggestions on some potion effects either put them on this paragraph or in a new auxiliary chapter.)

"Alright i am done, what are you working on?" i told rin who was tinkering with one of the wands from noita on a table tinkering with it.

"Perfect timing as always i also just finished creating a mana recharger for myself by reverse engineering the wand" rin said as he showed me a small metallic box with a glowing gem in the middle, it the size of a pinky finger.

"How much does it regenerate?" I asked to which he told me it was 10mp/s which was extremely fast for regular people.

"So how do you use it?" I asked.

"Well i will have to attach it to the inside of my body, so you will help me by putting it close to my heart" he said as he gave me a clean knife and took of his shirt and layed on the table.

I stared at him for a moment before replying "alright" and i got to work.

I made a slight incision in-between his ribs and quickly shoved the device besides his heart and started healing him since he was sweating.

"Shit i forgot about your torture skill" rin said as he drank a healing potion.

"I now have 30 days due to the time dilation before i have to go back to the academy so what do you think we should do" i told rin while i played with my death aura to get more resistant to it.

"You are still at the academy ey? Well you should drop out after the school year ends because i know many places that we could go raid for items and knowledge that's not allowed in the academy and we should also go kill wall of flesh to see what your new world you will get access to" rin said while trying out his newly acquired mana regeneration.

"Sounds great i will go get the knowledge on how to get to hell while you do you what world do you want to be in while i gather intelligence?" I said looking at rin taking the alchemical table into his inventory.

"Noita i want to purify my mana with the wand altars" rin replied while stretching.

"Good luck" i said as i created a portal to noita for rin to go through and soon after i entered terra craft.

I started teleporting to the city i went close to the castle and started the 1 minute trial.

Instantly i teleport inside dominate the kings mind, kill any guards present which don't give me any exp since this is basically an illusion of sort.

Soon he tells me what he knows which is the only known way to hell is a cave south of here which is so deep it is actually connected with hell.

I blink and i am infront of the castle as if nothing happened.

I smile and say "neat ability" as i start teleporting to the cave and go deeper and deeper until it gets hot and i start seeing lakes of lava.

I dip my hand inside.

"Yep hot" i say while looking at my burnt skin.

'should i? I mean why not plus rin wants to purify his mana so it would be a bit weird to tell him we can fight the wall of flesh only after 5 minutes of him being in noita. So yea it will be fine' i thought to my self as i got naked and jumped into the lava.

'hmm not as damaging as i thought only 500dmg/s and it's slowing down since my temperature resistance is getting stronger' i thought as i spent the next 5 hours in and out of the lava lake to level up temperature resistance at which point the lava did only 350 dmg/s.

Getting dressed i go deeper for about 10 minutes at which point i see hell which was kinda underwhelming just a bunch of lava some burning islands and the occasional enemy on said islands.

Going down onto one of the islands i look at an imp and see that he cast a ball of fire at me but the fire looked a bit weird so as it flew towards me i observed it since it is only traveled at the speed of an arrow.

[Weak soul-fire bolt: a bolt of extremely weak soul-fire that can slightly damage the soul]

I decided to see how much damage it would do so i threw a quick lightning bolt at the imp knocking him out instantly and then i blocked the fire bolt with my palm.

It didn't do much damage to me but my hand is shaking and i can feel that it would be harder to use magic with that hand, thankfully after a minute my hand went back to normal and i gained a bunch of skills that automatically fused together, i was quite surprised at the amount of skills i gained in a minute.

[Better soul: your soul is better than most making it harder to damage. This skill was created by fusing these skills: strengthened soul, natural soul barrier, stabilised soul, condensed soul, elastic soul, hardened soul, moldable soul, self repairing soul. 1/100 epic]

(A.n: the reason why he got so many skills at once was because of a mixture of his extreme luck and his adaptation focusing everything on making Connor's soul safe. If he had only like 20 luck he would have to get hit by like 1000 soul-fire bolts to gain all these skills.)

