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Experimental Log of the Crazy Lich

This is the story of a crazy lich who possesses an internal game system and brings catastrophe to the entire world. “Let’s look at the daily quests today… it’s the damned choose one-of-two-options-type again. Destroy a town with a population of 30,000 people or above; reward: 10,000 evil points. Steal lollipops from 3 children; reward: 1 evil point. If neither of the quests is completed, then 2 points will be deducted.” “Tsk! You think I’m stupid? If I really destroyed a town, a crusade of Myth-ranked Holy Knights would definitely come hunting me down. Even if I earned the points, there wouldn’t be any life left in me to spend them. I better just go be a kindly lollipop bandit.” I’ve already had enough of being a notorious lich. Who says a lich can’t be a good person? I’m definitely going to beat this damned system and be an upright and dignified good man.

Angry Squirrel · Fantasy
Not enough ratings
841 Chs

Misunderstanding

Translator: imperfectluck Editor: Kurisu

Wish magic was a high-level type of magic that only archmages and powerful existences could use. However, wish magic wasn't actually that rare at all in this world. Wish magic would often appear in stories, plays, myths, and so on… but would always be on the evil side, or end in a bad result.

Anyone who truly understood wish magic would never think about trying to rely on it.

A wish could become real? Haha, if something so wonderful really was true, then mages would have long since conquered the world already. Anyone who had used wish magic before would likely arrive at an identical conclusion—that they absolutely didn't want to ever use wish magic again.

The main reason for this was because the great majority of wish magic spells followed the principle of equivalent exchange. The more you paid, the more you could obtain.

"Don't be greedy."