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Dumb4ss_stories · Anime & Comics
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2 Chs

Masters & Known Skills/Styles

just because it is known doesn't mean he can use it

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Valmet (Sophia Velmer)

knife/Kukri fighting

close-quarters combat

wield two knives/Kukri at once or a pistol and a knife

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Akisame Kōetsuji( pops)

All forms of Jujutsu

Specializes in Ancient Jujutsu

Master Strategist and Tactician

Medical Master

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Kensei Ba/Ma

Chinese Kenpo(specializes in soft forms)

Highly Perceptive Combatant: Able to quickly determine a person's battle style after a single glance

Medical Master

Expert Photographer& Expert videographer

Master Chef

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Shio Sakaki

All Karate-styles

specializes in Mutenkendoku-Style

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Apachai Hopachai

Muay Thai

Muay Boran

Master Thai Kickboxer

Animal communication

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Shigure Kōsaka

Kōsaka Style

Moon Light Sword Style

Armed Ninjutsu

Weapons Master

Master Blacksmith

Master Ninja

Master Hand-to-Hand Combatant

Immense Accuracy

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Hayato Fūrinji

Master Hybrid Martial Artist

Master Healer

Anatomy Manipulation

Power Suppression

Immense Dual Ki

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Jin Taejin

Renewal Taekwondo

Analytical Skil

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Na Bongchim

Nabong Needle Ryu

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Zheng Zu

Unarmed Combat

Master of Disguise

Hypnotism

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Batman (Bruce Wayne)

Acrobatics

Archery

Athletics

Aviation

Business Management

Computer Hacking

Driving

Escapology

Equestrianism: This term describes the practice of working with and using horses

Forensic Pathology

Gadgetry

Hypnosis

Interrogation

Intimidation

Investigation:

Lock Picking:

Martial Arts{Boxing-Dim Mak-Ninjitsu-Stick Fighting}

Medical Science

Occultism: He is knowledgeable enough on magic to be able to instantly identify it, stating he can feel the sensation of it.

Prestidigitation/sleight of hand

Seamanship

Stealth

Swimming

Tactical Analysis

Throwing

Tracking

Weaponry{Demolitions-Firearms-Fencing-Swordsmanship}

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Henry McCoy

Excellent Hand to Hand Combatant

Expert Tactician: He is a capable leader as he has led his own team of Defenders with fellow X-Men Iceman and Angel as teammates. Even when he is not the leader of a team, he has been a key member in some of the greatest team accomplishments, such as helping to rescue Nova on Mars with the Secret Avengers. He is also a great team player.[citation needed

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Shang-Chi

Master Martial Artist

Skilled Gymnast:

Skilled Marksman

Weapons Proficiency is highly skilled with all martial arts weaponry such as the Chinese double-edged sword (Jian), butterfly swords, oxtail swords, staves, and both single and double nunchaku.

Nervous System Control: Shang can control his nervous system enabling him to deaden his body to physical pain, resist the effects of drugs or poisons, limit the spread of toxins in his bloodstream, and even slow down his bleeding rate.[citation needed]

Pressure Point Locator

Espionage

Philosopher

Patient Fisher

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Rob Lucci

Carpentry

Rokushiki

{

(Geppo-Geppo allows the users to actually jump off the air itself, allowing them to stay in the air for much longer than usual

Cho Sokuten: Tekkai Dama (超側転 鉄塊玉 Chō Sokuten: Tekkai Dama?, literally meaning "Super Cartwheel: Iron Mass Ball"): Fukurou combines his Tekkai Dama (spinning himself with Soru while using Tekkai) movements with Geppo to use it in midair. In the Viz Manga and FUNimation dub, this is called Super Cartwheel Iron Ball.

Kamisori (剃刀 Kamisori?, literally meaning "Razor"): Used by Lucci. A combination of Geppo and Soru, where Lucci uses Soru in a zigzag motion in midair, allowing extremely fast movements in three dimensions. Other CP9 agents have also shown to use this technique or a similar one allowing them to move through the air at great speed. In the Pirate Warriors series, Lucci can use Kamisori to cut through enemies while utilizing its high-speed movements, and he can use the attack in his human form in the third Pirate Warriors game (while ending it with a smashing dive). In the Viz Manga and FUNimation dub, this is called Razor.

Sky Walk (空中歩行スカイウォーク Sukai Wōku?, literally meaning "Sky Walk"): variation of Geppo By kicking the air to jump higher, giving the appearance of flight.

Blue Walk (海歩行ブルーウォーク Burū Wōku?, literally meaning "Sea Walk"): A technique that allows user to travel at incredible speeds, at least as fast as a Fishman underwater. Comparable to an underwater version of Sky Walk.)