Next i took the knocked out imp and started teleporting up with him in my arms and when i was in a relatively safe space i started possessing him and went through his memories and after a while i disconnect myself from his mind and sigh in disappointment.

'seems like it's slightly similar to the case with the monsters of undertale. These hell creatures just have a connection since birth with hell which makes them have the ability to basically steal a sliver of power from hell to enhance themselves and they can train the ability to steal the power of hell to get better bonuses. Let's take this imp for example he decided to use this connection with his regular fire bolt which basically upgraded his fire to soul fire. Which means that even if i managed to make a connection with this hell and steal the power from it the moment i left into any other universe i would have to recreate the connection with hell in that universe and i am quite certain that it would be much harder then in terracraft' i thought as i dominated the imp and ordered him to attack me by using his soul-fire bolt at me.

After an hour i decided to stop and kill the imp and i started making my way to the place where i could fight the wall of flesh.

I soon arrived infront of an obsidian castle guarded by many demons.

Instantly i create a large magic circle and from it comes a giant lightning bolt and as soon as it hits the first demon and kills it, it goes to another demon closest to it and kills them before repeating a few hundred times and i could see small black particles floating and being absorbed by my death aura that automatically activated and swallowed the dark particles with extreme greed.

[Sub class death bringer leveled up 2 times. Reward/s: your soul is slowly dying x2]

As i read the notification i froze all my movements and my eyes became blood shot as i asked one question "what!?"

[Skill panic resistance gained]

[Skill panic resistance leveled up to lvl 79]

[Skill was fused with mind shelter]

(End of chapter)

[name: connor gray]

[Race: special vampiric shapeshifter 99%, adaptable fiend 1%]

[main class: tier 2: game hacker

lvl: 5/100 Exp: 1.2%]

[Sub class: tier 1: death bringer lvl:3/100 Exp: 7.1%]

[Jobs:

Archer 23/100

Actor 72/100

Thrower 22/100

Swordsman 47/100

Hunter 5/100

Brawler 20/100

Assassin 10/100

Miner 1/100

Thief 10/100

Merchant 6/100

Adventurer 1/100

Spearman 25/100

Axeman 25/100

Blunt weapons beginner 25/100

Scythe beginner 25/100

Lancer 25/100

Mage 89/100

Alchemist 43/100

Enchanter 51/100

Scholar 62/100

Gunner 10/100

Telekinesist 45/100

(2)Dungeoneer 1/100

Craftsman 10/100

Researcher 35/100

Necromancer 6/100

Summoner 14/100

]

‌[Hp: 20500/20500 (vit×10={x+A}•1)

regen: 212.3/s (vit:10={x+A}•2)]

‌[Mp: 20400/20400 (int×10={x+A}•1)

regen: 204.6/s (will:10={x+A}•1)]

‌[Sp: 20600/20600 (vit×10={x+A}•1)

regen: 205.4/s (vit:10={x+A}•2)]

[Status]

[Strength: 252]

[Vitality: 330]

[Agility: 240]

[perception: 230]

[Intelligence: 230]

[Will power: 230]

[Charisma: 199]

[Luck: 264]

[Free stats: 0]

[Evo points: 28]

[Adaptation focus: 0/2]

[Potential (unlocked): 0.003%]

[Permanent buffs:

25% skill exp gain,

Thought speed: +10%

Mana core stabilization: +100%

1/10 of your brain can be regenerated naturally]

[Mana stats:

Control: 88.5

Density: 27.4 (density=+power,-controllability)

Purity: 50.3 (purity=+controllability)

Formula for controllable mana:

{100×C} ÷ {1×D} × {1×P} = CM

Formula for cast time:

(1×mp) ÷ (10×C) ÷ A ÷ (1 OH)/(2 TH) + (fm) = CT

Formula for dmg:

(1×Mp) × (1×D) × (0.1×PrLvl) × A × (W/R) = dmg

]

