106 Changing The World

When using Dark magic to enchant items, it would allow the item to be enchanted one to two levels above the original enchantment that had been used. It was what made Dark magic so great, but it was a gamble, and perhaps that gamble was what made the nature of the magic relatively addicting as well.

The gamble was what type of curse would be placed on the item itself. The types of curses ranged as well. It wasn't always something that would affect the body but could be conditions like the one that had been placed on the gauntlets.

One item to use could take away one's ability to talk; perhaps an incredibly strong item would take away a sense every time you used it. The sealed curse was also quite the ordeal that the one Simyon had to go through in order to get his item. No one could predict what type of curses would be placed on the item.

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