(Tekkai-Tekkai hardens the users' muscles to the level of iron, to nullify damage taken from attacks. However, it can be broken by strong enough forces

Tekkai "Utsugi" (鉄塊「空木」 Tekkai "Utsugi"?, literally meaning "Iron Mass: 'Deutzia'"): Used by Lucci. This form of Tekkai is used entirely as a counter instead, where the purpose is not to absorb damage from the attack, but to transfer the shock of the attack back to the attacker, which can lead to broken bones in a normal human body.

Tekkai "Rin" (鉄塊「輪」 Tekkai "Rin"?, literally meaning "Iron Mass: 'Wheel/Ring'"): The user uses Tekkai and kicks one leg into the ground and starts rotating his legs at a fast speed, causing his legs to simultaneously slam into the ground on a set path toward his opponent. It also seems to incorporate Rankyaku, as the legs leave blue traces in the air like a normal Rankyaku.

Tekkai "Sai" (鉄塊「砕」 Tekkai "Sai"?, literally meaning "Iron Mass: 'Smash'"): After using Geppo to project himself above his opponent, The user uses Tekkai to harden his fist, smashing the enemy.

Tekkai "Go" (鉄塊「剛」 Tekkai "Gō"?, literally meaning "Iron Mass: 'Strength'"): Visually, the movie differs from the ordinary Tekkai in that the user visually tenses his body even further while standing still; the ordinary Tekkai could be activated seamlessly. According to Blueno, it is his strongest form of Tekkai.)

(Rankyaku- Rankyaku is a powerful projectile technique, in which the users start by kicking at very high speeds and strength, sending out a sharp compressed air blade. However, it has been shown that almost any length of appendage at high velocities is also capable of this move.

Rankyaku "Sen" (嵐脚「線」 Rankyaku "Sen"?, literally meaning "Storm Leg: 'Line'"): The air is blasted straight ahead in a line towards the opponent like a bullet, instead of in a curve as witnessed in the normal version.

Rankyaku "Hakurai" (嵐脚「白雷」 Rankyaku "Hakurai"?, literally meaning "Storm Leg: 'White Thunder'"): Used by Kaku. A much more powerful form of Rankyaku that is used by using both legs, it appears to cut the air in a larger area. It was shown to be equivalent in strength to Zoro's Nanajūni Pound Hō.

Rankyaku "Ran" (嵐脚「乱」 Rankyaku "Ran"?, literally meaning "Storm Leg: 'Riot'"): After using Geppo to launch himself into the air, the user then launches multiple Rankyaku with both legs. Each cut is smaller than a normal Rankyaku.

Rankyaku "Amane Dachi" (嵐脚「周断」 Rankyaku "Amane Dachi"?, literally meaning "Storm Leg: 'Circumference Sever'"): In this attack, he spins around quickly in a circle while standing on one hand, and then performs Rankyaku with both legs to create a circle-shaped Rankyaku which radiates outward. It can also be used to send an enormous mass of Rankyaku at the user's opponent, to inflict massive damage.

Rankyaku "Rodan" (嵐脚「龍断」 Rankyaku "Rōdan"?, literally meaning "Storm Leg: 'Dragon Sever'"): The user uses an upward Rankyaku with both of his back legs, creating a large cut similar in appearance to a dragon's fang.

Rankyaku "Shuriken" (嵐脚「手裏剣」 Rankyaku "Shuriken"?, literally meaning "Storm Leg: 'Shuriken'"): The user fires multiple Rankyaku blades in the shape of shuriken.

Rankyaku "Koro" (嵐脚「孤狼」 Rankyaku "Korō"?, literally meaning "Storm Leg: 'Lone Wolf'"): In this attack, the Rankyaku-cut skips across the solid surfaces, bouncing in curves towards the opponent.

Rankyaku "Lupus Fall" (嵐脚「群狼連星ルプスフォール」 Rankyaku "Rupusu Fōru"?, literally meaning "Storm Leg: 'Swarm Wolf Binary Star'"): In this powerful attack, Jabra shoots four Rankyaku projectiles, each in the shape of a wolf, straight at the opponent. Because of their unusual shapes, these Rankyaku seem to explode upon contact rather than cutting, much like compressed air bullets rather than air blades. this technique can initiate it correspondingly with Geppo.

Rankyaku "Renge" (嵐脚「蓮華」 Rankyaku "Renge"?, literally meaning "Storm Leg: 'Lotus Blossom'"):. In this attack, Rankyaku is performed with both legs instead of one, causing multiple cuts on either side of the opponent. The cuts at first appear small and then "blossom" into larger ones, perhaps explaining the name.[20] In the Viz Manga, this is called Tempest Kick Lotus.)