[affinities:

‌Fire: 5/100

‌materialisation: 79/100

‌Earth: 18/100

‌Water: 38/100

‌Air: 78/100

‌Ice: 15/100

‌Healing: 75/100

‌Illusion: 74/100

‌Electric: 91/100

‌Light: 55/100

‌Sound: 24/100

‌Shadow: 62/100

‌Enchanting: 93/100

‌Summoning: 37/100

‌Necromancy: 50/100

‌acid: 22/100

‌Death:99/100

]

[Magic proficiency lvl:

(Tier=T)

{Fire magic (T:1): 67/100}

{Materialisation magic (T:1): 72/100}

{Earth magic (T:1): 74/100}

{Water magic (T:1): 73/100}

{Air magic (T:1): 87/100}

{Ice magic (T:1): 77/100}

{Healing magic (T:1): 67/100}

{Illusion magic (T:1): 82/100}

{Electric magic (T:2): 26/100}

{Light magic (T:1): 67/100}

{Sound magic (T:1): 81/100}

{Shadow magic (T:1): 53/100}

{Enchanting (T:2): 23/100}

{Summoning (T:1): 47/100}

{Necromancy (T:1): 22/100}

{Acid (T:1): 1/100} (+400% exp until T:2)

]

[Titles:

{reincarnatee: +5 to base luck.}

{The one who met a true god: your mind cannot be read or looked into by skills or items that read minds bellow the rarity of epic.}

{Monster massacre: +10% dmg to monsters.(1,243/10k)}

{humanoid killer (3): 15% more dmg to humanoids (10,693/100k)}

{Fast magus: any spell you cast is done 20% and 4.1 second faster}(2af 1 days remaining)

{vampire: weakness: holy, you're considered undead}

]

[Perks:

[Heat vision]: let's you see heat

[shadow runner]: you make 50% less noise when running or walking in the cover of shadows.

[snow trolls regeneration]: 2times hp and sp regen.

[Synthesis]: combine 2 or more skills, items, magics or perks into 1 (they have to have some similarities to synthesize)

[better magic]: any magic you do is 15% better

[Lier]: all your lies sound a little more convincing, heightened effect when telling half truths (lies sound 10-20% more convincing)

[Armour piercer(2)]: ignore 10% of armour when doing physical dmg

[All sponge(2): you ignore 10% dmg from all sources]

[perfect motor control]: when you move your body it moves perfectly how you tell it to move without any micro movement like shaking

[mana sense]: you can see and feel all types of mana around you my

[all speak]: you can talk with any sentient creature or object and you learn any written languages 10 times faster

[anaerobic]: you don't need oxygen to survive

[summoner]: the beings you summon have 10% higher stats

[Karmic sight]: you can see karmic values of creatures

[level shortcut]: you need 15% less exp to level up main class, sub class and job classes

[fleeing]: when fleeing enemies, you move 50% faster

[Painless]: you don't feel pain

[Life force sight]: you can see life force up to 100meters away

[book of many potion recipes]: all potions are thrice as effective in every way

[lesser alchemical body]: when consuming potions or other consumables like potions you will retain 10% of the effects permanently

[good muscle potential]: it is easier to increase your strength stat by training

[Punching bag]:you can gain vitality easier the more physical damage you receive

]

‌[Passive skills:

‌{Lesser MBS (mind, body, soul) adaptation: you adapt to things. rarity:super rare lvl:max}

‌{Unarmed combat(T:1): your unarmed attacks are 5% faster and do 5%more DMG per lvl. 43/100 common}

‌{Hiker(T:1): you move 1% faster per lvl when not in danger. 75/100 common}

‌{Archery(T:1): your aim with bows is 10% better and yo do same % more bow DMG per lvl. 20/100 common}

‌{Tracking(T:1):animal tracks become a little bit more easier to see and distinguish. 5/100 common}

