webnovel

Ideas for far future vr

There would be a tank of fluid that could harden and soften as you interact with the world like for instance if something hits you you would have basically a solid object in contact with that spot and with movement the solid fluid below you would move back with your foot where it feels like you move forward but you don't the ground is move ing if that makes sense but as you up your strength and durability increases the things you hit and get hit by and come in contact with would soften in response to those increased stats like strength a wall that felt like concrete would eventually feel like solid jello you could pull chunks out like in a superman game you would be capable of moving through everything you choose like it was paper if you wanted maybe in the same way speed would work where if you wanted they would get harder and softer similar to spiderman pulling his punchs so he doesn't tear chunks out of everything and everyone.

And durability where things hitting you would be softer and softer materials eventually with arrows or bullets splashing or bouncing off of you and fire and ice being more bearable temps for you and your character cause being in a snowstorm or furnace wouldn't be comfortable for the player at low durability and resistances like electrical attacks making the fluid around you tougher and harder to move through like air to water to molasses and eventually something even harder to move through unless your resistance to it is higher so you don't have as much paralysis problems with other elemental status effects have there respective issues or if you lose a limb where there's a cut off where the fluid around that are is like air even if that spot would be in contact with being intangible having a similar effect to that but you can through and feel anything you choose or can't phase through like a force field.

Then with speed the world around you gets slower and slower if you choose or things are about to hit you like superhot but only speeding up when choose it to and in multiplayer games it would be similar to like your lagging to other players unless they have high wisdom, speed, or intelligence which would keep up with you in different ways like speed you just don't seem laggy to them while intel and wisdom would give them a general or accurate representation of where you could be going or are already at like batman being able to predict where the flash will be going.

And the wisdom stat itself would give you more and more tips and options when trying figure something out intelligence doing something similar both increasing stats like mana and mana regen respectively at the same time if that game had those resources. but in a call of duty type game where those resources don't exist they would give you more info on items like how much ammo is in your mags and possible enemy locations like if there's a player behide a wall and you can hear them it would give you details depending on your stats like low intel and wisdom they could be any where in that room but high intel and wisdom you would get possible spots the could be moving and standing at with there perks like dead silence countering your ability to notice them or predict where they are.