(Soru-Soru allows the users to move at extremely high speeds to avoid attacks, as well as to attack at higher speeds and with greater power. It was revealed that the principle of this move was to kick off the ground at least ten times in the blink of an eye.

Kamisori (剃刀 Kamisori?, literally meaning "Razor"): A combination of Geppo and Soru, where the user uses Soru in a zigzag motion in midair, allowing extremely fast movements in three dimensions.

Soru "Tekkai Dama" (剃「鉄塊玉」 Soru "Tekkai Dama"?, literally meaning "Shave: 'Iron Mass Ball'"): In this attack, the user spins his body at great speeds towards his opponent using Soru, then uses Tekkai to harden his spherical body. (超側転 鉄塊玉 Chō Sokuten Tekkai Dama?, literally meaning "Super Cartwheel: Iron Mass Ball"): A variation on the above technique used by Fukurou wherein he combines his usual Tekkai Dama movements with Geppo to use it in midair.[14] In the Viz Manga and Funimation Dub, this is called Super Cartwheel Iron Ball.)

(Shigan-Shigan is a close-quarter combat technique, in which the user pushes their finger into a certain target at a very high speed, leaving a wound similar to a bullet wound.

Shigan "Oren" (指銃「黄蓮」 Shigan "Ōren"?, literally meaning "Finger Gun: 'Yellow Lotus'"): This attack is simply a rapid-fire version of the normal Shigan technique that hits the enemy multiple times.

Tobu Shigan (飛ぶ指銃 Tobu Shigan?, literally meaning "Flying Finger Gun"): A projectile version of Shigan that fires a sharply compressed air shockwave from the finger thrust enabling the user to injure someone without getting close. It seems to be the Shigan version of the Flying Slash Attack. Tobu Shigan "Bachi" (飛ぶ指銃「撥」 Tobu Shigan "Bachi"?, literally meaning "Flying Finger Gun: 'Plectrum'"): Similar to "Rankyaku", this technique can pierce Luffy's rubber body. Unlike all other versions, this type of Shigan is launched by flicking instead of jabbing,

Shigan "Madara" (指銃「斑」 Shigan "Madara"?, literally meaning "Finger Gun: 'Speckles'"): Appears as Oren, but is performed with both hands instead of one this makes for the ultimate Shigan barrage.

Bigan (鼻銃 Bigan?, literally meaning "Nose Gun"): In this attack, he uses his nose instead of his finger to perform the attack.

Shigan Cue (指銃 Q Shigan Kyu?, literally meaning "Finger Gun: Cue"): In this attack, the user uses his blunt staff in the same way a finger is normally used in Shigan.

Shishi Shigan (獅子指銃 Shishi Shigan?, literally meaning "Lion Finger Gun"): Rather than using his own fingers, the user uses his hair (dreads )repeatedly uses them as fingers to rapidly jab the opponent, similar to Shigan "Madara", but less powerful.

Jugon (獣厳 Jūgon?, literally meaning "Stern Beast" or "Beast Stern"): the user, this is a very strong punch which is done at the same speed as Shigan, making it even more powerful.

Jugon Ogi: "Fukuro Dataki" (獣厳「奥義」"梟叩き" Jūgon Ōgi: "Fukurō Dataki"?, literally meaning "Stern Beast Secret Technique: 'Owl Thrasher'"): A rapid-fire version of Jugon, in which the user unleashes a flurry of punches at the enemy while using Soru to move around him, to strike from all directions.

Shinaru Shigan "Whip" (しなる指銃「鞭ウイップ」 Shinaru Shigan "Uippu"?, literally meaning "Bending Finger Gun: 'Whip'"): In this attack, the user pulls back his arm as if to use a normal Shigan attack, then whips his arm out at the opponent at high speed, causing his arm to appear as if it is bending like a whip would, and hits the enemy with her finger. The whip aspect of this variation results in the added effect of the target being thrown forcibly backward.)

(Kami-e- Kami-e makes the users' body extraordinarily flexible to avoid any attacks, float, and bending their body like a piece of paper

Seimei Kikan: Kami-e Bushin (生命帰還 紙絵武身 Seimei Kikan: Kami-e Bushin?, literally meaning "Life/Existence Return: Paper Drawing Martial Body"): Used by Rob Lucci. Using Life Return, he makes his Human-Beast Form smaller, lighter, and possibly faster. He is much more agile and harder to hit in this form, as opposed to his normal Human-Beast Form.

Seimei Kikan: Kaijo (生命帰還 解除 Seimei Kikan: Kaijo?, literally meaning "Life/Existence Return: Cancellation"): Used by Rob Lucci while in his smaller Human-Beast Form. It cancels his Seimei Kikan: Kami-e Bushin technique, and returns to his larger, stronger Human-Beast Form.[5] In the Viz Manga, this is called Life Return Release. In the FUNimation dub, this is called Life Return Terminate.