‌{Acting(T:2): you act better (includes lying and pretending), your body language and your speech seem more pleasant. 21/100 uncommon}

‌{Throwing(T:1): throw things 5% more accurately and they do same % more DMG per lvl. 20/100 common}

‌{Sneak(T:2): you are less noticeable per lvl. 26/100 common}

‌{Mining(T:1): 5% faster mining speed per lvl. 10/100 common}

‌{swimming (T:1): you swim 1% faster per lvl. 30/100 common}

‌{stealing(T:2): you have an easier time stealing things be it pickpocketing or stealing from a house. 46/100 common}

‌{Mixed martial arts (30 arts) (T:2): better techniques with most types of melee combat be it unarmed or armed combat. 33/100 super rare}

‌[(Melee) jack of all trades(T:1): 5% faster attack speed and do same percentage more dmg per lvl while using a melee weapon. 72/100 rare]

‌{gaming mastery (10 games)(T:1): playing games is easier. This skill gives you small bonuses. 21/100 uncommon)

‌{trading(T:1): makes it easier to buy and sell things 17/100 common}

‌{math(T:2): doing math is easier for you. 68/100 common}

‌{fast reading(T:2): you read faster per lvl. 87/100 uncommon}

‌{lockpicking: you can unlock locks easier. 1/100 common}

‌{torture: you inflict 2% more pain to others per lvl. 80/100 common}

‌{fast learning(T:2): you learn things 200% faster and 2% faster per lvl. 21/100 rare}

‌{super instincts(T:1): most of your instincts get better per level. 72/100 rare}

‌{Contract defier (T:1): the stronger this skill the less you have to abide to a soul contract and the less severe the consequences for breaking said contract. 15/100 rare}

‌{Block(T:1): your blocks/parries are 5% more defensive per lvl. 2/100 special and common}

‌{better soul(T:1): your soul is better than most making it harder to damage. You can slowly repair your soul. 12/100 epic}

]

‌[Active skills:

‌{Game inventory: an infinite slot inventory. Lvl:max special}

‌{Game world: let's you choose to go into 1 game of 3 randomly selected games. 1 minute trial with 1 hour cooldown. Time dilation: 1/3. lvl:Max special}

‌{Blood sacrifice(T:2): -10.5HP/s, -10.5SP/s for +220 str +110 agi +110 per as long as active. 30/100 rare}

‌{Focused strike(T:2): your melee strike is 10 times stronger for 50sp. 50/100}

‌{Toughen body(T:2): your body hardens to that of mythril, uses 2.5sp/s. 50/100 uncommon}

‌{bloodlust(T:2): an aura reeking of death gushes from you, you can control this aura. 15/100 rare}

‌{informants eyes(T:2): gain information of items or people just by looking at them, you gain more information per lvl 34/100 rare+}

‌{mid range teleportation: teleport up to 382 meter from your location. cooldown 0.1 seconds. 23/100 rare}

‌{recycle: recycle things into their basic components. Cooldown:1min Lvl:max special}

‌{Meditation(T:2): while meditating you become calmer, you are much more concentrated and it is easier to fight off mental intrusions 25/100 rare}

‌{External mana manipulation(T:2): you can manipulate mana outside your body. Your control over external mana is decided by your mana control stat plus the level and tier of this skill. 62/100 uncommon}

‌{Alchemy(T:1): the act of making and strengthening potions. 82/100 uncommon}

‌{possession(T:1): hijack a creatures mind. When successful you can read the creatures mind. Unsuccessful possession will result in a big headache. 50/100 super rare}

‌{soul talent: item duplication: you can duplicate anything unless it is alive, dead/undead or has a conscience, this skill uses mana, duplication time is instant and only depends on if your mana reserves and regen. Lvl:max. legendary}

‌{Innate power: shapeshifting eater: you can shapeshift into the creatures you eat either partially or fully. This skill uses mana and stamina. Lvl:max epic}

