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Dead Man Walking: Living By Day, Dead By Night

An Apocalypse descends—as a lethal super-virus wipes out most of the human population. It took less than a day for the world to change forever—bringing mankind to its knees. It’s a time of misery and death for most, however, there are some who are lucky. Zane Graves, who came across a “Blood Crystal” is given an ability: [Dead Man Walking]—which grants him a special power, and so setting him off on his path to the top!

Zentmeister · Urban
Not enough ratings
249 Chs

The Proverbial Grim Reaper

Zane entered the dining area of the underground bunker where he and the girls resided. As they were chatting about their plans for how to deal with the remaining Stalkers, Zane decided to use what little time he had before the fight to properly level up.

Because of this, Zane used his two attribute points to invest in Dexterity, bringing his Dexterity to 17 (+5), the +5 bonus being the effect of his legendary cloak. This meant that his Dexterity was functionally set to 22. Which though he had not been able to test it yet, he presumed this would allow him to move at superhuman speeds.

After all, if 10 dexterity was that of an average human, and 15 dexterity was that of an Olympic level athlete, or perhaps slightly greater, than how quickly could he move with a dexterity of 20+? This was an excellent question, one that Zane figured he would test out the moment he got into the field and fought the undead.