Kami-e "Slime" (紙絵「軟泥スライム」 Kami-e "Suraimu"?, literally meaning "Paper Drawing: 'Slime'"): Instead of the body becoming limp like paper, it stretches and moves in ways slime or sludge would move to avoid attacks.

Kami-e "medusa": self-made version of kami-e wherein the user switches between regular kami-e and Kami-e "Slime" while controlling his hair also adding Seimei Kikan: Kaijo and Seimei Kikan: Kami-e Bushin whereas the user Ty usually has his hair smaller by using Seimei Kikan: Kami-e Bushin (about shoulder length) the user Ty undoes it by using Seimei Kikan: Kaijo to reset the length of his hair (lower back). )

(Rokuogan-Rokuogan is the secret and ultimate attack of the Rokushiki style. The user places both their fists right in front of the target to focus their physical strength to launch a devastating shock wave in a forward direction. The burst is reminiscent of that released by an Impact or Reject Dial, capable of bypassing the defenses of a rubber human such as Monkey D. Luffy, who is immune to blunt strikes under normal circumstances and causes massive internal injuries.

Rokushiki Ogi: Rokuogan (六式奥義 六王銃 Rokushiki Ōgi: Rokuōgan?, literally meaning "Six Styles Secret Skill: Six King Gun"): This is the ultimate Rokushiki technique that can damage an opponent internally, similar to the Impact Dial, or of equal or more strength to the Reject Dial, but the technique is considered to be much more powerful and can be performed without the side effect of great pain to the user. It appears to be two fists held at close range that can damage the opponent with a blast powerful enough to cause even Luffy to cough up blood and come close to death.)

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Chinjao

Hasshoken-As stated by Gatz, this fighting style allows the user to control vibrations around their limbs to generate shock waves

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Silvers Rayleigh

Swordsmanship

Culinary Expertise

Haki-Haki is a mysterious power that allows the user to utilize their own spiritual energy for various purposes.{

(Busoshoku Haki-Busoshoku Haki is a form of Haki that allows the user to use their own spiritual energy to create, in essence, an invisible armor around themself, providing incredible offensive and defensive capabilities. Notably, this form of Haki can be used to injure people that are otherwise immune to ordinary physical attacks

Basic Techniques

Enhancement-The most basic ability of this Haki grants an enhancement of power and durability. It can be used in a single body part or in the user's whole body.

Hardening-An evolved step of the Enhancement technique. A heavy concentration of this Haki can harden the body of the user, granting the user a greater increase of power and endurance that surpasses the mere Enhancement application. This technique is easily able to block an enemies' sword attacks and even cause said sword to break if the Haki user's armament is strong enough. It is the most distinctive and recognizable Haki, as it turns the user's body shining black in color. In advanced applications, the skin-blackening effect of Hardening takes on a flame-like pattern, and the shining color changes from the basic grey to a new one depending on the user

Imbuement-Another evolved step of the Enhancement technique. By touching an object, the user can imbue it with their own Haki to greatly increase its power and endurance. It is possible for one to imbue Busoshoku onto an object without making physical contact, provided the user has some kind of connection to the object, an example being substances and objects created and/or manipulated by powers.

Advanced Techniques

Emission-With this technique, the user can project their Haki flow from their body without a medium. This method allows the user to damage and/or repel their target without making direct contact or using brute force. Most people cannot project the emitted Haki more than a few inches distance from themselves. This Haki can be used in conjunction with the Hardening application. This Haki can also be combined with the Imbuement application, allowing the user to emit the Haki from their weapons instead of from themselves.

Internal Destruction-A higher grade of the Emission technique. The emitted Haki flows inside a target and destroys it from the inside-out

Drawbacks-When two opponents using Busoshoku Haki clash, the one with the stronger Busoshoku Haki is more likely to be victorious. This can make it difficult to overcome an opponent's Haki in a brute force battle. However, it has been shown that superior Busoshoku Haki is not an absolute defense, and can be overcome as long as the other opponent has superior physical strength. Significant physical force can also overcome this defense even if it comes from someone that doesn't know how to use Busoshoku Haki. Busoshoku Haki is subjected to depletion if used for long periods of time as it is said to be proportional to the amount of spiritual life force an individual possesses as well as their remaining stamina. After the threshold is reached, the user will be unable to use it for a certain amount of time. It appears that the more Haki is used, the faster it will deplete. The users are unable to use Haki until they regain their stamina to use it again)

(Kenbunshoku Haki-Kenbunshoku Haki is a form of Haki that grants the user a sixth sense that allows them to sense the presence, strength, and emotions of others, as well as gain limited precognitive abilities

Basic Techniques

Presence Sensing-The most common usage of this Haki allows the user to sense the presence of others. Rayleigh states that to fully master this ability would allow the user to see others, even if they are concealed from view or too far to see naturally

Strength Sensing-This application of Haki allows the user to measure the strength of the people whose presence they sense. This usage of Haki is useful in finding "powerful auras". Through this application, the user can easily locate powerful allies and avoid powerful enemies.