‌{dominator's control(T:2): move things with your mind power and will. Uses mana. 33/100 rare}

‌{(Organ skill) Speed overdrive(T:2): +41.6% speed while active. 27/100 rare}

‌{research(T:1): you research faster per lvl. 82/100 common}

‌{crafting(T:1): the things you craft get a bit better per lvl and you can craft them faster. 27/100 common}

‌{ignore limiter(T:1): while active: x2.98 strength you normally can use but your body also slowly destroys itself. 98/100 rare}

‌{energic defense(T:2): infuse your body with mana to decrease damage done to you by energy attacks. Lowers all energic dmg by 1000. Costs 15.75mp/s. 37/100 rare}

‌{possessive disorientation(T:1):the person you are trying to possess will get highly disoriented making it easier to possess them. 48/100 rare}

‌{blood manipulation(T:2): you can manipulate your own and others blood. Let's you infuse your blood with mana to make this skill stronger. 15/100 rare}

‌{sword energy(T:1): you can use sword energy to do long ranged attacks or make your swords swing more damaging. Uses sp and/or hp. 23/100 rare}

‌{spell making (T:2): you have an easier time creating new spells and spell components. 13/100 Rare}

‌{Quadruple ghost strike(T:1): when activated your physical attack will have 4 ethereal copies that do 10.9% damage of the real strike. Cost:1000sp, 200mp. 1/100 Rare}

‌{eyes of critical perception(T:1): while active you can see the weak points of anything. The area of the weakness will get slightly larger per level and it will be harder to heal/repair said wound. Activation cost: 1000mp and 250mp/s to keep it active. 1/100 super rare}

‌{dominate mind(T:1): with the power of your will (and mana) you can dominate a person's mind for them to do what you tell them. 500mp to activate and 25mp/s to keep active. 1/100 super rare+}

‌{Dashing (T:1): your speed is increased by 5% per lvl. 1sp/s per agility stat point to keep active. 1/100 special and common}

‌{aura of death(T:1): you can use this aura to coat your weapons or empower your death related skills/spells. 12/100 epic}

]

‌[Resistance skills:

‌{temperature resistance(T:2): you are more resistant to lower and higher temperatures. 63/100 uncommon}

‌{electric resistance(T:2): resist higher electric voltages. 30/100}

‌{Curse resistance(T:2): curses cast upon you have a lower effect and disappear faster (at higher levels you are imune to weaker curses). 24/100 uncommon}

‌{poison resistance(T:1): resistance to poison, paralysis, venom and drugs. 53/100 common}

‌{Disease resistance(T:1): resistance to diseases and necrosis. 47/100 uncommon}

‌{Sealing resistance(T:2): it is harder to seal you or your power. 5/100 rare}

‌{deafness resistance(T:2): it is harder to make you deaf by natural and unnatural means. 5/100 rare}

‌{blindness resistance(T:2): it is harder to blind you by natural and unnatural means. 2/100 rare}

‌{acid resistance(T:1): it is harder to dissolve you in acid. 78/100 common}

‌{mutation resistance(T:2): it is harder to mutate your body unwillingly 53/100 rare}

‌{Mana syphoning resistance(T:2): it is harder to take mana away from you without your consent. 34/100 rare}

‌{Mind shelter(T:2): makes your mind sturdier. 27/100 Super rare}

‌{weakness (holy)(T:1): receive 1.60 times more holy dmg. 40/100 rarity: N/A}

‌{polymorphing resistance (T:3): you are harder to polymorph. Complete immunity to tier 2 polymorphing or below. 1/100 super rare}

‌{magic resistance(T:1): nullify 100 magical damage per lvl. 10/100 rare}

‌{physical resistance(T:1): nullify 100 physical damage per lvl. 4/100 rare}

‌{Death energy resistance(T:1): death energy has a harder time damaging you. 9/100 super rare}

‌{potion side effect resistance (T:1): negative potion side effect are easier to deal with. 64/100. Rare}

]