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Dysfunctional - An Assassin's Guide to Reincarnating in Another World

Following a brutal and tortured death, a former assassin, known only by his codename Kuro, is given the opportunity to reincarnate in another world, a world with magic and monsters. Armed with an unrivaled healing factor and an inhumane pain threshold, Kuro opts to go for a reckless direct approach in this world instead of a stealthy and cautious one, and as a result, slowly gains attention bit by bit. Having previously been a loner in his old life, he interacts and befriends people for the first time in his existence, however, his blunt nature also sees him making just as many enemies, both big and small. By combining his old assassin skills with the magic powers of this world, along with his high resistance to pain and rapid regeneration, he doesn't take long to establish himself as a formidable force in this world. Initially, Kuro only faces minor threats, like weaker monsters and bandits. But before too long, the threats slowly but surely become more and more severe...from Zombies to a bloodthirsty empire to Vampires and Demons, and even divine beings...however, as the enemies he faces grow stronger, so does Kuro, gaining rare powers that have never or rarely ever been seen in this world... Genre - Fantasy Sub-Genres - Isekai, Action, Magic, Dark Fantasy, Romance, Comedy Age-Rating - Pg-13 Warning: Mild Profanity, Mild Sexual Content, Violence For updates and discussions, join my Discord server: https://discord.gg/sRbx9VbTVP For character designs and other posts, visit my Instagram page: @aimdaqs

Aimdaqs · Fantasy
Not enough ratings
526 Chs

Chapter 161 - The Counterattack Begins

About a day later, late evening on the 26th of January, I was outside the north side of the wall surrounding Silvland, along with the forty-seven others who were a part of this. Eight of the nine stop-watches had been divided between the three groups, with one given to the diversionary team, the rest each going to the people that were most likely to successfully reach their respective rendezvous points. 

From the sixteen that'd be heading for the castle, I was given one of three stopwatches, while the other two went to Valaque and Lagusa. From the sixteen that would be heading west, the three that were given stopwatches were Selesa, Les and a lapdog. And from the sixteen going east, it was Yuur and Siert who were given the remaining two stopwatches. All the stopwatches were in sync, and we'd start the attack the moment the timer reached ten minutes, which would be when the diversion to the west would be launched.