Emotion Sensing-This variation of Kenbunshoku allows the user to sense and empathize with the emotions and nature of others.

Intent Sensing-Another variant of Kenbunshoku Haki allows its user to sense another person's intent to act in the immediate future (especially through bloodlust/killing intent within combat), allowing them to predict what someone is going to do, usually seconds prior, in what resembles a pseudo-form of precognition. However, it should not be confused with the actual, literal ability to see into the future which (as explained below) requires another level of skill entirely.

Advanced Techniques

Future Vision-A highly advanced level of Kenbunshoku Haki allows the user to see a short period into the future; instead of just sensing what will happen by intuition, the user of this advanced level of Kenbunshoku Haki can literally see a precise mental image of what will happen in the immediate future. Contrary to basic Haki, there is no need to sense emotions or intention to use this technique. According to Rayleigh, this ability is very difficult to obtain via training, it has to be learned by advancing their Haki in the heat of battle against strong opponents.

Drawbacks

This type of Haki is also known to falter if the user loses their concentration)

(Haoshoku Haki- is a rare form of Haki that allows the user to exert their own willpower over others. This type of Haki cannot be attained through training and only one in several million people are born with this ability.

Basic Techniques

Domination-Haoshoku Haki can be used to temporarily dominate the psyche of others, intimidating them to the point where they are frozen with fear and/or forcing them into submission, causing the victim to retreat, or obey the user's commands for a short time. Depending on the will of the victim(s), they could even suffer a panic attack. By simply staring intently into a victim's eyes, a Haoshoku user can immediately inflict tremendous fear into the creature's psyche, causing it to either run away or immediately become docile; the animal may also pass out shortly afterward.

Incapacitation-By overpowering the will of those around them to an even greater degree, a Haoshoku Haki user is capable of knocking people and animals in their vicinity unconscious. Whether or not a person is rendered unconscious depends on the degree of their strength in comparison to the user's; generally, normal citizens and common soldiers and pirates are most likely to be knocked out by Haoshoku Haki, whereas people established to be capable, powerful, and strong-willed are far less likely to fall victim; Oda has stated that anyone who is knocked out by Haoshoku Haki is essential "not worth fighting" the user directly.

Pressure-If used with a sufficient degree of power, Haoshoku Haki is capable of damaging inanimate objects and structures in the user's vicinity.

Advanced Techniques

Infusion-A very small number of particularly powerful Haoshoku Haki users, stated to only be a "handful" by Kaido, can "infuse" (まとえる Matoeru?) their body and weapons with their conquering spirit in a way that is very similar to Busoshoku Haki, greatly augmenting the power of their attacks. After infusing themselves with Haoshoku, the Haki is emitted from the part it is focused on in the form of small dark lightning (purple or red bolts)

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Isaca netero

Nen-(

Four Major Principles

Ten

Once a person has opened their Aura Nodes, they must learn to keep their aura from leaking away from their body. Ten (纏テン, Ten; "Envelop"/"Shroud") is the process of keeping the nodes open, but also having aura flow through and around the body rather than away from it. Once maintained, it creates a shroud around the user that feels similar to standing in a lukewarm, viscous fluid. Ten maintains youthful vigor and reduces one's aging since the energy powering the body no longer leaks away; one can keep the body from breaking down and deter the aging process. Ten is the most basic defense against emotional Nen attacks, and it also offers limited protection against physical attacks, but hardly any when said attacks are enhanced with aura. Through frequent meditation and practice, one can improve the quality of their Ten and even maintain it in their sleep. Once it has been learned, it will never be forgotten, much like cycling and swimming. Despite being the most elementary technique of all, Ten is also one of the most important, since, together with Ren, it plays an instrumental role in determining the strength and smoothness of a Nen user's aura flow.

Zetsu

While Ten allows a user to keep aura from leaking away from their body, Zetsu (絶ゼツ, Zetsu; "Suppress"/"Null") stops the flow of aura from their body altogether. By closing all of their Aura Nodes, the user can halt all outflow of their aura like water from a valve, making their presence much harder or even impossible to sense. Shutting off the nodes in their eyes prevents the user from being able to see the aura, but, since they are no longer surrounded by their own aura, they become more sensitive to the aura of others. The enhancement in perception is such that Zetsu can counter In, although it is not advised to employ it this way. This technique is thus doubly useful when tracking another person, as not only it will make it easier to follow them, it will also prevent other users of Nen from noticing their pursuer. However, there are other ways to perceive a person hiding with Zetsu: aside from the five senses being effective, particularly perceptive individuals are capable of detecting the gaze of another person, although they might not manage to discern the position and number of onlookers. Furthermore, if Zetsu is utilized within a certain range from a Nen user, that Nen user might notice their presence disappearing, especially if the Zetsu user's aura is powerful. Despite the technique not affecting vision directly, activating Zetsu in front of someone else will give them the impression the user has turned transparent.

Zetsu can also be used to relieve fatigue since it forces the body's external layer of aura to be fully contained within. However, for the same reason, it can be dangerous due to it leaving the body defenseless against any aura attack. Even a weak attack enhanced with Nen could do massive damage. Since even the thin protection offered by Ten is gone, a Zetsu user is particularly susceptible also to hostile emotional attacks, resulting in their mind becoming as vulnerable as their body.

Ren

Ren (練レン, Ren; "Refine"/"Enhance") focuses on outputting a larger amount of aura than Ten, projecting it outwards explosively. This amplifies the user's physical strength and durability and provides a large pool of aura for any advanced techniques or individual skills they decide to use, albeit at the cost of expanding said aura. One can train their Ren to extend its duration and increase the amount of aura at their disposal. It is said it takes one month to prolong one's Ren outside of combat by 10 minutes. If Ten is considered purely defensive, Ren can be regarded as its offensive counterpart, although it also grants the user vastly enhanced defensive abilities. With the right timing, Ten can be used to contain the aura produced with Ren.

By tingeing one's Ren with hostility, a Nen user can exert what is colloquially referred to as "bloodlust". A prolonged emission of malicious Ren can induce uncontrollable dread in those who cannot use Nen, paralysis, and if contrasted without Ten, even death. On the other hand, a neutral Ren can rarely be felt by non-users. Since Ren is a show of power, it can also intimidate other Nen users, as it offers an approximate measure of the user's raw strength; in fact, by "show me your Ren", Hunters generally mean they want to see the fruits of one's training, such as a Nen ability, rather than their Ren per se. In most cases, Ren reflects the user's hostility without their control, and it can even leave faint traces in the environment after the Nen user has left the scene.

Hatsu

Hatsu (発ハツ, Hatsu; "Release"/"Act") is one's personal expression of Nen. Its qualities are influenced by but not restricted to the Nen user's natural Nen category, one of the six available. Hatsu is used to project one's aura to carry out a certain function, creating a special and unique paranormal ability that is colloquially referred to as a "Nen ability" (念ネン能のう力りょく, Nen nōryoku), or simply "ability" (能のう力りょく, nōryoku).[4][note 4]

At first, Hatsu appears simply as a consequence of using Ren during Water Divination; however, it is more than a mere property of the latter, and it can be trained individually either through Water Divination itself, which however seems to only affect the user's natural category or by honing one's skills in a Nen category via specific exercises. Once a certain level of skill has been attained, the student can attempt to create their personal Nen ability. Since they can have an immensely vast range of effects, Nen abilities may be recognized as any manifestation of one's Nen that cannot be ascribed to one of the basic or advanced techniques, although there are instances of Nen abilities being essentially applications of Ko (an advanced Nen technique which makes use of Hatsu) with special conditions or restrictions. A good Nen ability reflects a person's own character, regardless of its complexity; one can never truly master Nen if one only copies someone else's abilities.

Advanced Techniques

Gyo

Gyo (凝ギョウ, Gyō; "Focus") is an advanced application of Ren by which a Nen user concentrates a larger than normal portion of their aura into one specific body part. It increases the strength of that one body part but leaves the rest of the body more vulnerable. Gyo is most often used in the eyes, allowing a Nen user to see the aura, and Nen constructs concealed with In as well as traces of aura so faint that they might go unnoticed otherwise.[

An alternative version of this technique gathers only the aura naturally leaking from the body instead of the greater amount produced with Ren. This application of Gyo can still increase the amount of aura in one select body part and thus its power, but the output is much lower than what is obtained through the regular technique. It is unlikely this lower-consumption Gyo could counter In since Wing had all his students perform Ren to do so. However, it has proven to suffice to see thin layers of aura as well as to perform Water Divination correctly.

In

Uvogin trapped within Kurapika's chains, concealed from view through In

In (隱イン, In; "Conceal") is an advanced form of Zetsu used to render one's aura imperceptible, effectively concealing it. Unlike Zetsu, however, In does not stop the user's aura flow; instead, it hides it, making it impossible to perceive with any of the five senses or extrasensory perception. Hence, this technique is perfect for launching sneak attacks or laying traps, as it can conceal not only the user's presence, but also Nen constructs generated with Transmutation, or Conjuration.

In can be countered by using Gyo in the eyes or through Zetsu. When In conceals part(or even all)[28] of the user's aura output, experienced Nen users can divine their opponent is using it if little or no aura can be felt from them in circumstances which would normally require it, such as during combat.

En

En (円エン, En; "Circle") is an advanced application of Ten and Ren. In Ren, aura usually envelops only a small amount of space around the user's body. En is when one extends their Ren so that their aura extends further than normal, then uses Ten at the same time to contain and give shape to that aura, normally a sphere. The minimum requirement is to extend one's aura to a radius of more than 2 meters (6.56168 feet) and hold it longer than 1 minute. Someone using En can feel the shape and movement of anything within the area covered by their aura, with the degree of awareness and finesse depending on their level of skill. Nen users can be told apart from regular people due to their stronger reaction to the En user's aura.

Those who master En are typically able to extend it to a circle with a 50 meter (54 yard, 2 foot, 0.5052 inches) radius.[87] There are exceptions, however: Zeno Zoldyck, one of the most powerful assassins alive, can extend his En up to a radius of 300 meters (328.084 yards),[80] while the Chimera Ant Neferpitou has an irregularly shaped En and can extend a tendril up to 2 kilometers (1 mile, 427 yards, and 8.0064 inches).[90] The downside to this technique is that it is extremely tiring and draining for the Nen user to constantly deploy so much aura.

Shu

Shu (周シュウ, Shū; "Enfold") is an advanced application of Ten. Shu allows a user of Nen to enshroud an object with their aura, allowing them to use that object as an extension of their own body. For example, one could use Shu to extend their Ten around a weapon, which would strengthen and protect it.[18] Shu can be combined with other techniques, such as Ko.[82]

Ko

Ko (硬コウ, Kō; "Temper") is a combination of Ten, Zetsu, Hatsu, Ren, and Gyo in which all of the user's aura is concentrated into one particular body part. Gyo is utilized to focus aura on a part of the body, while Ten is used to prevent it from dispersing. Zetsu is used to completely stop the flow of Nen in all other parts of the body, increasing the output in the desired area. With Ren, the amount of aura is increased even further. This makes that one body part extremely powerful but at the cost of leaving the rest of the user's body completely unprotected. Due to the risk it carries, Ko is regarded as a purely offensive technique. An incomplete version of this technique can be utilized without Ren, primarily to master the other steps before increasing the amount of aura to concentrate and contain. Some Nen users, Enhancers, in particular, employ Ko as a Nen ability by adding conditions to it.

Ken

Ken (堅ケン, Ken; "Fortify") is the advanced version of the basic Ren and Ten techniques. It is a primarily defensive technique where a Nen user maintains a state of Ren for a prolonged amount of time. The amount of aura surrounding the user's body during Ken is about 10 times higher than during Ten. Ken allows a Nen user to guard against attacks from any direction, but a large amount of aura produced makes it tiring to maintain. It is considered the best option to defend from Ko, despite not being as powerful as the latter on any given part of the body, as it protects all of it evenly. When not immediately at risk of being struck with Ko, Ken is utilized when one wants to be cautious. Some Nen users choose to expand their radius to sense incoming attacks they are unable to see, like a miniature En of sorts. Sometimes Ken is colloquially called Ren owing to the similarities between the two techniques.

Ryu

Ryu (流リュウ, Ryū; "Flow") is the term for use of Gyo from a state of Ken to perform real-time offensive and defensive value adjustments. If Ko devolves 100% of one's aura to offense or, much more rarely, to defense, and Ken splits it evenly between the two, Ryu is redistributing one's aura according to any other percentage, for example by focusing 70% of one's aura in one fist as one is about to strike, or 80% in one's leg to block an incoming kick. It is utilized to damage a Ken user without leaving oneself as unprotected as during Ko, although the power of the technique is lower. Ryu is difficult to master, as it requires not only to control one's aura flow with great precision but also to be able to estimate the amount of aura utilized by the opponent at a glance. Even if the technique is performed correctly, the movements of the aura flow risk giving away the user's next move if they are too slow.

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Shadow Monarch

Summoning-The Shadow Monarch can create summons out of the dead (demons excluded). He is also able to place his summons in any shadow. He mainly keeps most of his army within his own shadow.

Shadow Extraction-A shadow soldier is created from a body without life by taking out its mana. The chance of failure increases the higher the target's stats are, and the more time passed since the target's death. Saved shadows: 155

Save Shadow-Shadow Monarch absorbs the created shadow soldiers and saves them. Saved soldiers can be summoned and reabsorbed whenever and wherever the animator desires.

Reanimation-Can reanimates souls from dead bodies and stores them. The number of souls that he can store and reanimate depends on the level of his intelligence. The chances of being able to reanimate a body depend on the time gap between reanimating and the death of an individual and the gap between his strength and the individual he is trying to reanimate. He can only attempt to reanimate the body only 3 times. As long as he has mana, his shadow is basically immortal as they can regenerate endlessly.

Shadow Exchange-Can switch positions with any previously summoned shadow. It does not appear to have a distance limit. It has a cooldown of 3 hours at the base level of 1. At level 2, it's reduced to 2 hours.

Ruler's Authority-A form of telekinesis with his hands. It is later revealed that it's actually being able to freely control mana.

Monarch's Domain-Shadows within the area of influence gained enhance stats. It also replaces the colors of the above Knight Grade Shadows from Blue-Black to Purple-Black.

named shadows-(

Igris

Tank-Type Beast Rank Knight Grade (currently) Origin Ice Bear Abilities Regeneration

Iron-Type Humanoid Rank Elite Knight Grade (currently) Origin Kim Chul Abilities Shout of Provocation Regeneration Weapon/s Battle Axe

Tusk-Type Humanoid Rank Elite Knight Grade Origin Kargalgan

Abilities Regeneration

Levitation-Levitation: Tusk levitates a target. He can use this power offensively, slamming targets against walls and the ground until their bodies break from the repeated strain.

Hymn of Protection (Virgo)-Hymn of Protection: Tusk conjures a shield around himself or a target.

Hymn of the Fire Dragon (Leo)-Hymn of the Fire Dragon: Tusk shoots a massive beam of fire from his mouth. With the Orb of Avarice, this skill is so enhanced in strength that it was able to completely negate Baran's lightning breath attack and blast a giant hole right through Hallasan.

Hymn of Blazing Fire (Sagittarius)-Hymn of the Blazing Fire: Tusk shoots off a wave of fireballs.

Hymn of Agony (Pisces)-Hymn of Agony: Tusk curses a target with intense pain.

Hymn of Frenzy (Taurus)-Hymn of Frenzy: Tusk weakens a target's defense, increasing the amount of damage they take from attacks.

Hymn of Blindness (Capricorn)-Hymn of Blindness: Tusk blinds a target.

Hymn of Slumber (Aries)-Hymn of Slumber: Tusk drains a target of their stamina.

Hymn of Lethargy (Cancer)-Hymn of Petrification: Tusk petrifies a target in place.

Hymn of Rage (Scorpio)-

Hymn of Strengthening (Gemini)-Hymn of Strengthening: Tusk buffs himself or a target in strength.

Hymn of Giants (Libra)-Hymn of Giants: Tusk drastically grows in size using mana. At full size, he is about as large as the typical giant.

Hymn of Combustion (Aquarius)-Hymn of Combustion

Beru-type Humanoid Rank GeneralWB Grade Origin Ant King Abilities Immense Physical Prowess Conversation Regeneration Gluttony Flight Size Manipulation Paralysis Poison Healing Magic

Jima-Type Naga Rank Elite Knight Grade Origin Boss Naga Abilities Growth Regeneration

Kaisel-Type Beast Rank Knight Grade Origin Kaisellin Abilities Flight

Greed-Type Shadow Rank Commander Grade Origin Hwang Dong-Su Abilities Conversation Regeneration Weapon/s TBA)

unnamed-(

Shadow Infantry-TypeHumanoid Rank Normal Grade Origin Knights Abilities Regeneration Equipment/s Cape Helmet Full Plate Armor

Weapon/s

Sword Spear Ax Short Sword Shield

Shadow Magicians-Type Humanoid Rank Elite Grade Origin Magicians Abilities Fire Magic Regeneration

Ice Bear-can't find info

Shadow High Orcs- Type Humanoid Rank TBA Origin High Orcs Abilities Regeneration

Shadow Ants-Type Insect Rank Knight Grade Origin Ants Abilities Flight Regeneration

Elite Giants-Type Humanoids Rank S-Rank Origin Giants)

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Mis

Full Contact Karate/Kyokushin Karate

Moon Light Sword Style/Wolgwang Sword Style

Indomitable Will

Genius-Level Intellect

Polymath{}

Multilingualism{English, German, French, Latin, Italian, Spanish, Japanese, Arabic, Russian, Latverian. Cantonese, Mandarin, ancient Mandarin, Portuguese, Dhari, Latin, Chinese, Greek, Icelandic, French, Gaelic, Kryptonese

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